It may be used under the terms of the GNU General Public License. */
#include "hb.h"
+#include "a52dec/a52.h"
+#include "dca.h"
typedef struct
{
hb_list_t * jobs;
+ hb_job_t ** current_job;
int cpu_count;
int * error;
volatile int * die;
static void work_func();
static void do_job( hb_job_t *, int cpu_count );
-static void job_loop( void * );
+static void work_loop( void * );
+#define FIFO_CPU_MULT 8
+
+/**
+ * Allocates work object and launches work thread with work_func.
+ * @param jobs Handle to hb_list_t.
+ * @param cpu_count Humber of CPUs found in system.
+ * @param die Handle to user inititated exit indicator.
+ * @param error Handle to error indicator.
+ */
hb_thread_t * hb_work_init( hb_list_t * jobs, int cpu_count,
- volatile int * die, int * error )
+ volatile int * die, int * error, hb_job_t ** job )
{
hb_work_t * work = calloc( sizeof( hb_work_t ), 1 );
work->jobs = jobs;
+ work->current_job = job;
work->cpu_count = cpu_count;
work->die = die;
work->error = error;
return hb_thread_init( "work", work_func, work, HB_LOW_PRIORITY );
}
+/**
+ * Iterates through job list and calls do_job for each job.
+ * @param _work Handle work object.
+ */
static void work_func( void * _work )
{
hb_work_t * work = _work;
{
hb_list_rem( work->jobs, job );
job->die = work->die;
+ *(work->current_job) = job;
do_job( job, work->cpu_count );
+ *(work->current_job) = NULL;
}
*(work->error) = HB_ERROR_NONE;
static hb_work_object_t * getWork( int id )
{
- switch( id )
+ hb_work_object_t * w;
+ for( w = hb_objects; w; w = w->next )
{
- case WORK_SYNC: return &hb_sync;
- case WORK_DECMPEG2: return &hb_decmpeg2;
- case WORK_DECSUB: return &hb_decsub;
- case WORK_RENDER: return &hb_render;
- case WORK_ENCAVCODEC: return &hb_encavcodec;
- case WORK_ENCXVID: return &hb_encxvid;
- case WORK_ENCX264: return &hb_encx264;
- case WORK_DECA52: return &hb_deca52;
- case WORK_DECAVCODEC: return &hb_decavcodec;
- case WORK_DECLPCM: return &hb_declpcm;
- case WORK_ENCFAAC: return &hb_encfaac;
- case WORK_ENCLAME: return &hb_enclame;
- case WORK_ENCVORBIS: return &hb_encvorbis;
+ if( w->id == id )
+ {
+ return w;
+ }
}
return NULL;
}
+/**
+ * Job initialization rountine.
+ * Initializes fifos.
+ * Creates work objects for synchronizer, video decoder, video renderer, video decoder, audio decoder, audio encoder, reader, muxer.
+ * Launches thread for each work object with work_loop.
+ * Loops while monitoring status of work threads and fifos.
+ * Exits loop when conversion is done and fifos are empty.
+ * Closes threads and frees fifos.
+ * @param job Handle work hb_job_t.
+ * @param cpu_count number of CPUs found in system.
