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BuildSystem: darwin
[handbrake-jp/handbrake-jp-git.git] / macosx / HBPreviewController.mm
index 575a2c6..0eb6500 100644 (file)
@@ -6,7 +6,6 @@
 
 #import "HBPreviewController.h"
 #import "Controller.h"
-//#import "PictureController.h"
 
 @interface PreviewController (Private)
 
 }
 
 
-- (void) mouseMoved:(NSEvent *)theEvent
-{
-    [super mouseMoved:theEvent];
-    
-    if (isEncoding == NO)
-    {    
-        if (hudTimerSeconds == 0)
-        {
-            hudTimerSeconds ++;
-            [self startHudTimer];
-        }
-        
-        if (hudTimerSeconds > 20)
-        {
-            
-            
-            [self stopHudTimer];
-            [self showHideHudControls];
-        }
-        
-    }
-}
-
-- (void) startHudTimer
-{
-    if (!fHudTimer)
-    {
-        fHudTimer = [NSTimer scheduledTimerWithTimeInterval:1.0 target:self selector:@selector(hudTimerFired:) userInfo:nil repeats:YES];
-        [fHudTimer retain];
-    }
-}
-
-- (void) stopHudTimer
-{
-    if (fHudTimer)
-    {
-        [fHudTimer invalidate];
-        [fHudTimer release];
-        fHudTimer = nil;
-        hudTimerSeconds = 0;
-    }
-}
-
-- (void) hudTimerFired: (NSTimer*)theTimer
-{
-    hudTimerSeconds ++;
-    [self showHideHudControls];
-
-}
-
-- (void) showHideHudControls
-{
-    /* Test for mouse location to show/hide hud controls */
-    NSPoint    mouseLoc;
-    NSRect     targetFrame;
-    NSRect     controlBoxFrame;
-    targetFrame = [fPictureViewArea frame];
-    controlBoxFrame = [fPictureControlBox frame];
-    
-    if (isFullScreen)
-    {
-        mouseLoc = [fFullScreenWindow mouseLocationOutsideOfEventStream];
-    }
-    else
-    {
-        mouseLoc = [fPreviewWindow mouseLocationOutsideOfEventStream];
-    }
-    
-    /* if the pointer is inside the picture view areas but not
-     * in the controlbox, check the hudTimerSeconds to see if
-     * its in the allowable time span
-     */
-    if ( hudTimerSeconds > 0 && hudTimerSeconds < 20)
-    {
-        if (NSPointInRect (mouseLoc, controlBoxFrame))
-            {
-                /* Mouse is over the preview area so show hud controls so just
-                 * reset the timer to keep the control box visible
-                */
-                //[fPictureControlBox setHidden: NO];
-                hudTimerSeconds = 1;
-                return;
-            }
-        
-        /* Else, if we are not encoding a preview, we show/hide the hud controls */
-        if (isEncoding == NO)
-        {
-            /* Re-verify we are within the target frame */
-            if (NSPointInRect (mouseLoc, targetFrame))
-            {
-                /* Mouse is over the preview area so show hud controls */
-                [[fPictureControlBox animator] setHidden: NO];
-                /* increment our timer by one */
-                hudTimerSeconds ++;
-            }
-            else
-            {
-                [[fPictureControlBox animator] setHidden: YES];
-                [self stopHudTimer];
-            }
-        }
-        
-    }
-    else
-    {
-        [[fPictureControlBox animator] setHidden: YES];
-    }
-    
-}
-
-
 
 //------------------------------------------------------------------------------------
 // Displays and brings the picture window to the front
 - (IBAction) showPreviewWindow: (id)sender
 {
     [self showWindow:sender];
+    [[NSUserDefaults standardUserDefaults] setBool:YES forKey:@"PreviewWindowIsOpen"];
+    
     /* lets set the preview window to accept mouse moved events */
     [fPreviewWindow setAcceptsMouseMovedEvents:YES];
+    hudTimerSeconds = 0;
     [self pictureSliderChanged:nil];
     [self startReceivingLibhbNotifications];
 }
 - (void)awakeFromNib
 {
     [fPreviewWindow setDelegate:self];
+    if( ![[self window] setFrameUsingName:@"Preview"] )
+        [[self window] center];
+    [self setWindowFrameAutosaveName:@"Preview"];
+    [[self window] setExcludedFromWindowsMenu:YES];
+    
     /* lets set the preview window to accept mouse moved events */
     [fPreviewWindow setAcceptsMouseMovedEvents:YES];
     //[self pictureSliderChanged:nil];
     [fPictureSlider setWantsLayer:YES];
     [fFullScreenToggleButton setWantsLayer:YES];
     [fPictureSettingsToggleButton setWantsLayer:YES];
+    [fScaleToScreenToggleButton setWantsLayer:YES];
     [fCreatePreviewMovieButton setWantsLayer:YES];
     
