OSDN Git Service

refactoring pmd.writer
[meshio/pymeshio.git] / pymeshio / pmx / loader.py
index fbcc0d8..b78ed96 100644 (file)
@@ -1,88 +1,53 @@
-from pymeshio.pmx import *\r
-#self.__pos=self.__io.tell()\r
+# coding: utf-8\r
+import io\r
+import pymeshio.common\r
+import pymeshio.pmx\r
 \r
 \r
-\r
-class Loader(object):\r
+class Loader(pymeshio.common.BinaryLoader):\r
     """pmx loader\r
-\r
-    Attributes:\r
-        text_encoding: \r
-        extended_uv:\r
-        vertex_index_size:\r
-        texture_index_size:\r
-        material_index_size:\r
-        bone_index_size:\r
-        morph_index_size:\r
-        rigidbody_index_size:\r
     """\r
-    def __init__(self, loader):\r
-        self.__io=loader\r
-\r
-    def __str__(self) -> str:\r
-        return '<PmxIO>'\r
-\r
-    def unpack(self, fmt: str, size: int) -> "read value as format":\r
-        result=struct.unpack(fmt, self.__io.read(size))\r
-        return result[0]\r
-\r
-    def get_read_text(self) -> "text process function":\r
-        if self.text_encoding==0:\r
+    def __init__(self, ios,\r
+            text_encoding,\r
+            extended_uv,\r
+            vertex_index_size,\r
+            texture_index_size,\r
+            material_index_size,\r
+            bone_index_size,\r
+            morph_index_size,\r
+            rigidbody_index_size\r
+            ):\r
+        super(Loader, self).__init__(ios)\r
+        self.read_text=self.get_read_text(text_encoding)\r
+        if extended_uv>0:\r
+            raise pymeshio.common.ParseException(\r
+                    "extended uv is not supported", extended_uv)\r
+        self.read_vertex_index=lambda : self.read_uint(vertex_index_size)\r
+        self.read_texture_index=lambda : self.read_uint(texture_index_size)\r
+        self.read_material_index=lambda : self.read_uint(material_index_size)\r
+        self.read_bone_index=lambda : self.read_uint(bone_index_size)\r
+        self.read_morph_index=lambda : self.read_uint(morph_index_size)\r
+        self.read_rigidbody_index=lambda : self.read_uint(rigidbody_index_size)\r
+\r
+    def __str__(self):\r
+        return '<pymeshio.pmx.Loader>'\r
+\r
+    def get_read_text(self, text_encoding):\r
+        if text_encoding==0:\r
             def read_text():\r
                 size=self.read_uint(4)\r
                 return self.unpack("{0}s".format(size), size).decode("UTF16")\r
             return read_text\r
-        elif self.text_encoding==1:\r
+        elif text_encoding==1:\r
             def read_text():\r
                 size=self.read_uint(4)\r
                 return self.unpack("{0}s".format(size), size).decode("UTF8")\r
             return read_text\r
         else:\r
-            print("unknown text encoding", self.text_encoding)\r
-\r
-    def read_uint(self, size):\r
-        if size==1:\r
-            return self.unpack("B", size)\r
-        if size==2:\r
-            return self.unpack("H", size)\r
-        if size==4:\r
-            return self.unpack("I", size)\r
-        print("not reach here")\r
-        raise ParseException("invalid int size: "+size)\r
-\r
-    def read_float(self):\r
-        return self.unpack("f", 4)\r
-\r
-    def read_vector2(self):\r
-        return common.Vector2(\r
-                self.read_float(), \r
-                self.read_float()\r
-                )\r
-\r
-    def read_vector3(self):\r
-        return common.Vector3(\r
-                self.read_float(), \r
-                self.read_float(), \r
-                self.read_float()\r
-                )\r
-\r
-    def read_rgba(self):\r
-        return common.RGBA(\r
-                self.read_float(), \r
-                self.read_float(), \r
-                self.read_float(),\r
-                self.read_float()\r
-                )\r
-\r
-    def read_rgb(self):\r
-        return common.RGB(\r
-                self.read_float(), \r
-                self.read_float(), \r
-                self.read_float()\r
-                )\r
