--- /dev/null
+# coding: utf-8\r
+""" \r
+MQOの読み込み\r
+http://www.metaseq.net/metaseq/format.html\r
+"""\r
+\r
+import os\r
+import sys\r
+import math\r
+\r
+\r
+class RGBA(object):\r
+ """mqo color"""\r
+ __slots__=['r', 'g', 'b', 'a']\r
+ def __init__(self, r=0, g=0, b=0, a=0):\r
+ self.r=r\r
+ self.g=g\r
+ self.b=b\r
+ self.a=a\r
+\r
+ def __getitem__(self, key):\r
+ if key==0:\r
+ return self.r\r
+ elif key==1:\r
+ return self.g\r
+ elif key==2:\r
+ return self.b\r
+ elif key==3:\r
+ return self.a\r
+ else:\r
+ assert(False)\r
+\r
+\r
+class Vector3(object):\r
+ """3D coordinate"""\r
+ __slots__=['x', 'y', 'z']\r
+ def __init__(self, x=0, y=0, z=0):\r
+ self.x=x\r
+ self.y=y\r
+ self.z=z\r
+\r
+ def __str__(self):\r
+ return "[%f, %f, %f]" % (self.x, self.y, self.z)\r
+\r
+ def __sub__(self, rhs):\r
+ return Vector3(self.x-rhs.x, self.y-rhs.y, self.z-rhs.z)\r
+\r
+ def getSqNorm(self):\r
+ return self.x*self.x + self.y*self.y + self.z*self.z\r
+\r
+ def getNorm(self):\r
+ return math.sqrt(self.getSqNorm())\r
+\r
+ def normalize(self):\r
+ factor=1.0/self.getNorm()\r
+ self.x*=factor\r
+ self.y*=factor\r
+ self.z*=factor\r
+ return self\r
+\r
+ def to_a(self):\r
+ return [self.x, self.y, self.z]\r
+\r
+ @staticmethod\r
+ def dot(lhs, rhs):\r
+ """dot(inner) product"""\r
+ return lhs.x*rhs.x + lhs.y*rhs.y + lhs.z*rhs.z\r
+\r
+ @staticmethod\r
+ def cross(lhs, rhs):\r
+ """cross(outer) product"""\r
+ return Vector3(\r
+ lhs.y*rhs.z - rhs.y*lhs.z,\r
+ lhs.z*rhs.x - rhs.z*lhs.x,\r
+ lhs.x*rhs.y - rhs.x*lhs.y,\r
+ )\r
+\r
+\r
+class Vector2(object):\r
+ """2d coordinate"""\r
+ __slots__=['x', 'y']\r
+ def __init__(self, x=0, y=0):\r
+ self.x=x\r
+ self.y=y\r
+\r
+ def __str__(self):\r
+ return "[%f, %f]" % (self.x, self.y)\r
+\r
+ def __sub__(self, rhs):\r
+ return Vector3(self.x-rhs.x, self.y-rhs.y)\r
+\r
+ @staticmethod\r
+ def cross(lhs, rhs):\r
+ """cross(outer) product"""\r
+ return lhs.x*rhs.y-lhs.y*rhs.x\r
+\r
+\r
+"""\r
+MQO loader\r
+"""\r
+class Material(object):\r
+ """mqo material\r
+\r
+ Attributes:\r
+ name: cp932\r
+ shader: \r
+ color: rgba\r
+ diffuse:\r
+ ambient:\r
+ emit:\r
+ specular:\r
+ power:\r
+ tex: cp932 windows file path\r
+ """\r
+ __slots__=[\r
+ "name", "shader", "color", "diffuse", \r
+ "ambient", "emit", "specular", "power",\r
+ "tex",\r
+ ]\r
+ def __init__(self, name):\r
+ self.name=name\r
+ self.shader=3\r
+ self.color=RGBA(0.5, 0.5, 0.5, 1.0)\r
+ self.diffuse=1.0\r
+ self.ambient=0.0\r
+ self.emit=0.0\r
+ self.specular=0.0\r
+ self.power=5.0\r
+ self.tex=""\r
+\r
+ def getName(self): return self.name\r
+ def getTexture(self): return self.tex\r
+\r
+ def parse(self, line):\r
+ offset=0\r
+ while True:\r
+ leftParenthesis=line.find("(", offset)\r
+ if leftParenthesis==-1:\r
+ break\r
+ key=line[offset:leftParenthesis]\r