+ */
static void do_job( hb_job_t * job, int cpu_count )
{
hb_title_t * title;
- int i;
- hb_thread_t * threads[8];
+ int i, j;
hb_work_object_t * w;
- uint64_t time_total;
+
+ /* FIXME: This feels really hackish, anything better? */
+ hb_work_object_t * audio_w = NULL;
+ hb_work_object_t * sub_w = NULL;
+
hb_audio_t * audio;
hb_subtitle_t * subtitle;
+ int done;
+ unsigned int subtitle_highest = 0;
+ unsigned int subtitle_highest_id = 0;
+ unsigned int subtitle_lowest = -1;
+ unsigned int subtitle_lowest_id = 0;
+ unsigned int subtitle_forced_id = 0;
+ unsigned int subtitle_hit = 0;
title = job->title;
hb_log( " + device %s", title->dvd );
hb_log( " + title %d, chapter(s) %d to %d", title->index,
job->chapter_start, job->chapter_end );
+ if ( job->pixel_ratio == 1 )
+ {
+ /* Correct the geometry of the output movie when using PixelRatio */
+ job->height=title->height-job->crop[0]-job->crop[1];
+ job->width=title->width-job->crop[2]-job->crop[3];
+ }
+
+ /* Keep width and height within these boundaries */
+ if (job->maxHeight && (job->height > job->maxHeight) )
+ {
+ job->height = job->maxHeight;
+ hb_fix_aspect( job, HB_KEEP_HEIGHT );
+ hb_log("Height out of bounds, scaling down to %i", job->maxHeight);
+ hb_log("New dimensions %i * %i", job->width, job->height);
+ }
+ if (job->maxWidth && (job->width > job->maxWidth) )
+ {
+ job->width = job->maxWidth;
+ hb_fix_aspect( job, HB_KEEP_WIDTH );
+ hb_log("Width out of bounds, scaling down to %i", job->maxWidth);
+ hb_log("New dimensions %i * %i", job->width, job->height);
+ }
+
hb_log( " + %dx%d -> %dx%d, crop %d/%d/%d/%d",
title->width, title->height, job->width, job->height,
job->crop[0], job->crop[1], job->crop[2], job->crop[3] );
- hb_log( " + deinterlace %s", job->deinterlace ? "on" : "off" );
hb_log( " + grayscale %s", job->grayscale ? "on" : "off" );
+
+ if( job->filters )
+ {
+ hb_log(" + filters");
+ for( i = 0; i < hb_list_count( job->filters ); i++ )
+ {
+ hb_filter_object_t * filter = hb_list_item( job->filters, i );
+ if (filter->settings)
+ hb_log(" + %s (%s)", filter->name, filter->settings);
+ else
+ hb_log(" + %s (default settings)", filter->name);
+ }
+ }
+
if( job->vquality >= 0.0 && job->vquality <= 1.0 )
{
hb_log( " + %.3f fps, video quality %.2f", (float) job->vrate /
(float) job->vrate / (float) job->vrate_base,
job->vbitrate, job->pass );
}
-
+ hb_log (" + PixelRatio: %d, width:%d, height: %d",job->pixel_ratio,job->width, job->height);
job->fifo_mpeg2 = hb_fifo_init( 2048 );
- job->fifo_raw = hb_fifo_init( 8 );
- job->fifo_sync = hb_fifo_init( 8 );
- job->fifo_render = hb_fifo_init( 8 );
- job->fifo_mpeg4 = hb_fifo_init( 8 );
+ job->fifo_raw = hb_fifo_init( FIFO_CPU_MULT * cpu_count );
+ job->fifo_sync = hb_fifo_init( FIFO_CPU_MULT * cpu_count );
+ job->fifo_render = hb_fifo_init( FIFO_CPU_MULT * cpu_count );
+ job->fifo_mpeg4 = hb_fifo_init( FIFO_CPU_MULT * cpu_count );
/* Synchronization */
hb_list_add( job->list_work, ( w = getWork( WORK_SYNC ) ) );
w->fifo_in = job->fifo_render;
w->fifo_out = job->fifo_mpeg4;
w->config = &job->config;
+
hb_list_add( job->list_work, w );
- subtitle = hb_list_item( title->list_subtitle, 0 );
- if( subtitle )
+ if( job->select_subtitle && !job->indepth_scan )
{
- hb_log( " + subtitle %x, %s", subtitle->id, subtitle->lang );
+ /*
+ * Must be second pass of a two pass with subtitle scan enabled, so
+ * add the subtitle that we found on the first pass for use in this
+ * pass.
