/* $Id: PictureController.mm,v 1.11 2005/08/01 15:10:44 titer Exp $
This file is part of the HandBrake source code.
- Homepage: <http://handbrake.m0k.org/>.
+ Homepage: <http://handbrake.fr/>.
It may be used under the terms of the GNU General Public License. */
#include "PictureController.h"
@end
-static int GetAlignedSize( int size )
-{
- int result = 1;
- while( result < size )
- {
- result *= 2;
- }
- return result;
-}
-
@implementation PictureController
- (id)initWithDelegate:(id)del
{
- if (self = [super init])
+ if (self = [super initWithWindowNibName:@"PictureSettings"])
{
+ // NSWindowController likes to lazily load its window. However since
+ // this controller tries to set all sorts of outlets before the window
+ // is displayed, we need it to load immediately. The correct way to do
+ // this, according to the documentation, is simply to invoke the window
+ // getter once.
+ //
+ // If/when we switch a lot of this stuff to bindings, this can probably
+ // go away.
+ [self window];
+
delegate = del;
- [self loadMyNibFile];
+ fPicturePreviews = [[NSMutableDictionary dictionaryWithCapacity: HB_NUM_HBLIB_PICTURES] retain];
}
return self;
}
+- (void) dealloc
+{
+ [fPicturePreviews release];
+ [super dealloc];
+}
+
- (void) SetHandle: (hb_handle_t *) handle
{
fHandle = handle;
- fHasQE = CGDisplayUsesOpenGLAcceleration( kCGDirectMainDisplay );
-
- fBuffer = NULL;
- fBufferSize = 0;
- fTexBuf[0] = NULL;
- fTexBuf[1] = NULL;
- fTexBufSize = 0;
-
[fWidthStepper setValueWraps: NO];
[fWidthStepper setIncrement: 16];
[fWidthStepper setMinValue: 64];
fTitle = title;
- /* Make sure we have big enough buffers */
- int newSize;
- newSize = ( title->width + 2 ) * (title->height + 2 ) * 4;
- if( fBufferSize < newSize )
- {
- fBufferSize = newSize;
- fBuffer = (uint8_t *) realloc( fBuffer, fBufferSize );
- }
- if( !fHasQE )
- {
- newSize = ( GetAlignedSize( title->width + 2 ) *
- GetAlignedSize( title->height + 2 ) * 4 );
- }
- if( fTexBufSize < newSize )
- {
- fTexBufSize = newSize;
- fTexBuf[0] = (uint8_t *) realloc( fTexBuf[0], fTexBufSize );
- fTexBuf[1] = (uint8_t *) realloc( fTexBuf[1], fTexBufSize );
- }
-
-
[fWidthStepper setMaxValue: title->width];
[fWidthStepper setIntValue: job->width];
[fWidthField setIntValue: job->width];
}
[fAnamorphicPopUp selectItemAtIndex: job->pixel_ratio];
- /* Set deinterlaces level according to the integer in the main window */
- [fDeinterlacePopUp selectItemAtIndex: fPictureFilterSettings.deinterlace];
-
/* We initially set the previous state of keep ar to on */
keepAspectRatioPreviousState = 1;
if (!autoCrop)
[fCropMatrix selectCellAtRow: 0 column:0];
}
+ /* Set filters widgets according to the filters struct */
+ [fVFRCheck setState:fPictureFilterSettings.vfr];
+ [fDetelecineCheck setState:fPictureFilterSettings.detelecine];
+ [fDeinterlacePopUp selectItemAtIndex: fPictureFilterSettings.deinterlace];
+ [fDenoisePopUp selectItemAtIndex: fPictureFilterSettings.denoise];
+ [fDeblockCheck setState: fPictureFilterSettings.deblock];
+
fPicture = 0;
MaxOutputWidth = title->width - job->crop[2] - job->crop[3];
MaxOutputHeight = title->height - job->crop[0] - job->crop[1];
[fDeinterlacePopUp addItemWithTitle: @"Fast"];
[fDeinterlacePopUp addItemWithTitle: @"Slow"];
[fDeinterlacePopUp addItemWithTitle: @"Slower"];
- [fDeinterlacePopUp addItemWithTitle: @"Slowest"];
/* Set deinterlaces level according to the integer in the main window */
[fDeinterlacePopUp selectItemAtIndex: fPictureFilterSettings.deinterlace];
[fDenoisePopUp addItemWithTitle: @"Strong"];
/* Set denoises level according to the integer in the main window */
[fDenoisePopUp selectItemAtIndex: fPictureFilterSettings.denoise];
+
+ /* we use a popup to show the decomb settings */
+ [fDecombPopUp removeAllItems];
+ [fDecombPopUp addItemWithTitle: @"None"];
+ [fDecombPopUp addItemWithTitle: @"Default"];
+ [fDecombPopUp addItemWithTitle: @"Custom"];
+ /* Set denoises level according to the integer in the main window */
+ [fDecombPopUp selectItemAtIndex: fPictureFilterSettings.decomb];
}
-- (void) Display: (int) anim
+
+// Adjusts the window to draw the current picture (fPicture) adjusting its size as
+// necessary to display as much of the picture as possible.