+ rightParenthesis=line.find(")", leftParenthesis+1)\r
+ if rightParenthesis==-1:\r
+ raise ValueError("assert")\r
+\r
+ param=line[leftParenthesis+1:rightParenthesis]\r
+ if key=="shader":\r
+ self.shader=int(param)\r
+ elif key=="col":\r
+ self.color=RGBA(*[float(e) for e in param.split()])\r
+ elif key=="dif":\r
+ self.diffuse=float(param)\r
+ elif key=="amb":\r
+ self.ambient=float(param)\r
+ elif key=="emi":\r
+ self.emit=float(param)\r
+ elif key=="spc":\r
+ self.specular=float(param)\r
+ elif key=="power":\r
+ self.power=float(param)\r
+ elif key=="tex":\r
+ self.tex=param[1:-1]\r
+ else:\r
+ print(\r
+ "%s#parse" % self.name, \r
+ "unknown key: %s" % key\r
+ )\r
+\r
+ offset=rightParenthesis+2\r
+\r
+ def __str__(self):\r
+ return "<Material %s shader: %d [%f, %f, %f, %f] %f>" % (\r
+ self.name, self.shader,\r
+ self.color[0], self.color[1], self.color[2], self.color[3],\r
+ self.diffuse)\r
+\r
+\r
+class Obj(object):\r
+ """mqo object\r
+\r
+ Attributes:\r
+ name: cp932\r
+ depth: object hierarchy \r
+ folding: \r
+ scale:\r
+ rotation:\r
+ translation:\r
+ visible:\r
+ locking:\r
+ shading:\r
+ facet: smoothing threshold\r
+ color:\r
+ color_type:\r
+ mirror: mirroring\r
+ mirror_axis:\r
+ vertices:\r
+ faces:\r
+ edges:\r
+ smoothing:\r
+ """\r
+ __slots__=["name", "depth", "folding", \r
+ "scale", "rotation", "translation",\r
+ "visible", "locking", "shading", "facet",\r
+ "color", "color_type", "mirror", "mirror_axis",\r
+ "vertices", "faces", "edges", "smoothing",\r
+ ]\r
+\r
+ def __init__(self, name):\r
+ self.name=name\r
+ self.vertices=[]\r
+ self.faces=[]\r
+ self.edges=[]\r
+ self.depth=0\r
+ self.folding=0\r
+ self.scale=[1, 1, 1]\r
+ self.rotation=[0, 0, 0]\r
+ self.translation=[0, 0, 0]\r
+ self.visible=15\r
+ self.locking=0\r
+ self.shading=0\r
+ self.facet=59.5\r
+ self.color=[1, 1, 1]\r
+ self.color_type=0\r
+ self.mirror=0\r
+ self.smoothing=0\r
+\r
+ def getName(self): return self.name\r
+\r
+ def addVertex(self, x, y, z):\r
+ self.vertices.append(Vector3(x, y, z))\r
+\r
+ def addFace(self, face):\r
+ if face.index_count==2:\r
+ self.edges.append(face)\r
+ else:\r
+ self.faces.append(face)\r
+\r
+ def __str__(self):\r
+ return "<Object %s, %d vertices, %d faces>" % (\r
+ self.name, len(self.vertices), len(self.faces))\r
+\r
+\r
+class Face(object):\r
+ """mqo face\r
+\r
+ Attributes:\r
+ index_count: 2 or 3 or 4\r
+ indices: index x index_count\r
+ material_index:\r
+ col: vertex_color x index_count\r
+ uv: Vector2 x index_count\r
+ """\r
+ __slots__=[\r
+ "index_count",\r
+ "indices", "material_index", "col", "uv",\r
+ ]\r
+ def __init__(self, index_count, line):\r
+ if index_count<2 or index_count>4:\r
+ raise ValueError("invalid vertex count: %d" % index_count)\r
+ self.material_index=0\r
+ self.col=[]\r
+ self.uv=[Vector2(0, 0)]*4\r
+ self.index_count=index_count\r
