"""\r
__author__="ousttrue"\r
__license__="zlib"\r
-__versioon__="0.0.1"\r
+__versioon__="1.0.0"\r
\r
\r
import io\r
import os\r
import struct\r
+from . import common\r
+\r
+\r
+class ParseException(Exception):\r
+ pass\r
+\r
+\r
+class Material(object):\r
+ """material\r
+\r
+ Attributes: see __init__\r
+ """\r
+ __slots__=[\r
+ 'name',\r
+ 'english_name',\r
+ 'diffuse_color',\r
+ 'diffuse_alpha',\r
+ 'specular_color',\r
+ 'specular_factor',\r
+ 'ambient_color',\r
+ 'flag',\r
+ 'edge_color',\r
+ 'edge_size',\r
+ 'texture_index',\r
+ 'sphia_texture_index',\r
+ 'sphia_mode',\r
+ 'toon_sharing_flag',\r
+ 'toon_texture_index',\r
+ 'comment',\r
+ 'index_count',\r
+ ]\r
+ def __init__(self,\r
+ name: str,\r
+ english_name: str,\r
+ diffuse_color: common.RGB,\r
+ diffuse_alpha: float,\r
+ specular_color: common.RGB,\r
+ specular_factor: float,\r
+ ambient_color: common.RGB,\r
+ flag: int,\r
+ edge_color: common.RGBA,\r
+ edge_size: float,\r
+ texture_index: int,\r
+ sphia_texture_index: int,\r
+ sphia_mode: int,\r
+ toon_sharing_flag: int\r
+ ):\r
+ self.name=name\r
+ self.english_name=english_name\r
+ self.diffuse_color=diffuse_color\r
+ self.diffuse_alpha=diffuse_alpha\r
+ self.specular_color=specular_color\r
+ self.specular_factor=specular_factor\r
+ self.ambient_color=ambient_color\r
+ self.flag=flag\r
+ self.edge_color=edge_color\r
+ self.edge_size=edge_size\r
+ self.texture_index=texture_index\r
+ self.sphia_texture_index=sphia_texture_index\r
+ self.sphia_mode=sphia_mode\r
+ self.toon_sharing_flag=toon_sharing_flag\r
+ #\r
+ self.toon_texture_index=None\r
+ self.comment=''\r
+ self.index_count=0\r
+\r
+\r
+class Deform(object):\r
+ pass\r
+\r
+\r
+class Bdef1(object):\r
+ """bone deform. use a weight\r
+\r
+ Attributes: see __init__\r
+ """\r
+ __slots__=[ 'bone_index']\r
+ def __init__(self, bone_index: int):\r
+ self.bone_index=bone_index\r
+\r
+\r
+class Bdef2(object):\r
+ """bone deform. use two weights\r
+\r
+ Attributes: see __init__\r
+ """\r
+ __slots__=[ 'index0', 'index1', 'weight0']\r
+ def __init__(self, \r
+ index0: int,\r
+ index1: int,\r
+ weight0: float):\r
+ self.index0=index0\r
+ self.index1=index1\r
+ self.weight0=weight0\r
+\r
+\r
+class Vertex(object):\r
+ """pmx vertex\r
+\r
+ Attributes: see __init__\r
+ """\r
+ __slots__=[ 'position', 'normal', 'uv', 'deform', 'edge_factor' ]\r
+ def __init__(self, \r
+ position: common.Vector3, \r
+ normal: common.Vector3, \r
+ uv: common.Vector2, \r
+ deform: Deform, \r
+ edge_factor: float):\r
+ self.position=position \r
+ self.normal=normal\r
+ self.uv=uv\r
+ self.deform=deform\r
+ self.edge_factor=edge_factor\r
\r
\r
class Model(object):\r
- """pmx data holder\r
+ """pmx data representation\r
\r
- version: pmx version\r
+ Attributes:\r
+ version: pmx version(expected 2.0)\r
+ name: \r
+ english_name: \r
+ comment: \r
+ english_comment: \r
+ vertices:\r
+ textures:\r
+ materials:\r
+ bones:\r
"""\r
__slots__=[\r
'version', # pmx version\r
'english_name', # model name in english\r
'comment', # model comment\r
'english_comment', # model comment in english\r
+ 'vertices',\r
+ 'indices',\r
+ 'textures',\r
+ 'materials',\r
+ 'bones',\r
]\r
def __init__(self):\r
self.version=0.0\r
+ self.name=''\r
+ self.english_name=''\r
+ self.comment=''\r
+ self.english_comment=''\r
+ self.vertices=[]\r
+ self.indices=[]\r
+ self.textures=[]\r
+ self.materials=[]\r
+ self.bones=[]\r
\r
\r
class IO(object):\r
"""pmx loader\r
\r
Attributes:\r
- name: model name\r
+ text_encoding: \r
+ extended_uv:\r
+ vertex_index_size:\r
+ texture_index_size:\r
+ material_index_size:\r
+ bone_index_size:\r
+ morph_index_size:\r
+ rigidbody_index_size:\r