     [fEncodingControlBox setWantsLayer:YES];
@@ -211,6 +108,8 @@ return YES;
 
 - (void)windowWillClose:(NSNotification *)aNotification
 {
+    
+    
     /* Upon Closing the picture window, we make sure we clean up any
      * preview movie that might be playing
      */
@@ -221,18 +120,16 @@ return YES;
     [fPictureView setHidden:NO];
     [fMovieView pause:nil];
     [fMovieView setHidden:YES];
-    if (isFullScreen)
-    {
-        [self goWindowedScreen:nil];
-    }
     
     isFullScreen = NO;
     hudTimerSeconds = 0;
+    [[NSUserDefaults standardUserDefaults] setBool:NO forKey:@"PreviewWindowIsOpen"];
 }
 
 - (BOOL)windowShouldClose:(id)fPictureWindow
 {
-    return YES;
+     
+     return YES;
 }
 
 - (void) dealloc
@@ -297,10 +194,10 @@ return YES;
 - (void) SetTitle: (hb_title_t *) title
 {
     hb_job_t * job = title->job;
-
+    
     fTitle = title;
-fPicture = 0;
-MaxOutputWidth = title->width - job->crop[2] - job->crop[3];
+    fPicture = 0;
+    MaxOutputWidth = title->width - job->crop[2] - job->crop[3];
     MaxOutputHeight = title->height - job->crop[0] - job->crop[1];
     [self SettingsChanged: nil];
 }
@@ -321,27 +218,26 @@ MaxOutputWidth = title->width - job->crop[2] - job->crop[3];
     [fMovieCreationProgressIndicator setHidden: YES];
     
     [fPictureView setHidden:NO];
-
     [fPictureView setImage: [self imageForPicture: fPicture]];
-       
-       NSSize displaySize = NSMakeSize( ( CGFloat )fTitle->width, ( CGFloat )fTitle->height );
+    
+    NSSize displaySize = NSMakeSize( ( CGFloat )fTitle->width, ( CGFloat )fTitle->height );
     /* Set the picture size display fields below the Preview Picture*/
-    if( fTitle->job->pixel_ratio == 1 ) // Original PAR Implementation
+    if( fTitle->job->anamorphic.mode == 1 ) // Original PAR Implementation
     {
         output_width = fTitle->width-fTitle->job->crop[2]-fTitle->job->crop[3];
         output_height = fTitle->height-fTitle->job->crop[0]-fTitle->job->crop[1];
-        display_width = output_width * fTitle->job->pixel_aspect_width / fTitle->job->pixel_aspect_height;
+        display_width = output_width * fTitle->job->anamorphic.par_width / fTitle->job->anamorphic.par_height;
         [fInfoField setStringValue:[NSString stringWithFormat:
-                                    @"Source: %dx%d, Output: %dx%d, Anamorphic: %dx%d",
+                                    @"Source: %dx%d, Output: %dx%d, Anamorphic: %dx%d Strict",
                                     fTitle->width, fTitle->height, output_width, output_height, display_width, output_height]];
-        displaySize.width *= ( ( CGFloat )fTitle->job->pixel_aspect_width ) / ( ( CGFloat )fTitle->job->pixel_aspect_height );   
+        displaySize.width *= ( ( CGFloat )fTitle->job->anamorphic.par_width ) / ( ( CGFloat )fTitle->job->anamorphic.par_height );   
     }
-    else if (fTitle->job->pixel_ratio == 2) // Loose Anamorphic
+    else if (fTitle->job->anamorphic.mode == 2) // Loose Anamorphic
     {
     hb_set_anamorphic_size(job, &output_width, &output_height, &output_par_width, &output_par_height);
         display_width = output_width * output_par_width / output_par_height;
         [fInfoField setStringValue:[NSString stringWithFormat:
-                                    @"Source: %dx%d, Output: %dx%d, Anamorphic: %dx%d",
+                                    @"Source: %dx%d, Output: %dx%d, Anamorphic: %dx%d Loose",
                                     fTitle->width, fTitle->height, output_width, output_height, display_width, output_height]];
         