+ offset=0\r
+ while True:\r
+ leftParenthesis=line.find("(", offset)\r
+ if leftParenthesis==-1:\r
+ break\r
+ key=line[offset:leftParenthesis]\r
+ rightParenthesis=line.find(")", leftParenthesis+1)\r
+ if rightParenthesis==-1:\r
+ raise ValueError("assert")\r
+ params=line[leftParenthesis+1:rightParenthesis].split()\r
+ if key=="V":\r
+ self.indices=[int(e) for e in params]\r
+ elif key=="M":\r
+ self.material_index=int(params[0])\r
+ elif key=="UV":\r
+ uv_list=[float(e) for e in params]\r
+ self.uv=[]\r
+ for i in range(0, len(uv_list), 2):\r
+ self.uv.append(Vector2(uv_list[i], uv_list[i+1]))\r
+ elif key=="COL":\r
+ for n in params:\r
+ d=int(n)\r
+ # R\r
+ d, m=divmod(d, 256)\r
+ self.col.append(m)\r
+ # G\r
+ d, m=divmod(d, 256)\r
+ self.col.append(m)\r
+ # B\r
+ d, m=divmod(d, 256)\r
+ self.col.append(m)\r
+ # A\r
+ d, m=divmod(d, 256)\r
+ self.col.append(m)\r
+ else:\r
+ print("Face#__init__:unknown key: %s" % key)\r
+\r
+ offset=rightParenthesis+2\r
+\r
+ def getIndex(self, i): return self.indices[i]\r
+ def getUV(self, i): return self.uv[i] if i<len(self.uv) else Vector2(0, 0)\r
+\r
+\r
+def withio(method):\r
+ def new(self, path):\r
+ print(sys.version_info[0])\r
+ if sys.version_info[0]<3:\r
+ self.io=open(path)\r
+ else:\r
+ self.io=open(path, encoding='cp932')\r
+ result=method(self)\r
+ self.io.close()\r
+ self.io=None\r
+ return result\r
+ return new\r
+\r
+\r
+class IO(object):\r
+ """mqo loader\r
+ """\r
+ __slots__=[\r
+ "has_mikoto",\r
+ "eof", "io", "lines",\r
+ "materials", "objects",\r
+ ]\r
+ def __init__(self):\r
+ self.has_mikoto=False\r
+ self.eof=False\r
+ self.io=None\r
+ self.lines=0\r
+ self.materials=[]\r
+ self.objects=[]\r
+\r
+ def __str__(self):\r
+ return "<MQO %d lines, %d materials, %d objects>" % (\r
+ self.lines, len(self.materials), len(self.objects))\r
+\r
+ def getline(self):\r
+ line=self.io.readline()\r
+ self.lines+=1\r
+ if line=="":\r
+ self.eof=True\r
+ return None\r
+ return line.strip()\r
+\r
+ def printError(self, method, msg):\r
+ print("%s:%s:%d" % (method, msg, self.lines))\r
+\r
+ @withio\r
+ def read(self):\r
+ line=self.getline()\r
+ if line!="Metasequoia Document":\r
+ print("invalid signature")\r
+ return False\r
+\r
+ line=self.getline()\r
+ if line!="Format Text Ver 1.0":\r
+ print("unknown version: %s" % line)\r
+\r
+ while True:\r
+ line=self.getline()\r
+ if line==None:\r
+ # eof\r
+ break;\r
+ if line=="":\r
+ # empty line\r
+ continue\r
+\r
+ tokens=line.split()\r
+ key=tokens[0]\r
+\r
+ if key=="Eof":\r
+ return True\r
+ elif key=="Scene":\r
+ if not self.readChunk():\r
+ return False\r
+ elif key=="Material":\r
+ if not self.readMaterial():\r
+ return False\r
+ elif key=="Object":\r
+ firstQuote=line.find('"')\r
+ secondQuote=line.find('"', firstQuote+1)\r
+ if not self.readObject(line[firstQuote+1:secondQuote]):\r