"""\r
def __init__(self):\r
self.__io=None\r
def read(self, path: 'filepath') -> Model:\r
size=os.path.getsize(path)\r
with open(path, "rb") as f:\r
- if self.load(path, f, size):\r
+ if self.__load(path, f, size):\r
return self.__model\r
\r
- def load(self, path: 'filepath', io: io.IOBase, size: int) -> bool: \r
+ def __load(self, path: 'filepath', io: io.IOBase, size: int) -> bool: \r
self.__io=io\r
self.__end=size\r
- self.__check_position()\r
+ self.__pos=0\r
\r
- if not self.__loadHeader():\r
+ ####################\r
+ # header\r
+ ####################\r
+ signature=self.__unpack("4s", 4)\r
+ if signature!=b"PMX ":\r
+ print("invalid signature", self.signature)\r
return False\r
- self.__check_position()\r
+ version=self.__unpack("f", 4)\r
+ if version!=2.0:\r
+ print("unknown version", version)\r
+ self.__model.version=version\r
+ # flags\r
+ flag_bytes=self.__unpack("B", 1)\r
+ if flag_bytes!=8:\r
+ print("invalid flag length", self.flag_bytes)\r
+ return False\r
+ # text encoding\r
+ self.text_encoding=self.__unpack("B", 1)\r
+ self.__read_text=self.__get_read_text()\r
+ # uv\r
+ self.extended_uv=self.__unpack("B", 1)\r
+ if self.extended_uv>0:\r
+ print("extended uv is not supported", self.extended_uv)\r
+ return False\r
+ # index size\r
+ self.vertex_index_size=self.__unpack("B", 1)\r
+ self.texture_index_size=self.__unpack("B", 1)\r
+ self.material_index_size=self.__unpack("B", 1)\r
+ self.bone_index_size=self.__unpack("B", 1)\r
+ self.morph_index_size=self.__unpack("B", 1)\r
+ self.rigidbody_index_size=self.__unpack("B", 1)\r
+\r
+ ####################\r
# model info\r
+ ####################\r
self.__model.name = self.__read_text()\r
self.__model.english_name = self.__read_text()\r
self.__model.comment = self.__read_text()\r
self.__model.english_comment = self.__read_text()\r
+\r
+ ####################\r
+ # vertices\r
+ ####################\r
+ vertex_count=self.__read_uint(4)\r
+ self.__model.vertices=[self.__read_vertex() \r
+ for i in range(vertex_count)]\r
+\r
+ ####################\r
+ # indices\r
+ ####################\r
+ index_count=self.__read_uint(4)\r
+ self.__model.indices=[self.__read_uint(self.vertex_index_size) \r
+ for i in range(index_count)]\r
+\r
+ ####################\r
+ # textures\r
+ ####################\r
+ texture_count=self.__read_uint(4)\r
+ self.__model.textures=[self.__read_text() \r
+ for i in range(texture_count)]\r
+\r
+ ####################\r
+ # materials\r
+ ####################\r
+ material_count=self.__read_uint(4)\r
+ self.__model.materials=[self.__read_material() \r
+ for i in range(material_count)]\r
+\r
+ ####################\r
+ # bones\r
+ ####################\r
+ bone_count=self.__read_uint(4)\r
+ self.__model.bones=[self.__read_bone() \r
+ for i in range(bone_count)]\r
+\r
return True\r
\r
def __str__(self) -> str:\r
self.__pos=self.__io.tell()\r
\r
def __unpack(self, fmt: str, size: int) -> "read value as format":\r
- return struct.unpack(fmt, self.__io.read(size))[0]\r
+ result=struct.unpack(fmt, self.__io.read(size))\r
+ self.__check_position()\r
+ return result[0]\r
\r
- def __loadHeader(self) -> bool:\r
- signature=self.__unpack("4s", 4)\r
- if signature!=b"PMX ":\r
- print("invalid signature", signature)\r
- return False\r
- version=self.__unpack("f", 4)\r
- if version!=2.0:\r
- print("unknown version", version)\r
- self.__model.version=version\r
- # flags\r
- flag_bytes=self.__unpack("B", 1)\r
- if flag_bytes!=8:\r
- print("invalid flag length", flag_bytes)\r
- return False\r
- # text encoding\r
- text_encoding=self.__unpack("B", 1)\r
- if text_encoding==0:\r
+ def __get_read_text(self) -> "text process function":\r
