charprop_stack_table[i][m] = {}
end
charprop_stack_table[i][m][c] = p
- if g=='global' then
+ if g=='global' then
for j,v in pairs(charprop_stack_table) do
if not charprop_stack_table[j][m] then charprop_stack_table[j][m] = {} end
charprop_stack_table[j][m][c] = p
end
end
--- mode: nil iff it is called in callbacks
-function get_skip_table(m, idx)
- local i = charprop_stack_table[idx][m]
- return i or { width = 0, stretch = 0, shrink = 0,
- stretch_order = 0, shrink_order = 0 }
+-- These three functions are used in ltj-jfmglue.lua.
+local table_current_stack
+function report_stack_level(bsl)
+ table_current_stack = charprop_stack_table[bsl]
+end
+function fast_get_skip_table(m)
+ return table_current_stack[m]
+ or { width = 0, stretch = 0, shrink = 0, stretch_order = 0, shrink_order = 0 }
+end
+function fast_get_penalty_table(m,c,d)
+ local i = table_current_stack[m]
+ return (i and i[c]) or d
end
+-- For other situations, use the following instead:
+function get_skip_table(m, idx)
+ return charprop_stack_table[idx][m]
+ or { width = 0, stretch = 0, shrink = 0, stretch_order = 0, shrink_order = 0 }
+end
function get_penalty_table(m,c,d, idx)
local i = charprop_stack_table[idx][m]
- if i then i=i[c] end
- return i or d
+ return (i and i[c]) or d
end
+
-- EOF