+            print("unknown text encoding", text_encoding)\r
 \r
     def read_vertex(self):\r
-        return Vertex(\r
+        return pymeshio.pmx.Vertex(\r
                 self.read_vector3(), # pos\r
                 self.read_vector3(), # normal\r
                 self.read_vector2(), # uv\r
@@ -93,28 +58,23 @@ class Loader(object):
     def read_deform(self):\r
         deform_type=self.read_uint(1)\r
         if deform_type==0:\r
-            return Bdef1(self.read_uint(self.bone_index_size))\r
-        if deform_type==1:\r
-            return Bdef2(\r
-                    self.read_uint(self.bone_index_size),\r
-                    self.read_uint(self.bone_index_size),\r
+            return pymeshio.pmx.Bdef1(self.read_bone_index())\r
+        elif deform_type==1:\r
+            return pymeshio.pmx.Bdef2(\r
+                    self.read_bone_index(),\r
+                    self.read_bone_index(),\r
                     self.read_float()\r
                     )\r
-        """\r
-        if deform_type==2:\r
-            return Bdef4(\r
-                    self.read_uint(self.bone_index_size),\r
-                    self.read_uint(self.bone_index_size),\r
-                    self.read_uint(self.bone_index_size),\r
-                    self.read_uint(self.bone_index_size),\r
-                    self.read_float(), self.read_float(),\r
-                    self.read_float(), self.read_float()\r
-                    )\r
-        """\r
-        raise ParseException("unknown deform type: {0}".format(deform_type))\r
+        elif deform_type==2:\r
+            # todo\r
+            raise pymeshio.common.ParseException(\r
+                    "not implemented Bdef4")\r
+        else:\r
+            raise pymeshio.common.ParseException(\r
+                    "unknown deform type: {0}".format(deform_type))\r
 \r
     def read_material(self):\r
-        material=Material(\r
+        material=pymeshio.pmx.Material(\r
                 name=self.read_text(),\r
                 english_name=self.read_text(),\r
                 diffuse_color=self.read_rgb(),\r
@@ -125,40 +85,43 @@ class Loader(object):
                 flag=self.read_uint(1),\r
                 edge_color=self.read_rgba(),\r
                 edge_size=self.read_float(),\r
-                texture_index=self.read_uint(self.texture_index_size),\r
-                sphia_texture_index=self.read_uint(self.texture_index_size),\r
+                texture_index=self.read_texture_index(),\r
+                sphia_texture_index=self.read_texture_index(),\r
                 sphia_mode=self.read_uint(1),\r
                 toon_sharing_flag=self.read_uint(1),\r
                 )\r
         if material.toon_sharing_flag==0:\r
-            material.toon_texture_index=self.read_uint(self.texture_index_size)\r
+            material.toon_texture_index=self.read_texture_index()\r
         elif material.toon_sharing_flag==1:\r
             material.toon_texture_index=self.read_uint(1)\r
         else:\r
-            raise ParseException("unknown toon_sharing_flag {0}".format(material.toon_sharing_flag))\r
+            raise pymeshio.common.ParseException(\r
+                    "unknown toon_sharing_flag {0}".format(\r
+                        material.toon_sharing_flag))\r
         material.comment=self.read_text()\r
-        material.index_count=self.read_uint(4)\r
+        material.vertex_count=self.read_uint(4)\r
         return material\r
 \r
     def read_bone(self):\r
-        bone=Bone(\r
+        bone=pymeshio.pmx.Bone(\r
                 name=self.read_text(),\r
                 english_name=self.read_text(),\r
                 position=self.read_vector3(),\r
-                parent_index=self.read_uint(self.bone_index_size),\r
+                parent_index=self.read_bone_index(),\r
                 layer=self.read_uint(4),\r
                 flag=self.read_uint(2)                \r
                 )\r
         if bone.getConnectionFlag()==0:\r
             bone.tail_positoin=self.read_vector3()\r