+ */
+ if (*(job->select_subtitle))
+ {
+ hb_list_add( title->list_subtitle, *( job->select_subtitle ) );
+ }
+ }
- subtitle->fifo_in = hb_fifo_init( 8 );
- subtitle->fifo_raw = hb_fifo_init( 8 );
+ for( i=0; i < hb_list_count(title->list_subtitle); i++ )
+ {
+ subtitle = hb_list_item( title->list_subtitle, i );
- hb_list_add( job->list_work, ( w = getWork( WORK_DECSUB ) ) );
- w->fifo_in = subtitle->fifo_in;
- w->fifo_out = subtitle->fifo_raw;
+ if( subtitle )
+ {
+ hb_log( " + subtitle %x, %s", subtitle->id, subtitle->lang );
+
+ subtitle->fifo_in = hb_fifo_init( FIFO_CPU_MULT * cpu_count );
+ subtitle->fifo_raw = hb_fifo_init( FIFO_CPU_MULT * cpu_count );
+
+ /*
+ * Disable forced subtitles if we didn't find any in the scan
+ * so that we display normal subtitles instead.
+ *
+ * select_subtitle implies that we did a scan.
+ */
+ if( !job->indepth_scan && job->subtitle_force &&
+ job->select_subtitle )
+ {
+ if( subtitle->forced_hits == 0 )
+ {
+ job->subtitle_force = 0;
+ }
+ }
+
+ if (!job->indepth_scan || job->subtitle_force) {
+ /*
+ * Don't add threads for subtitles when we are scanning, unless
+ * looking for forced subtitles.
+ */
+ if( sub_w != NULL )
+ {
+ /*
+ * Need to copy the prior subtitle structure so that we
+ * don't overwrite the fifos.
+ */
+ sub_w = calloc( sizeof( hb_work_object_t ), 1 );
+ sub_w = memcpy( sub_w, w, sizeof( hb_work_object_t ));
+ } else {
+ w = sub_w = getWork( WORK_DECSUB );
+ }
+ hb_list_add( job->list_work, sub_w );
+ sub_w->fifo_in = subtitle->fifo_in;
+ sub_w->fifo_out = subtitle->fifo_raw;
+ }
+ }
}
if( job->acodec & HB_ACODEC_AC3 )
"vorbis" ) );
}
+ /* if we are doing AC3 passthru, then remove any non-AC3 audios from the job */
+ /* otherwise, Bad Things will happen */
+ for( i = 0; i < hb_list_count( title->list_audio ); )
+ {
+ audio = hb_list_item( title->list_audio, i );
+ if( ( job->acodec & HB_ACODEC_AC3 ) && ( audio->codec != HB_ACODEC_AC3 ) )
+ {
+ hb_list_rem( title->list_audio, audio );
+ free( audio );
+ continue;
+ }
+ i++;
+ }
+
for( i = 0; i < hb_list_count( title->list_audio ); i++ )
{
audio = hb_list_item( title->list_audio, i );
hb_log( " + %x, %s", audio->id, audio->lang );
+
+ /* sense-check the current mixdown options */
+
+ /* log the requested mixdown */
+ for (j = 0; j < hb_audio_mixdowns_count; j++) {
+ if (hb_audio_mixdowns[j].amixdown == job->audio_mixdowns[i]) {
+ hb_log( " + Requested mixdown: %s (%s)", hb_audio_mixdowns[j].human_readable_name, hb_audio_mixdowns[j].internal_name );
+ break;
+ }
+ }
+
+ /* sense-check the requested mixdown */
+
+ /* audioCodecsSupportMono and audioCodecsSupport6Ch are the same for now,
+ but this may change in the future, so they are separated for flexibility */
+ int audioCodecsSupportMono = ((audio->codec == HB_ACODEC_AC3 ||
+ audio->codec == HB_ACODEC_DCA) && (job->acodec == HB_ACODEC_FAAC || job->acodec == HB_ACODEC_VORBIS));
