end
end
end
+ elseif pid==id_math then
+ if find_first_char then
+ first_char = p; find_first_char = false
+ end
+ last_char = p; found_visible_node = true
elseif not (pid==id_ins or pid==id_mark
or pid==id_adjust or pid==id_whatsit
or pid==id_penalty) then
function check_box_high(Nx, box_ptr, box_end)
first_char = nil; last_char = nil; find_first_char = true
if check_box(box_ptr, box_end) then
+ local first_char = first_char
if first_char then
- if first_char.font == (has_attr(first_char, attr_curjfnt) or -1) then
- set_np_xspc_jachar(Nx, first_char)
- else
- set_np_xspc_alchar(Nx, first_char.char,first_char, ligature_head)
+ if first_char.id==glyph_node then
+ if first_char.font == (has_attr(first_char, attr_curjfnt) or -1) then
+ set_np_xspc_jachar(Nx, first_char)
+ else
+ set_np_xspc_alchar(Nx, first_char.char,first_char, ligature_head)
+ end
+ else -- math_node
+ set_np_xspc_alchar(Nx, -1,first_char)
end
end
end
function after_hlist(Nx)
local s = Nx.last_char
if s then
- if s.font == (has_attr(s, attr_curjfnt) or -1) then
- set_np_xspc_jachar(Nx, s)
+ if s.id==glyph_node then
+ if s.font == (has_attr(s, attr_curjfnt) or -1) then
+ set_np_xspc_jachar(Nx, s)
+ else
+ set_np_xspc_alchar(Nx, s.char, s, ligature_tail)
+ end
else
- set_np_xspc_alchar(Nx, s.char, s, ligature_tail)
+ set_np_xspc_alchar(Nx, -1, s)
end
else
Nx.pre, Nx.met = nil, nil