         elif bone.getConnectionFlag()==1:\r
-            bone.tail_index=self.read_uint(self.bone_index_size)\r
+            bone.tail_index=self.read_bone_index()\r
         else:\r
-            raise ParseException("unknown bone conenction flag: {0}".format(\r
+            raise pymeshio.common.ParseException(\r
+                    "unknown bone conenction flag: {0}".format(\r
                 bone.getConnectionFlag()))\r
 \r
         if bone.getRotationFlag()==1 or bone.getTranslationFlag()==1:\r
-            bone.effect_index=self.read_uint(self.bone_index_size)\r
+            bone.effect_index=self.read_bone_index()\r
             bone.effect_factor=self.read_float()\r
 \r
         if bone.getFixedAxisFlag()==1:\r
@@ -177,16 +140,17 @@ class Loader(object):
         return bone\r
 \r
     def read_ik(self):\r
-        ik=Ik(\r
-                target_index=self.read_uint(self.bone_index_size),\r
+        ik=pymeshio.pmx.Ik(\r
+                target_index=self.read_bone_index(),\r
                 loop=self.read_uint(4),\r
                 limit_radian=self.read_float())\r
         link_size=self.read_uint(4)\r
-        ik.link=[self.read_ik_link() for i in range(link_size)]\r
+        ik.link=[self.read_ik_link() \r
+                for _ in range(link_size)]\r
 \r
     def read_ik_link(self):\r
-        link=IkLink(\r
-                self.read_uint(self.bone_index_size),\r
+        link=pymeshio.pmx.IkLink(\r
+                self.read_bone_index(),\r
                 self.read_uint(1))\r
         if link.limit_angle==0:\r
             pass\r
@@ -194,90 +158,185 @@ class Loader(object):
             link.limit_min=self.read_vector3()\r
             link.limit_max=self.read_vector3()\r
         else:\r
-            raise ParseException("invalid ik link limit_angle: {0}".format(\r
+            raise pymeshio.common.ParseException(\r
+                    "invalid ik link limit_angle: {0}".format(\r
                 link.limit_angle))\r
         return link\r
 \r
+    def read_morgh(self):\r
+        name=self.read_text()\r
+        english_name=self.read_text()\r
+        panel=self.read_uint(1)\r
+        morph_type=self.read_uint(1)\r
+        offset_size=self.read_uint(4)\r
+        if morph_type==0:\r
+            # todo\r
+            raise pymeshio.common.ParseException(\r
+                    "not implemented GroupMorph")\r
+        elif morph_type==1:\r
+            morph=pymeshio.pmx.Morph(name, english_name, \r
+                    panel, morph_type)\r
+            morph.offsets=[self.read_vertex_morph_offset() \r
+                    for _ in range(offset_size)]\r
+            return morph\r
+        elif morph_type==2:\r
+            # todo\r
+            raise pymeshio.common.ParseException(\r
+                    "not implemented BoneMorph")\r
+        elif morph_type==3:\r
+            # todo\r
+            raise pymeshio.common.ParseException(\r
+                    "not implemented UvMorph")\r
+        elif morph_type==4:\r
+            # todo\r
+            raise pymeshio.common.ParseException(\r
+                    "not implemented extended UvMorph1")\r
+        elif morph_type==5:\r
+            # todo\r
+            raise pymeshio.common.ParseException(\r
+                    "not implemented extended UvMorph2")\r
+        elif morph_type==6:\r
+            # todo\r
+            raise pymeshio.common.ParseException(\r
+                    "not implemented extended UvMorph3")\r
+        elif morph_type==7:\r
+            # todo\r
+            raise pymeshio.common.ParseException(\r
+                    "not implemented extended UvMorph4")\r
+        elif morph_type==8:\r
+            # todo\r
+            raise pymeshio.common.ParseException(\r
+                    "not implemented extended MaterialMorph")\r
+        else:\r
+            raise pymeshio.common.ParseException(\r
+                    "unknown morph type: {0}".format(morph_type))\r
+\r
+    def read_vertex_morph_offset(self):\r