+ int audioCodecsSupport6Ch = ((audio->codec == HB_ACODEC_AC3 ||
+ audio->codec == HB_ACODEC_DCA) && (job->acodec == HB_ACODEC_FAAC || job->acodec == HB_ACODEC_VORBIS));
+
+ /* find out what the format of our source audio is */
+ switch (audio->input_channel_layout & HB_INPUT_CH_LAYOUT_DISCRETE_NO_LFE_MASK) {
+
+ /* mono sources */
+ case HB_INPUT_CH_LAYOUT_MONO:
+ /* regardless of what stereo mixdown we've requested, a mono source always get mixed down
+ to mono if we can, and mixed up to stereo if we can't */
+ if (job->audio_mixdowns[i] == HB_AMIXDOWN_MONO && audioCodecsSupportMono == 1) {
+ job->audio_mixdowns[i] = HB_AMIXDOWN_MONO;
+ } else {
+ job->audio_mixdowns[i] = HB_AMIXDOWN_STEREO;
+ }
+ break;
+ /* stereo input */
+ case HB_INPUT_CH_LAYOUT_STEREO:
+ /* if we've requested a mono mixdown, and it is supported, then do the mix */
+ /* use stereo if not supported */
+ if (job->audio_mixdowns[i] == HB_AMIXDOWN_MONO && audioCodecsSupportMono == 0) {
+ job->audio_mixdowns[i] = HB_AMIXDOWN_STEREO;
+ /* otherwise, preserve stereo regardless of if we requested something higher */
+ } else if (job->audio_mixdowns[i] > HB_AMIXDOWN_STEREO) {
+ job->audio_mixdowns[i] = HB_AMIXDOWN_STEREO;
+ }
+ break;
+
+ /* dolby (DPL1 aka Dolby Surround = 4.0 matrix-encoded) input */
+ /* the A52 flags don't allow for a way to distinguish between DPL1 and DPL2 on a DVD,
+ so we always assume a DPL1 source for A52_DOLBY */
+ case HB_INPUT_CH_LAYOUT_DOLBY:
+ /* if we've requested a mono mixdown, and it is supported, then do the mix */
+ /* preserve dolby if not supported */
+ if (job->audio_mixdowns[i] == HB_AMIXDOWN_MONO && audioCodecsSupportMono == 0) {
+ job->audio_mixdowns[i] = HB_AMIXDOWN_DOLBY;
+ /* otherwise, preserve dolby even if we requested something higher */
+ /* a stereo mixdown will still be honoured here */
+ } else if (job->audio_mixdowns[i] > HB_AMIXDOWN_DOLBY) {
+ job->audio_mixdowns[i] = HB_AMIXDOWN_DOLBY;
+ }
+ break;
+
+ /* 3F/2R input */
+ case HB_INPUT_CH_LAYOUT_3F2R:
+ /* if we've requested a mono mixdown, and it is supported, then do the mix */
+ /* use dpl2 if not supported */
+ if (job->audio_mixdowns[i] == HB_AMIXDOWN_MONO && audioCodecsSupportMono == 0) {
+ job->audio_mixdowns[i] = HB_AMIXDOWN_DOLBYPLII;
+ } else {
+ /* check if we have 3F2R input and also have an LFE - i.e. we have a 5.1 source) */
+ if (audio->input_channel_layout & HB_INPUT_CH_LAYOUT_HAS_LFE) {
+ /* we have a 5.1 source */
+ /* if we requested 6ch, but our audio format doesn't support it, then mix to DPLII instead */
+ if (job->audio_mixdowns[i] == HB_AMIXDOWN_6CH && audioCodecsSupport6Ch == 0) {
+ job->audio_mixdowns[i] = HB_AMIXDOWN_DOLBYPLII;
+ }
+ } else {
+ /* we have a 5.0 source, so we can't do 6ch conversion
+ default to DPL II instead */
+ if (job->audio_mixdowns[i] > HB_AMIXDOWN_DOLBYPLII) {
+ job->audio_mixdowns[i] = HB_AMIXDOWN_DOLBYPLII;
+ }
+ }
+ }