+ return False\r
+ elif key=="BackImage":\r
+ if not self.readChunk():\r
+ return False\r
+ elif key=="IncludeXml":\r
+ firstQuote=line.find('"')\r
+ secondQuote=line.find('"', firstQuote+1)\r
+ print("IncludeXml", line[firstQuote+1:secondQuote])\r
+ else:\r
+ print("unknown key: %s" % key)\r
+ if not self.readChunk():\r
+ return False\r
+\r
+ self.printError("parse", "invalid eof")\r
+ return False\r
+\r
+ def readObject(self, name):\r
+ obj=Obj(name)\r
+ if name.startswith('bone'):\r
+ self.has_mikoto=True\r
+ self.objects.append(obj)\r
+ while(True):\r
+ line=self.getline()\r
+ if line==None:\r
+ # eof\r
+ break;\r
+ if line=="":\r
+ # empty line\r
+ continue\r
+\r
+ if line=="}":\r
+ return True\r
+ else:\r
+ tokens=line.split()\r
+ key=tokens[0]\r
+ if key=="vertex":\r
+ if not self.readVertex(obj):\r
+ return False\r
+ elif key=="face":\r
+ if not self.readFace(obj):\r
+ return False\r
+ elif key=="depth":\r
+ obj.depth=int(tokens[1])\r
+ else:\r
+ print(\r
+ "%s#readObject" % name,\r
+ "unknown key: %s" % key\r
+ )\r
+\r
+ self.printError("readObject", "invalid eof")\r
+ return False\r
+\r
+ def readFace(self, obj):\r
+ while(True):\r
+ line=self.getline()\r
+ if line==None:\r
+ # eof\r
+ break;\r
+ if line=="":\r
+ # empty line\r
+ continue\r
+\r
+ if line=="}":\r
+ return True\r
+ else:\r
+ # face\r
+ tokens=line.split(' ', 1)\r
+ try:\r
+ obj.addFace(Face(int(tokens[0]), tokens[1]))\r
+ except ValueError as ex:\r
+ self.printError("readFace", ex)\r
+ #return False\r
+\r
+ self.printError("readFace", "invalid eof")\r
+ return False\r
+\r
+ def readVertex(self, obj):\r
+ while(True):\r
+ line=self.getline()\r
+ if line==None:\r
+ # eof\r
+ break;\r
+ if line=="":\r
+ # empty line\r
+ continue\r
+\r
+ if line=="}":\r
+ return True\r
+ else:\r
+ # vertex\r
+ obj.addVertex(*[float(v) for v in line.split()])\r
+\r
+ self.printError("readVertex", "invalid eof")\r
+ return False\r
+\r
+ def readMaterial(self):\r
+ while(True):\r
+ line=self.getline()\r
+ if line==None:\r
+ # eof\r
+ break;\r
+ if line=="":\r
+ # empty line\r
+ continue\r
+\r
+ if line=="}":\r
+ return True\r
+ else:\r
+ # material\r
+ secondQuaote=line.find('"', 1) \r
+ material=Material(line[1:secondQuaote])\r
+ try:\r
+ material.parse(line[secondQuaote+2:])\r
+ except ValueError as ex:\r
+ self.printError("readMaterial", ex)\r
+\r
+ self.materials.append(material)\r
+\r
+ self.printError("readMaterial", "invalid eof")\r
+ return False\r
+\r
+ def readChunk(self):\r
+ level=1\r
+ while(True):\r
+ line=self.getline()\r
+ if line==None:\r
+ # eof\r
+ break;\r
+ if line=="":\r
+ # empty line\r
+ continue\r
+\r
+ if line=="}":\r
+ level-=1\r
+ if level==0:\r
+ return True\r
+ elif line.find("{")!=-1:\r
+ level+=1\r
+\r
+ self.printError("readChunk", "invalid eof")\r
+ return False\r
+\r