+        return pymeshio.pmx.VerexMorphOffset(\r
+                self.read_vertex_index(), self.read_vector3())\r
 \r
-def load(path: str) -> Model:\r
-    with open(path, "rb") as f:\r
-        model=Model()\r
-        loader=Loader(f)\r
-\r
-        ####################\r
-        # header\r
-        ####################\r
-        signature=loader.unpack("4s", 4)\r
-        if signature!=b"PMX ":\r
-            raise ParseException("invalid signature", loader.signature)\r
-\r
-        version=loader.read_float()\r
-        if version!=2.0:\r
-            print("unknown version", version)\r
-\r
-        model.version=version\r
-        # flags\r
-        flag_bytes=loader.read_uint(1)\r
-        if flag_bytes!=8:\r
-            raise ParseException("invalid flag length", loader.flag_bytes)\r
-\r
-        # text encoding\r
-        loader.text_encoding=loader.read_uint(1)\r
-        loader.read_text=loader.get_read_text()\r
-        # uv\r
-        loader.extended_uv=loader.read_uint(1)\r
-        if loader.extended_uv>0:\r
-            raise ParseException("extended uv is not supported", loader.extended_uv)\r
-\r
-        # index size\r
-        loader.vertex_index_size=loader.read_uint(1)\r
-        loader.texture_index_size=loader.read_uint(1)\r
-        loader.material_index_size=loader.read_uint(1)\r
-        loader.bone_index_size=loader.read_uint(1)\r
-        loader.morph_index_size=loader.read_uint(1)\r
-        loader.rigidbody_index_size=loader.read_uint(1)\r
-\r
-        ####################\r
-        # model info\r
-        ####################\r
-        model.name = loader.read_text()\r
-        model.english_name = loader.read_text()\r
-        model.comment = loader.read_text()\r
-        model.english_comment = loader.read_text()\r
-\r
-        ####################\r
-        # vertices\r
-        ####################\r
-        vertex_count=loader.read_uint(4)\r
-        model.vertices=[loader.read_vertex() \r
-                for i in range(vertex_count)]\r
-\r
-        ####################\r
-        # indices\r
-        ####################\r
-        index_count=loader.read_uint(4)\r
-        model.indices=[loader.read_uint(loader.vertex_index_size) \r
-                for i in range(index_count)]\r
-\r
-        ####################\r
-        # textures\r
-        ####################\r
-        texture_count=loader.read_uint(4)\r
-        model.textures=[loader.read_text() \r
-                for i in range(texture_count)]\r
-\r
-        ####################\r
-        # materials\r
-        ####################\r
-        material_count=loader.read_uint(4)\r
-        model.materials=[loader.read_material() \r
-                for i in range(material_count)]\r
-\r
-        ####################\r
-        # bones\r
-        ####################\r
-        bone_count=loader.read_uint(4)\r
-        model.bones=[loader.read_bone() \r
-                for i in range(bone_count)]\r
-        return model\r
+    def read_display_slot(self):\r
+        display_slot=pymeshio.pmx.DisplaySlot(self.read_text(), self.read_text(), \r
+                self.read_uint(1))\r
+        display_count=self.read_uint(4)\r
+        for _ in range(display_count):\r
+            display_type=self.read_uint(1)\r
+            if display_type==0:\r
+                display_slot.refrences.append(\r
+                        (display_type, self.read_bone_index()))\r
+            elif display_type==1:\r
+                display_slot.refrences.append(\r
+                        (display_type, self.read_morph_index()))\r
+            else:\r
+                raise pymeshio.common.ParseException(\r
+                        "unknown display_type: {0}".format(display_type))\r
+\r
+    def read_rigidbody(self):\r
+        return pymeshio.pmx.RigidBody(\r
+                name=self.read_text(), \r
+                english_name=self.read_text(),\r
+                bone_index=self.read_bone_index(),\r
+                collision_group=self.read_uint(1),\r