         displaySize.width = display_width;
@@ -352,20 +248,23 @@ MaxOutputWidth = title->width - job->crop[2] - job->crop[3];
                                      @"Source: %dx%d, Output: %dx%d", fTitle->width, fTitle->height,
                                      fTitle->job->width, fTitle->job->height]];
     }
-
+    
+    
     NSSize viewSize = [self optimalViewSizeForImageSize:displaySize];
-    if( [self viewNeedsToResizeToSize:viewSize] )
+    /* we also need to take into account scaling to full screen to activate switching the view size */
+    if( [self viewNeedsToResizeToSize:viewSize])
     {
         /* In the case of loose anamorphic, do not resize the window when scaling down */
         // FIX ME: we need a new way to do this as we do not havefWidthField anymore
-        //if (fTitle->job->pixel_ratio != 2 || [fWidthField intValue] == fTitle->width)
-        if (fTitle->job->pixel_ratio != 2 || (fTitle->job->pixel_ratio == 2 && output_width == fTitle->width))
+        //if (fTitle->job->anamorphic.mode != 2 || [fWidthField intValue] == fTitle->width)
+        if (fTitle->job->anamorphic.mode != 2 || (fTitle->job->anamorphic.mode == 2 && output_width == fTitle->width))
         {
             [self resizeSheetForViewSize:viewSize];
             [self setViewSize:viewSize];
         }
     }
-
+    
+    
     // Show the scaled text (use the height to check since the width can vary
     // with anamorphic video).
     if( ( ( int )viewSize.height ) != fTitle->height )
@@ -375,22 +274,24 @@ MaxOutputWidth = title->width - job->crop[2] - job->crop[3];
                                  NSLocalizedString( @" (Preview scaled to %.0f%% actual size)",
                                                    @"String shown when a preview is scaled" ),
                                  scale * 100.0];
-        [fInfoField setStringValue: [[fInfoField stringValue] stringByAppendingString:scaleString]];
+        [fscaleInfoField setStringValue: [NSString stringWithFormat:
+                                          @"%@", scaleString]];
+        
+    }
+    else
+    {
+        [fscaleInfoField setStringValue: @""];
     }
 
 }
 
 - (IBAction) previewDurationPopUpChanged: (id) sender
 {
-
-[[NSUserDefaults standardUserDefaults] setObject:[fPreviewMovieLengthPopUp titleOfSelectedItem] forKey:@"PreviewLength"];
-
-}    
     
+    [[NSUserDefaults standardUserDefaults] setObject:[fPreviewMovieLengthPopUp titleOfSelectedItem] forKey:@"PreviewLength"];
+    
+}    
     
-
-
-
 - (IBAction) SettingsChanged: (id) sender
 {
          // Purge the existing picture previews so they get recreated the next time
@@ -423,19 +324,152 @@ MaxOutputWidth = title->width - job->crop[2] - job->crop[3];
 - (IBAction)showPreviewPanel: (id)sender forTitle: (hb_title_t *)title
 {
     [self SetTitle:title];
-    [self showWindow:sender];
-    isFullScreen = NO;
-    hudTimerSeconds = 0;
+    
+    if ([fPreviewWindow isVisible])
+    {
+        
+        [fPreviewWindow close];
+        
+    }
+    else
+    {
+        [self showWindow:sender];
+        [[NSUserDefaults standardUserDefaults] setBool:YES forKey:@"PreviewWindowIsOpen"];
+        [fPreviewWindow setAcceptsMouseMovedEvents:YES];
+        isFullScreen = NO;
+        scaleToScreen = NO;
+        hudTimerSeconds = 0;
+        [self pictureSliderChanged:nil];
+        [self startHudTimer];
+        
+    }
+    
+}
 