+- (void) displayPreview
{
- hb_get_preview( fHandle, fTitle, fPicture, fBuffer );
-
- /* Backup previous picture (for effects) */
- memcpy( fTexBuf[1], fTexBuf[0], fTexBufSize );
-
- if( fHasQE )
- {
- /* Simply copy */
- memcpy( fTexBuf[0], fBuffer, fTexBufSize );
- }
- else
- {
- /* Copy line by line */
- uint8_t * in = fBuffer;
- uint8_t * out = fTexBuf[0];
-
- for( int i = fTitle->height + 2; i--; )
- {
- memcpy( out, in, 4 * ( fTitle->width + 2 ) );
- in += 4 * ( fTitle->width + 2 );
- out += 4 * GetAlignedSize( fTitle->width + 2 );
- }
-
- }
-
- if( [fEffectsCheck state] == NSOffState )
- {
- anim = HB_ANIMATE_NONE;
- }
- else if( [[NSApp currentEvent] modifierFlags] & NSShiftKeyMask )
- {
- anim |= HB_ANIMATE_SLOW;
- }
-
- [fPictureGLView Display: anim buffer1: fTexBuf[0]
- buffer2: fTexBuf[1] width: ( fTitle->width + 2 )
- height: ( fTitle->height + 2 )];
-
+ [fPictureView setImage: [self imageForPicture: fPicture]];
+
NSSize displaySize = NSMakeSize( (float)fTitle->width, (float)fTitle->height );
/* Set the picture size display fields below the Preview Picture*/
if( fTitle->job->pixel_ratio == 1 ) // Original PAR Implementation
}
fPictureFilterSettings.detelecine = [fDetelecineCheck state];
fPictureFilterSettings.deblock = [fDeblockCheck state];
- //job->pixel_ratio = ( [fPARCheck state] == NSOnState );
+ fPictureFilterSettings.decomb = [fDecombPopUp indexOfSelectedItem];
+
autoCrop = ( [fCropMatrix selectedRow] == 0 );
[fCropTopStepper setEnabled: !autoCrop];
[fCropBottomStepper setEnabled: !autoCrop];
no human can see any meaningful detail below that */
if (job->width >= 64 && job->height >= 64)
{
- [self Display: HB_ANIMATE_NONE];
+ // Purge the existing picture previews so they get recreated the next time
+ // they are needed.
+ [self purgeImageCache];
+ [self displayPreview];
}
}
return;
}
fPicture--;
- [self Display: HB_ANIMATE_BACKWARD];
+ [self displayPreview];
}
- (IBAction) NextPicture: (id) sender
return;
}
fPicture++;
- [self Display: HB_ANIMATE_FORWARD];
+ [self displayPreview];
}
- (IBAction) ClosePanel: (id) sender
{
if ([delegate respondsToSelector:@selector(pictureSettingsDidChange)])
[delegate pictureSettingsDidChange];
-
- [NSApp endSheet: fPicturePanel];
- [fPicturePanel orderOut: self];
+
+ [NSApp endSheet:[self window]];
+ [[self window] orderOut:self];
}
- (BOOL) autoCrop
- (void) setDeinterlace: (int) setting {
fPictureFilterSettings.deinterlace = setting;
}
+- (int) decomb
+{
+ return fPictureFilterSettings.decomb;
+}
+- (void) setDecomb: (int) setting {
+ fPictureFilterSettings.decomb = setting;
+}
- (int) denoise
{
return fPictureFilterSettings.denoise;
- (void)showPanelInWindow: (NSWindow *)fWindow forTitle: (hb_title_t *)title
{
[self SetTitle:title];
-
- [NSApp beginSheet:fPicturePanel
+
+ [NSApp beginSheet:[self window]
modalForWindow:fWindow
modalDelegate:nil
didEndSelector:nil
contextInfo:NULL];
}
-- (BOOL) loadMyNibFile
+
+// This function converts an image created by libhb (specified via pictureIndex) into
+// an NSImage suitable for the GUI code to use. If removeBorders is YES,
+// makeImageForPicture crops the image generated by libhb stripping off the gray
+// border around the content. This is the low-level method that generates the image.
+// -imageForPicture calls this function whenever it can't find an image in its cache.