+ if self.text_encoding==0:\r
def read_text():\r
size=self.__unpack("I", 4)\r
return self.__unpack("{0}s".format(size), size).decode("UTF16")\r
- elif text_encoding==1:\r
+ return read_text\r
+ elif self.text_encoding==1:\r
def read_text():\r
size=self.__unpack("I", 4)\r
return self.__unpack("{0}s".format(size), size).decode("UTF8")\r
+ return read_text\r
else:\r
- print("unknown text encoding", text_encoding)\r
- return False\r
- self.__read_text=read_text\r
- self.__unpack("B", 1)\r
- self.__unpack("B", 1)\r
- self.__unpack("B", 1)\r
- self.__unpack("B", 1)\r
- self.__unpack("B", 1)\r
- self.__unpack("B", 1)\r
- self.__unpack("B", 1)\r
- return True\r
+ print("unknown text encoding", self.text_encoding)\r
+\r
+ def __read_uint(self, size):\r
+ if size==1:\r
+ return self.__unpack("B", size)\r
+ if size==2:\r
+ return self.__unpack("H", size)\r
+ if size==4:\r
+ return self.__unpack("I", size)\r
+ print("not reach here")\r
+ raise ParseException("invalid int size: "+size)\r
+\r
+ def __read_vertex(self):\r
+ return Vertex(\r
+ self.__read_vector3(), # pos\r
+ self.__read_vector3(), # normal\r
+ self.__read_vector2(), # uv\r
+ self.__read_deform(), # deform(bone weight)\r
+ self.__unpack("f", 4) # edge factor\r
+ )\r
+\r
+ def __read_vector2(self):\r
+ return common.Vector2(\r
+ self.__unpack("f", 4), \r
+ self.__unpack("f", 4)\r
+ )\r
+\r
+ def __read_vector3(self):\r
+ return common.Vector3(\r
+ self.__unpack("f", 4), \r
+ self.__unpack("f", 4), \r
+ self.__unpack("f", 4)\r
+ )\r
+\r
+ def __read_rgba(self):\r
+ return common.RGBA(\r
+ self.__unpack("f", 4), \r
+ self.__unpack("f", 4), \r
+ self.__unpack("f", 4),\r
+ self.__unpack("f", 4)\r
+ )\r
+\r
+ def __read_rgb(self):\r
+ return common.RGB(\r
+ self.__unpack("f", 4), \r
+ self.__unpack("f", 4), \r
+ self.__unpack("f", 4)\r
+ )\r
+\r
+ def __read_deform(self):\r
+ deform_type=self.__unpack("B", 1)\r
+ if deform_type==0:\r
+ return Bdef1(self.__read_uint(self.bone_index_size))\r
+ if deform_type==1:\r
+ return Bdef2(\r
+ self.__read_uint(self.bone_index_size),\r
+ self.__read_uint(self.bone_index_size),\r
+ self.__unpack("f", 4)\r
+ )\r
+ """\r
+ if deform_type==2:\r
+ return Bdef4(\r
+ self.__read_uint(self.bone_index_size),\r
+ self.__read_uint(self.bone_index_size),\r
+ self.__read_uint(self.bone_index_size),\r
+ self.__read_uint(self.bone_index_size),\r
+ self.__unpack("f", 4), self.__unpack("f", 4),\r
+ self.__unpack("f", 4), self.__unpack("f", 4)\r
+ )\r
+ """\r
+ raise ParseException("unknown deform type: {0}".format(deform_type))\r
+\r
+ def __read_material(self):\r
+ material=Material(\r
+ name=self.__read_text(),\r
+ english_name=self.__read_text(),\r
+ diffuse_color=self.__read_rgb(),\r
+ diffuse_alpha=self.__unpack("f", 4),\r
+ specular_color=self.__read_rgb(),\r
+ specular_factor=self.__unpack("f", 4),\r
+ ambient_color=self.__read_rgb(),\r
+ flag=self.__read_uint(1),\r
+ edge_color=self.__read_rgba(),\r
+ edge_size=self.__unpack("f", 4),\r
+ texture_index=self.__read_uint(self.texture_index_size),\r
+ sphia_texture_index=self.__read_uint(self.texture_index_size),\r
+ sphia_mode=self.__read_uint(1),\r
+ toon_sharing_flag=self.__read_uint(1),\r
+ )\r
+ if material.toon_sharing_flag==0:\r
+ material.toon_texture_index=self.__read_uint(self.texture_index_size)\r
+ elif material.toon_sharing_flag==1:\r
+ material.toon_texture_index=self.__read_uint(1)\r
+ else:\r
+ raise ParseException("unknown toon_sharing_flag {0}".format(material.toon_sharing_flag))\r
+ material.comment=self.__read_text()\r
+ material.index_count=self.__read_uint(4)\r
+ return material\r
+\r
+ def __read_bone(self):\r
+ return None\r
\r