+- (NSString*) pictureSizeInfoString
+{
+    return [fInfoField stringValue];
 }
 
 - (IBAction)showPictureSettings:(id)sender
 {
-[fHBController showPicturePanel:self];
+    [fHBController showPicturePanel:self];
+}
+
+#pragma mark Hud Control Overlay
+- (void) mouseMoved:(NSEvent *)theEvent
+{
+    [super mouseMoved:theEvent];
+    
+    if (isEncoding == NO)
+    {    
+        if (hudTimerSeconds == 0)
+        {
+            hudTimerSeconds ++;
+            [self startHudTimer];
+        }
+        
+        if (hudTimerSeconds > 20)
+        {
+            
+            
+            [self stopHudTimer];
+            [self showHideHudControls];
+        }
+        
+    }
+}
+
+- (void) startHudTimer
+{
+    if (!fHudTimer)
+    {
+        fHudTimer = [NSTimer scheduledTimerWithTimeInterval:1.0 target:self selector:@selector(hudTimerFired:) userInfo:nil repeats:YES];
+        [fHudTimer retain];
+    }
+}
+
+- (void) stopHudTimer
+{
+    if (fHudTimer)
+    {
+        [fHudTimer invalidate];
+        [fHudTimer release];
+        fHudTimer = nil;
+        hudTimerSeconds = 0;
+    }
+}
+
+- (void) hudTimerFired: (NSTimer*)theTimer
+{
+    hudTimerSeconds ++;
+    [self showHideHudControls];
+
+}
+
+- (void) showHideHudControls
+{
+    /* Test for mouse location to show/hide hud controls */
+    NSPoint    mouseLoc;
+    NSRect     targetFrame;
+    NSRect     controlBoxFrame;
+    targetFrame = [fPictureViewArea frame];
+    controlBoxFrame = [fPictureControlBox frame];
+    
+    if (isFullScreen)
+    {
+        mouseLoc = [fFullScreenWindow mouseLocationOutsideOfEventStream];
+        [fScaleToScreenToggleButton setHidden:NO];
+    }
+    else
+    {
+        mouseLoc = [fPreviewWindow mouseLocationOutsideOfEventStream];
+        [fScaleToScreenToggleButton setHidden:YES];
+    }
+    
+    /* if the pointer is inside the picture view areas but not
+     * in the controlbox, check the hudTimerSeconds to see if
+     * its in the allowable time span
+     */
+    if ( hudTimerSeconds > 0 && hudTimerSeconds < 20)
+    {
+        
+        if (isEncoding == NO)
+        {
+            if (NSPointInRect (mouseLoc, controlBoxFrame))
+            {
+                /* Mouse is over the preview area so show hud controls so just
+                 * reset the timer to keep the control box visible
+                */
+                [fPictureControlBox setHidden: NO];
+                hudTimerSeconds = 1;
+                return;
+            }
+            /* Re-verify we are within the target frame */
+            if (NSPointInRect (mouseLoc, targetFrame))
+            {
+                /* Mouse is over the preview area so show hud controls */
+                [[fPictureControlBox animator] setHidden: NO];
+                /* increment our timer by one */
+                hudTimerSeconds ++;
+            }
+            else
+            {
+                [[fPictureControlBox animator] setHidden: YES];
+                [self stopHudTimer];
+            }
+        }
+        
+    }
+    else
+    {
+        [[fPictureControlBox animator] setHidden: YES];
+    }
+    
 }
 
 
-#pragma mark Cocoa For Fullscreen Mode
+#pragma mark Fullscreen Mode
 
 - (IBAction)toggleScreenMode:(id)sender
 {
@@ -449,10 +483,41 @@ MaxOutputWidth = title->width - job->crop[2] - job->crop[3];
     }
 }
 
+- (IBAction)toggleScaleToScreen:(id)sender
+{
+    if (scaleToScreen == YES)
+    {
+        scaleToScreen = NO;
+        /* make sure we are set to a still preview */
+        [self pictureSliderChanged:nil];
+        [fScaleToScreenToggleButton setTitle:@"<->"];
+    }
+    else
+    {
+        scaleToScreen = YES;
+        /* make sure we are set to a still preview */
+        [self pictureSliderChanged:nil];
+        [fScaleToScreenToggleButton setTitle:@">-<"];
+    }
+    
+    /* Actually perform the scaling */
+    /*
+    NSSize displaySize = NSMakeSize( ( CGFloat )fTitle->width, ( CGFloat )fTitle->height );
+    NSSize viewSize = [self optimalViewSizeForImageSize:displaySize];
+    [self resizeSheetForViewSize:viewSize];
+    [self setViewSize:viewSize];
+    */
+}
+
+- (BOOL)fullScreen
+{
+    return isFullScreen;
+}
+
 - (IBAction)goFullScreen:(id)sender 
 { 
     // Get the screen information. 
-    NSScreen* mainScreen = [NSScreen mainScreen];
+    NSScreen* mainScreen = [fPreviewWindow screen];
     NSDictionary* screenInfo = [mainScreen deviceDescription]; 
     NSNumber* screenID = [screenInfo objectForKey:@"NSScreenNumber"]; 
     // Capture the screen. 
@@ -462,13 +527,20 @@ MaxOutputWidth = title->width - job->crop[2] - job->crop[3];
     if (err == CGDisplayNoErr) 
     { 
         