+                no_collision_group=self.read_uint(2),\r
+                shape_type=self.read_uint(1),\r
+                shape_size=self.read_vector3(),\r
+                shape_position=self.read_vector3(),\r
+                shape_rotation=self.read_vector3(),\r
+                mass=self.read_float(),\r
+                linear_damping=self.read_float(),\r
+                angular_damping=self.read_float(),\r
+                restitution=self.read_float(),\r
+                friction=self.read_float(),\r
+                mode=self.read_uint(1)\r
+                )\r
+\r
+    def read_joint(self):\r
+        return pymeshio.pmx.Joint(\r
+                name=self.read_text(),\r
+                english_name=self.read_text(),\r
+                joint_type=self.read_uint(1),\r
+                rigidbody_index_a=self.read_rigidbody_index(),\r
+                rigidbody_index_b=self.read_rigidbody_index(),\r
+                position=self.read_vector3(),\r
+                rotation=self.read_vector3(),\r
+                translation_limit_min=self.read_vector3(),\r
+                translation_limit_max=self.read_vector3(),\r
+                rotation_limit_min=self.read_vector3(),\r
+                rotation_limit_max=self.read_vector3(),\r
+                spring_constant_translation=self.read_vector3(),\r
+                spring_constant_rotation=self.read_vector3())\r
+\r
+\r
+def load_from_file(path):\r
+    return load(io.BytesIO(pymeshio.common.readall(path)))\r
+\r
+\r
+def load(ios):\r
+    assert(isinstance(ios, io.IOBase))\r
+    loader=pymeshio.common.BinaryLoader(ios)\r
+\r
+    # header\r
+    signature=loader.unpack("4s", 4)\r
+    if signature!=b"PMX ":\r
+        raise pymeshio.common.ParseException(\r
+                "invalid signature", signature)\r
+\r
+    version=loader.read_float()\r
+    if version!=2.0:\r
+        print("unknown version", version)\r
+    model=pymeshio.pmx.Model(version)\r
+\r
+    # flags\r
+    flag_bytes=loader.read_uint(1)\r
+    if flag_bytes!=8:\r
+        raise pymeshio.common.ParseException(\r
+                "invalid flag length", loader.flag_bytes)\r
+    text_encoding=loader.read_uint(1)\r
+    extended_uv=loader.read_uint(1)\r
+    vertex_index_size=loader.read_uint(1)\r
+    texture_index_size=loader.read_uint(1)\r
+    material_index_size=loader.read_uint(1)\r
+    bone_index_size=loader.read_uint(1)\r
+    morph_index_size=loader.read_uint(1)\r
+    rigidbody_index_size=loader.read_uint(1)\r
+    \r
+    # pmx custom loader\r
+    loader=Loader(loader.io,\r
+            text_encoding,\r
+            extended_uv,\r
+            vertex_index_size,\r
+            texture_index_size,\r
+            material_index_size,\r
+            bone_index_size,\r
+            morph_index_size,\r
+            rigidbody_index_size\r
+            )\r
+\r
+    # model info\r
+    model.name = loader.read_text()\r
+    model.english_name = loader.read_text()\r
+    model.comment = loader.read_text()\r
+    model.english_comment = loader.read_text()\r
+\r
+    # model data\r
+    model.vertices=[loader.read_vertex() \r
+            for _ in range(loader.read_uint(4))]\r
+    model.indices=[loader.read_vertex_index() \r
+            for _ in range(loader.read_uint(4))]\r
+    model.textures=[loader.read_text() \r
+            for _ in range(loader.read_uint(4))]\r
+    model.materials=[loader.read_material() \r
+            for _ in range(loader.read_uint(4))]\r
+    model.bones=[loader.read_bone() \r
+            for _ in range(loader.read_uint(4))]\r
+    model.morphs=[loader.read_morgh() \r
+            for _ in range(loader.read_uint(4))]\r
+    model.display_slots=[loader.read_display_slot() \r
+            for _ in range(loader.read_uint(4))]\r
+    model.rigidbodies=[loader.read_rigidbody()\r
+            for _ in range(loader.read_uint(4))]\r
+    model.joints=[loader.read_joint()\r
+            for _ in range(loader.read_uint(4))]\r
+\r
+    return model\r
 \r