+ /* all other mixdowns will have been preserved here */
+ break;
+
+ /* 3F/1R input */
+ case HB_INPUT_CH_LAYOUT_3F1R:
+ /* if we've requested a mono mixdown, and it is supported, then do the mix */
+ /* use dpl1 if not supported */
+ if (job->audio_mixdowns[i] == HB_AMIXDOWN_MONO && audioCodecsSupportMono == 0) {
+ job->audio_mixdowns[i] = HB_AMIXDOWN_DOLBY;
+ } else {
+ /* we have a 4.0 or 4.1 source, so we can't do DPLII or 6ch conversion
+ default to DPL I instead */
+ if (job->audio_mixdowns[i] > HB_AMIXDOWN_DOLBY) {
+ job->audio_mixdowns[i] = HB_AMIXDOWN_DOLBY;
+ }
+ }
+ /* all other mixdowns will have been preserved here */
+ break;
+
+ default:
+ /* if we've requested a mono mixdown, and it is supported, then do the mix */
+ if (job->audio_mixdowns[i] == HB_AMIXDOWN_MONO && audioCodecsSupportMono == 1) {
+ job->audio_mixdowns[i] = HB_AMIXDOWN_MONO;
+ /* mix everything else down to stereo */
+ } else {
+ job->audio_mixdowns[i] = HB_AMIXDOWN_STEREO;
+ }
+
+ }
+
+ /* log the output mixdown */
+ for (j = 0; j < hb_audio_mixdowns_count; j++) {
+ if (hb_audio_mixdowns[j].amixdown == job->audio_mixdowns[i]) {
+ hb_log( " + Actual mixdown: %s (%s)", hb_audio_mixdowns[j].human_readable_name, hb_audio_mixdowns[j].internal_name );
+ break;
+ }
+ }
+
+ /* we now know we have a valid mixdown for the input source and the audio output format */
+ /* remember the mixdown for this track */
+ audio->amixdown = job->audio_mixdowns[i];
+
+ audio->config.vorbis.language = audio->lang_simple;
+
+ /* set up the audio work structures */
audio->fifo_in = hb_fifo_init( 2048 );
- audio->fifo_raw = hb_fifo_init( 8 );
- audio->fifo_sync = hb_fifo_init( 8 );
- audio->fifo_out = hb_fifo_init( 8 );
+ audio->fifo_raw = hb_fifo_init( FIFO_CPU_MULT * cpu_count );
+ audio->fifo_sync = hb_fifo_init( FIFO_CPU_MULT * cpu_count );
+ audio->fifo_out = hb_fifo_init( FIFO_CPU_MULT * cpu_count );
switch( audio->codec )
{
case HB_ACODEC_AC3:
w = getWork( WORK_DECA52 );
break;
+ case HB_ACODEC_DCA:
+ w = getWork( WORK_DECDCA );
+ break;
case HB_ACODEC_MPGA:
w = getWork( WORK_DECAVCODEC );
break;
w = getWork( WORK_DECLPCM );
break;
}
- w->fifo_in = audio->fifo_in;
- w->fifo_out = audio->fifo_raw;
- hb_list_add( job->list_work, w );
+ w->fifo_in = audio->fifo_in;
+ w->fifo_out = audio->fifo_raw;
+ w->config = &audio->config;
+ w->amixdown = audio->amixdown;
+ w->source_acodec = audio->codec;
+
+ /* FIXME: This feels really hackish, anything better? */
+ audio_w = calloc( sizeof( hb_work_object_t ), 1 );
+ audio_w = memcpy( audio_w, w, sizeof( hb_work_object_t ));
+
+ hb_list_add( job->list_work, audio_w );
switch( job->acodec )
{
w = getWork( WORK_ENCVORBIS );
break;
}
+
if( job->acodec != HB_ACODEC_AC3 )
{
- w->fifo_in = audio->fifo_sync;
- w->fifo_out = audio->fifo_out;
- w->config = &audio->config;
- hb_list_add( job->list_work, w );
+ w->fifo_in = audio->fifo_sync;
+ w->fifo_out = audio->fifo_out;