++ (NSImage *) makeImageForPicture: (int)pictureIndex
+ libhb:(hb_handle_t*)handle
+ title:(hb_title_t*)title
+ removeBorders:(BOOL)removeBorders
{
- if(![NSBundle loadNibNamed:@"PictureSettings" owner:self])
+ if (removeBorders)
{
- NSLog(@"Warning! Could not load myNib file.\n");
- return NO;
+ // |<---------- title->width ----------->|
+ // | |<---- title->job->width ---->| |
+ // | | | |
+ // .......................................
+ // ....+-----------------------------+....
+ // ....| |....<-- gray border
+ // ....| |....
+ // ....| |....
+ // ....| |<------- image
+ // ....| |....
+ // ....| |....
+ // ....| |....
+ // ....| |....
+ // ....| |....
+ // ....+-----------------------------+....
+ // .......................................
+
+ static uint8_t * buffer;
+ static int bufferSize;
+
+ // Make sure we have a big enough buffer to receive the image from libhb. libhb
+ // creates images with a one-pixel border around the original content. Hence we
+ // add 2 pixels horizontally and vertically to the buffer size.
+ int srcWidth = title->width + 2;
+ int srcHeight= title->height + 2;
+ int newSize;
+ newSize = srcWidth * srcHeight * 4;
+ if( bufferSize < newSize )
+ {
+ bufferSize = newSize;
+ buffer = (uint8_t *) realloc( buffer, bufferSize );
+ }
+
+ hb_get_preview( handle, title, pictureIndex, buffer );
+
+ // Create an NSBitmapImageRep and copy the libhb image into it, converting it from
+ // libhb's format to one suitable for NSImage. Along the way, we'll strip off the
+ // border around libhb's image.
+
+ // The image data returned by hb_get_preview is 4 bytes per pixel, BGRA format.
+ // Alpha is ignored.
+
+ int dstWidth = title->job->width;
+ int dstHeight = title->job->height;
+ NSBitmapFormat bitmapFormat = (NSBitmapFormat)NSAlphaFirstBitmapFormat;
+ NSBitmapImageRep * imgrep = [[[NSBitmapImageRep alloc]
+ initWithBitmapDataPlanes:nil
+ pixelsWide:dstWidth
+ pixelsHigh:dstHeight
+ bitsPerSample:8
+ samplesPerPixel:3 // ignore alpha
+ hasAlpha:NO
+ isPlanar:NO
+ colorSpaceName:NSCalibratedRGBColorSpace
+ bitmapFormat:bitmapFormat
+ bytesPerRow:dstWidth * 4
+ bitsPerPixel:32] autorelease];
+
+ int borderTop = (srcHeight - dstHeight) / 2;
+ int borderLeft = (srcWidth - dstWidth) / 2;
+
+ UInt32 * src = (UInt32 *)buffer;
+ UInt32 * dst = (UInt32 *)[imgrep bitmapData];
+ src += borderTop * srcWidth; // skip top rows in src to get to first row of dst
+ src += borderLeft; // skip left pixels in src to get to first pixel of dst
+ for (int r = 0; r < dstHeight; r++)
+ {
+ for (int c = 0; c < dstWidth; c++)
+#if TARGET_RT_LITTLE_ENDIAN
+ *dst++ = Endian32_Swap(*src++);
+#else
+ *dst++ = *src++;
+#endif
+ src += (srcWidth - dstWidth); // skip to next row in src
+ }
+
+ NSImage * img = [[[NSImage alloc] initWithSize: NSMakeSize(dstWidth, dstHeight)] autorelease];
+ [img addRepresentation:imgrep];
+
+ return img;
}
-
- return YES;
+ else
+ {
+ // Make sure we have big enough buffer
+ static uint8_t * buffer;
+ static int bufferSize;
+
+ int newSize;
+ newSize = ( title->width + 2 ) * (title->height + 2 ) * 4;
+ if( bufferSize < newSize )
+ {
+ bufferSize = newSize;
+ buffer = (uint8_t *) realloc( buffer, bufferSize );
+ }
+
+ hb_get_preview( handle, title, pictureIndex, buffer );
+
+ // The image data returned by hb_get_preview is 4 bytes per pixel, BGRA format.
+ // We'll copy that into an NSImage swapping it to ARGB in the process. Alpha is
+ // ignored.