+        /* make sure we are set to a still preview and not scaled to screen */
+        scaleToScreen = NO;
+        [self pictureSliderChanged:nil];
+        
         // Create the full-screen window. 
-        NSRect winRect = [fPreviewWindow frame]; 
+        //NSRect winRect = [mainScreen frame];
+        //fPictureViewArea
+        NSRect winRect = [fPictureViewArea frame];
+          
         fFullScreenWindow = [[NSWindow alloc] initWithContentRect:winRect 
                                                         styleMask:NSBorderlessWindowMask 
                                                           backing:NSBackingStoreBuffered 
                                                             defer:NO 
-                                                           screen:[NSScreen mainScreen]]; 
+                                                           screen:mainScreen]; 
         
         // Establish the window attributes. 
         [fFullScreenWindow setReleasedWhenClosed:NO]; 
@@ -479,30 +551,27 @@ MaxOutputWidth = title->width - job->crop[2] - job->crop[3];
         [fFullScreenWindow setContentView:fPictureViewArea]; 
         [fPictureViewArea setNeedsDisplay:YES];
         
-        // Center the window 
-        
         /* Better to center the window using the screen's frame
          * and the windows origin. Note that we should take into
          * account the auto sizing and alignment that occurs in 
          * setViewSize each time the preview changes.
+         * Note: by using [fFullScreenWindow screen] (instead of
+         * [NSScreen mainScreen]) in referencing the screen
+         * coordinates, the full screen window will show up on
+         * whichever display was being used in windowed mode
+         * on multi-display systems
          */
         
-        NSSize screenSize = [[NSScreen mainScreen] frame].size;
+        NSSize screenSize = [[fFullScreenWindow screen] frame].size;
         NSSize windowSize = [fFullScreenWindow frame].size;
         NSPoint windowOrigin = [fFullScreenWindow frame].origin;
         
         /* Adjust our origin y (vertical) based on the screen height */
-        windowOrigin.y = (screenSize.height - windowSize.height) / 2.0;
-        windowOrigin.x = (screenSize.width - windowSize.width) / 2.0;
+        windowOrigin.y += (screenSize.height - windowSize.height) / 2.0;
+        windowOrigin.x += (screenSize.width - windowSize.width) / 2.0;
         
         [fFullScreenWindow setFrameOrigin:windowOrigin];
         
-        /* Using the simple center method for NSWindow
-         * though note this will cause the window to be slightly
-         * higher than center
-         */
-        //[fFullScreenWindow center];
-        
         /* lets kill the timer for now */
         [self stopReceivingLibhbNotifications];
         
@@ -519,8 +588,6 @@ MaxOutputWidth = title->width - job->crop[2] - job->crop[3];
         // Show the window. 
         [fFullScreenWindow makeKeyAndOrderFront:self];
         
-        [fPreviewWindow setAcceptsMouseMovedEvents:NO];
-        [fFullScreenWindow setAcceptsMouseMovedEvents:YES];
         
         /* Change the name of fFullScreenToggleButton appropriately */
         [fFullScreenToggleButton setTitle: @"Windowed"];
@@ -529,27 +596,49 @@ MaxOutputWidth = title->width - job->crop[2] - job->crop[3];
         [self startReceivingLibhbNotifications];
         
         isFullScreen = YES;
+        [fScaleToScreenToggleButton setHidden:NO];
         
         /* make sure we are set to a still preview */
         [self pictureSliderChanged:nil];
         