+ w->config = &audio->config;
+ w->amixdown = audio->amixdown;
+ w->source_acodec = audio->codec;
+
+ /* FIXME: This feels really hackish, anything better? */
+ audio_w = calloc( sizeof( hb_work_object_t ), 1 );
+ audio_w = memcpy( audio_w, w, sizeof( hb_work_object_t ));
+
+ hb_list_add( job->list_work, audio_w );
}
+
+
}
/* Init read & write threads */
hb_log( " + output: %s", job->file );
job->muxer = hb_muxer_init( job );
- for( i = 0; i < hb_list_count( job->list_work ); i++ )
+ job->done = 0;
+
+ /* Launch processing threads */
+ for( i = 1; i < hb_list_count( job->list_work ); i++ )
{
- w = hb_list_item( job->list_work, i );
- w->lock = hb_lock_init();
- w->used = 0;
- w->time = 0;
+ w = hb_list_item( job->list_work, i );
+ w->done = &job->done;
+ w->thread_sleep_interval = 10;
w->init( w, job );
+ w->thread = hb_thread_init( w->name, work_loop, w,
+ HB_LOW_PRIORITY );
}
- job->done = 0;
-
- /* Launch processing threads */
- for( i = 0; i < cpu_count; i++ )
+ done = 0;
+ w = hb_list_item( job->list_work, 0 );
+ w->thread_sleep_interval = 50;
+ w->init( w, job );
+ while( !*job->die )
{
- char thread_name[16];
- if( cpu_count - 1 )
+ if( w->work( w, NULL, NULL ) == HB_WORK_DONE )
{
- snprintf( thread_name, 16, "cpu killer %d", i + 1 );
+ done = 1;
}
- else
+ if( done &&
+ !hb_fifo_size( job->fifo_sync ) &&
+ !hb_fifo_size( job->fifo_render ) &&
+ !hb_fifo_size( job->fifo_mpeg4 ) )
{
- snprintf( thread_name, 16, "cpu killer" );
+ break;
}
- threads[i] = hb_thread_init( thread_name, job_loop, job,
- HB_LOW_PRIORITY );
- }
-
- while( !*job->die && !job->done )
- {
- hb_snooze( 500 );
- }
-
- for( i = 0; i < cpu_count; i++ )
- {
- hb_thread_close( &threads[i] );
- }
-
- /* Stop read & write threads */
- hb_thread_close( &job->reader );
- hb_thread_close( &job->muxer );
-
- /* Stats */
- time_total = 0;
- for( i = 0; i < hb_list_count( job->list_work ); i++ )
- {
- w = hb_list_item( job->list_work, i );
- time_total += w->time;
- }
- for( i = 0; i < hb_list_count( job->list_work ); i++ )
- {
- w = hb_list_item( job->list_work, i );
- hb_log( "%s: %.2f %%", w->name,
- 100.0 * (float) w->time / (float) time_total );
+ hb_snooze( w->thread_sleep_interval );
}
+ hb_list_rem( job->list_work, w );
+ w->close( w );
+ job->done = 1;
/* Close work objects */
while( ( w = hb_list_item( job->list_work, 0 ) ) )
{
hb_list_rem( job->list_work, w );
- hb_lock_close( &w->lock );
+ hb_thread_close( &w->thread );
w->close( w );
+
+ /* FIXME: This feels really hackish, anything better? */
+ if ( w->id == WORK_DECA52 ||
+ w->id == WORK_DECDCA ||
+ w->id == WORK_DECLPCM ||
+ w->id == WORK_ENCFAAC ||
+ w->id == WORK_ENCLAME ||
+ w->id == WORK_ENCVORBIS )
+ {
+ free( w );
+ w = NULL;
+ }
}
+
+ hb_list_close( &job->list_work );
+
+ /* Stop read & write threads */
+ hb_thread_close( &job->reader );
+ hb_thread_close( &job->muxer );
/* Close fifos */
hb_fifo_close( &job->fifo_mpeg2 );