+ int width = title->width + 2; // hblib adds a one-pixel border to the image
+ int height = title->height + 2;
+ int numPixels = width * height;
+ NSBitmapFormat bitmapFormat = (NSBitmapFormat)NSAlphaFirstBitmapFormat;
+ NSBitmapImageRep * imgrep = [[[NSBitmapImageRep alloc]
+ initWithBitmapDataPlanes:nil
+ pixelsWide:width
+ pixelsHigh:height
+ bitsPerSample:8
+ samplesPerPixel:3 // ignore alpha
+ hasAlpha:NO
+ isPlanar:NO
+ colorSpaceName:NSCalibratedRGBColorSpace
+ bitmapFormat:bitmapFormat
+ bytesPerRow:width * 4
+ bitsPerPixel:32] autorelease];
+
+ UInt32 * src = (UInt32 *)buffer;
+ UInt32 * dst = (UInt32 *)[imgrep bitmapData];
+ for (int i = 0; i < numPixels; i++)
+#if TARGET_RT_LITTLE_ENDIAN
+ *dst++ = Endian32_Swap(*src++);
+#else
+ *dst++ = *src++;
+#endif
+
+ NSImage * img = [[[NSImage alloc] initWithSize: NSMakeSize(width, height)] autorelease];
+ [img addRepresentation:imgrep];
+
+ return img;
+ }
+}
+
+// Returns the preview image for the specified index, retrieving it from its internal
+// cache or by calling makeImageForPicture if it is not cached. Generally, you should
+// use imageForPicture so that images are cached. Calling makeImageForPicture will
+// always generate a new copy of the image.
+- (NSImage *) imageForPicture: (int) pictureIndex
+{
+ // The preview for the specified index may not currently exist, so this method
+ // generates it if necessary.
+ NSString * key = [NSString stringWithFormat:@"%d", pictureIndex];
+ NSImage * theImage = [fPicturePreviews objectForKey:key];
+ if (!theImage)
+ {
+ theImage = [PictureController makeImageForPicture:pictureIndex libhb:fHandle title:fTitle removeBorders: NO];
+ [fPicturePreviews setObject:theImage forKey:key];
+ }
+ return theImage;
+}
+
+// Purges all images from the cache. The next call to imageForPicture will cause a new
+// image to be generated.
+- (void) purgeImageCache
+{
+ [fPicturePreviews removeAllObjects];
}
@end
// The min size is 320x240
float minWidth = 320.0;
float minHeight = 240.0;
-
+
// The max size of the view is when the sheet is taking up 85% of the screen.
NSSize screenSize = [[NSScreen mainScreen] frame].size;
- NSSize sheetSize = [fPicturePanel frame].size;
- NSSize viewAreaSize = [fPictureGLViewArea frame].size;
+ NSSize sheetSize = [[self window] frame].size;
+ NSSize viewAreaSize = [fPictureViewArea frame].size;
float paddingX = sheetSize.width - viewAreaSize.width;
float paddingY = sheetSize.height - viewAreaSize.height;
float maxWidth = (0.85 * screenSize.width) - paddingX;
- (void)resizeSheetForViewSize: (NSSize)viewSize
{
// Figure out the deltas for the new frame area
- NSSize currentSize = [fPictureGLViewArea frame].size;
+ NSSize currentSize = [fPictureViewArea frame].size;
float deltaX = viewSize.width - currentSize.width;
float deltaY = viewSize.height - currentSize.height;
-
+
// Now resize the whole panel by those same deltas, but don't exceed the min
- NSRect frame = [fPicturePanel frame];
- NSSize maxSize = [fPicturePanel maxSize];
- NSSize minSize = [fPicturePanel minSize];
+ NSRect frame = [[self window] frame];
+ NSSize maxSize = [[self window] maxSize];
+ NSSize minSize = [[self window] minSize];
frame.size.width += deltaX;
frame.size.height += deltaY;
if( frame.size.width < minSize.width )
frame.origin.x -= (deltaX / 2.0);
frame.origin.y -= deltaY;
- [fPicturePanel setFrame:frame display:YES animate:YES];
+ [[self window] setFrame:frame display:YES animate:YES];
}
//
//
- (void)setViewSize: (NSSize)viewSize
{
- [fPictureGLView setFrameSize:viewSize];
+ [fPictureView setFrameSize:viewSize];
// center it vertically
- NSPoint origin = [fPictureGLViewArea frame].origin;
- origin.y += ([fPictureGLViewArea frame].size.height -
- [fPictureGLView frame].size.height) / 2.0;
- [fPictureGLView setFrameOrigin:origin];
+ NSPoint origin = [fPictureViewArea frame].origin;
+ origin.y += ([fPictureViewArea frame].size.height -
+ [fPictureView frame].size.height) / 2.0;
+ [fPictureView setFrameOrigin:origin];
}
//
//
- (BOOL)viewNeedsToResizeToSize: (NSSize)newSize
{
- NSSize viewSize = [fPictureGLView frame].size;
+ NSSize viewSize = [fPictureView frame].size;
return (newSize.width != viewSize.width || newSize.height != viewSize.height);
}