local ltjw_apply_ashift_math = ltjw.apply_ashift_math
local ltjw_apply_ashift_disc = ltjw.apply_ashift_disc
local min, max = math.min, math.max
+local rule_subtype = (status.luatex_version>=85) and 3 or 0
local function calc_np_aux_glyph_common(lp)
Np.nuc = lp
Np.first= (Np.first or lp)
end
local r
if adj_depth>node_depth then
- r = node_new(id_rule)
+ r = node_new(id_rule,rule_subtype)
setfield(r, 'width', 0); setfield(r, 'height', 0)
setfield(r, 'depth',adj_depth); setfield(r, 'dir', tex_dir)
set_attr(r, attr_icflag, PROCESSED)