-        /* set the picture settings pallete above the shielding level */
-        [fHBController picturePanelFullScreen];
+        //[fPreviewWindow setAcceptsMouseMovedEvents:NO];
+        [fFullScreenWindow setAcceptsMouseMovedEvents:YES];
+        
+        
+        hudTimerSeconds = 0;
+        [self startHudTimer];
     } 
 } 
 
+// Title-less windows normally don't receive key presses, override this
+- (BOOL)canBecomeKeyWindow
+{
+    return YES;
+}
+
+// Title-less windows normally can't become main which means that another
+// non-fullscreen window will have the "active" titlebar in expose. Bad, fix it.
+- (BOOL)canBecomeMainWindow
+{
+    return YES;
+}
+
+
 - (IBAction)goWindowedScreen:(id)sender
 {
     
     /* Get the screen info to release the display but don't actually do
      * it until the windowed screen is setup.
-     */ 
+     */
+    scaleToScreen = NO;
+    [self pictureSliderChanged:nil];
+    [fScaleToScreenToggleButton setTitle:@"<->"];
+        
     NSScreen* mainScreen = [NSScreen mainScreen]; 
     NSDictionary* screenInfo = [mainScreen deviceDescription]; 
     NSNumber* screenID = [screenInfo objectForKey:@"NSScreenNumber"];
     CGDirectDisplayID displayID = (CGDirectDisplayID)[screenID longValue]; 
     
-    [fFullScreenWindow setAcceptsMouseMovedEvents:NO];
     [fFullScreenWindow dealloc];
     [fFullScreenWindow release];
     
@@ -564,22 +653,28 @@ MaxOutputWidth = title->width - job->crop[2] - job->crop[3];
     /* Set the window back to regular level */
     [fPreviewWindow setLevel:NSNormalWindowLevel];
     
-    [fPreviewWindow setAcceptsMouseMovedEvents:YES];
-    
-    
     /* Set the isFullScreen flag back to NO */
     isFullScreen = NO;
+    scaleToScreen = NO;
+    /* make sure we are set to a still preview */
+    [self pictureSliderChanged:nil];
     [self showPreviewWindow:nil];
     
     /* Change the name of fFullScreenToggleButton appropriately */
     [fFullScreenToggleButton setTitle: @"Full Screen"];
-    
+    // [fScaleToScreenToggleButton setHidden:YES];
     /* set the picture settings pallete back to normal level */
-    [fHBController picturePanelFullScreen];
+    [fHBController picturePanelWindowed];
     
     /* Release the display now that the we are back in windowed mode */
     CGDisplayRelease(displayID);
     
+    [fPreviewWindow setAcceptsMouseMovedEvents:YES];
+    //[fFullScreenWindow setAcceptsMouseMovedEvents:NO];
+    
+    hudTimerSeconds = 0;
+    [self startHudTimer];
+    
 }
 
 
@@ -992,33 +1087,31 @@ MaxOutputWidth = title->width - job->crop[2] - job->crop[3];
         [fMovieView setMovie:nil];
         
         aMovie = [QTMovie movieWithFile:path error:nil];
-        
+
         /* we get some size information from the preview movie */
-        Rect movieBox;
-        GetMovieBox ([aMovie quickTimeMovie], &movieBox);
+        NSSize movieSize= [[aMovie attributeForKey:QTMovieNaturalSizeAttribute] sizeValue];
         movieBounds = [fMovieView movieBounds];
-        movieBounds.size.height = movieBox.bottom - movieBox.top;
-        
+        movieBounds.size.height = movieSize.height;
+
         if ([fMovieView isControllerVisible])
             movieBounds.size.height += [fMovieView controllerBarHeight];
         /* since for whatever the reason I cannot seem to get the [fMovieView controllerBarHeight]
          * For now just use 15 for additional height as it seems to line up well
          */
         movieBounds.size.height += 15;
-        
-        movieBounds.size.width = movieBox.right - movieBox.left;
-        
+
+        movieBounds.size.width = movieSize.width;
+
         /* We need to find out if the preview movie needs to be scaled down so
          * that it doesn't overflow our available viewing container (just like for image
          * in -displayPreview) for HD sources, etc. [fPictureViewArea frame].size.height*/
-        if( ((int)movieBounds.size.height) > [fPictureView frame].size.height )
+        if( ((int)movieBounds.size.height) > [fPictureView frame].size.height || scaleToScreen == YES)
         {
             /* The preview movie would be larger than the available viewing area
              * in the preview movie, so we go ahead and scale it down to the same size
              * as the still preview  or we readjust our window to allow for the added height if need be
              */
             NSSize displaySize = NSMakeSize( (float)movieBounds.size.width, (float)movieBounds.size.height );
-            //NSSize displaySize = NSMakeSize( (float)fTitle->width, (float)fTitle->height );
             NSSize viewSize = [self optimalViewSizeForImageSize:displaySize];
             if( [self viewNeedsToResizeToSize:viewSize] )
             {
@@ -1028,6 +1121,7 @@ MaxOutputWidth = title->width - job->crop[2] - job->crop[3];
                 
             }
             
+            [fMovieView setPreservesAspectRatio:YES];
             [fMovieView setFrameSize:viewSize];
         }
         else
@@ -1035,8 +1129,12 @@ MaxOutputWidth = title->width - job->crop[2] - job->crop[3];
             /* Since the preview movie is smaller than the available viewing area
              * we can go ahead and use the preview movies native size */
             [fMovieView setFrameSize:movieBounds.size];
+
         }
         
+
+        
+
         // lets reposition the movie if need be
         
         NSPoint origin = [fPictureViewArea frame].origin;
@@ -1136,13 +1234,40 @@ MaxOutputWidth = title->width - job->crop[2] - job->crop[3];
         resultSize.height = maxHeight;
     }
     
-    return resultSize;
+    if (scaleToScreen == YES)
+    {
+        //CGFloat scaleToScreenWidth;
+        //CGFloat scaleToScreenHeight;
+        CGFloat screenAspect;
+        CGFloat viewAreaAspect; 
+        //note, a mbp 15" at 1440 x 900 is a 1.6 ar
+        screenAspect = screenSize.width / screenSize.height;
+        
+        // Note, a standard dvd will use 720 x 480 which is a 1.5
+        viewAreaAspect = viewAreaSize.width / viewAreaSize.height;
+        
+        if (screenAspect < viewAreaAspect)
+        {
+            resultSize.width = screenSize.width;
+            resultSize.height = (screenSize.width / viewAreaAspect);
+        }
+        else
+        {
+            resultSize.height = screenSize.height;
+            resultSize.width = resultSize.height * viewAreaAspect;
+        }
+        
+    }
+
+      return resultSize;
+
+    
 }
 
 //
 // -[PictureController(Private) resizePanelForViewSize:animate:]
 //
-// Resizes the entire sheet to accomodate a view of a particular size.
+// Resizes the entire window to accomodate a view of a particular size.
 //
 - (void)resizeSheetForViewSize: (NSSize)viewSize
 {
@@ -1150,7 +1275,7 @@ MaxOutputWidth = title->width - job->crop[2] - job->crop[3];
     NSSize currentSize = [fPictureViewArea frame].size;
     CGFloat deltaX = viewSize.width - currentSize.width;
     CGFloat deltaY = viewSize.height - currentSize.height;
-
+    
     // Now resize the whole panel by those same deltas, but don't exceed the min
     NSRect frame = [[self window] frame];
     NSSize maxSize = [[self window] maxSize];
@@ -1167,24 +1292,31 @@ MaxOutputWidth = title->width - job->crop[2] - job->crop[3];
         frame.size.height = minSize.height;
     }
     
-
+    
     // But now the sheet is off-center, so also shift the origin to center it and
     // keep the top aligned.
     if( frame.size.width != [[self window] frame].size.width )
         frame.origin.x -= (deltaX / 2.0);
-
+    
     if (isFullScreen)
     {
-    if( frame.size.height != [[self window] frame].size.height )
-        frame.origin.y -= (deltaY / 2.0);
+        if( frame.size.height != [[self window] frame].size.height )
+        {
+            frame.origin.y -= (deltaY / 2.0);
+        }
+        else
+        {
+            if( frame.size.height != [[self window] frame].size.height )
+                frame.origin.y -= deltaY;
+        }
+        
+        [[self window] setFrame:frame display:YES animate:NO];
     }
     else
     {
-    if( frame.size.height != [[self window] frame].size.height )
-        frame.origin.y -= deltaY;
+        [[self window] setFrame:frame display:YES animate:YES];
     }
-
-    [[self window] setFrame:frame display:YES animate:YES];
+    
 }
 
 //