hb_fifo_close( &job->fifo_sync );
hb_fifo_close( &job->fifo_render );
hb_fifo_close( &job->fifo_mpeg4 );
- if( subtitle )
- {
- hb_fifo_close( &subtitle->fifo_in );
- hb_fifo_close( &subtitle->fifo_raw );
+
+ for (i=0; i < hb_list_count(title->list_subtitle); i++) {
+ subtitle = hb_list_item( title->list_subtitle, i);
+ if( subtitle )
+ {
+ hb_fifo_close( &subtitle->fifo_in );
+ hb_fifo_close( &subtitle->fifo_raw );
+ }
}
for( i = 0; i < hb_list_count( title->list_audio ); i++ )
{
hb_fifo_close( &audio->fifo_sync );
hb_fifo_close( &audio->fifo_out );
}
-}
-
-static int lock( hb_work_object_t * w )
-{
- hb_lock( w->lock );
- if( w->used )
- {
- hb_unlock( w->lock );
- return 0;
- }
- w->used = 1;
- hb_unlock( w->lock );
- return 1;
-}
-
-static void unlock( hb_work_object_t * w )
-{
- hb_lock( w->lock );
- w->used = 0;
- hb_unlock( w->lock );
-}
-
-static void job_loop( void * _job )
-{
- hb_job_t * job = _job;
- hb_buffer_t * buf_in, * buf_out;
- hb_work_object_t * w;
- int work_count;
- int act;
- int i;
- uint64_t date;
- int done;
- work_count = hb_list_count( job->list_work );
- act = 0;
- done = 0;
-
- while( !*job->die && !job->done )
+ if( job->indepth_scan )
{
- /* Handle synchronization, resampling, framerate change,
- etc */
- w = hb_list_item( job->list_work, 0 );
- if( lock( w ) )
+ /*
+ * Before closing the title print out our subtitle stats if we need to
+ * Find the highest and lowest.
+ */
+ for( i=0; i < hb_list_count( title->list_subtitle ); i++ )
{
- date = hb_get_date();
- if( w->work( w, NULL, NULL ) == HB_WORK_DONE )
+ subtitle = hb_list_item( title->list_subtitle, i );
+ hb_log( "Subtitle stream 0x%x '%s': %d hits (%d forced)",
+ subtitle->id, subtitle->lang, subtitle->hits,
+ subtitle->forced_hits );
+ if( subtitle->hits > subtitle_highest )
+ {
+ subtitle_highest = subtitle->hits;
+ subtitle_highest_id = subtitle->id;
+ }
+
+ if( subtitle->hits < subtitle_lowest )
{
- done = 1;
+ subtitle_lowest = subtitle->hits;
+ subtitle_lowest_id = subtitle->id;
}
- w->time += hb_get_date() - date;
- unlock( w );
- }
-
- for( i = 1; !*job->die && !job->done && i < work_count; i++ )
- {
- w = hb_list_item( job->list_work, i );
- if( !lock( w ) )
- continue;
- for( ;; )
+ if( subtitle->forced_hits > 0 )
{
- hb_lock( job->pause );
- hb_unlock( job->pause );
-
- if( hb_fifo_is_full( w->fifo_out ) ||
- !( buf_in = hb_fifo_get( w->fifo_in ) ) )
+ if( subtitle_forced_id == 0 )
{
- break;
+ subtitle_forced_id = subtitle->id;
}
-
- date = hb_get_date();
- w->work( w, &buf_in, &buf_out );
- w->time += hb_get_date() - date;
- if( buf_in )
+ }
+ }
+
+ if( job->native_language ) {
+ /*
+ * We still have a native_language, so the audio and subtitles are
+ * different, so in this case it is a foreign film and we want to
+ * select the subtitle with the highest hits in our language.
+ */
+ subtitle_hit = subtitle_highest_id;
+ hb_log( "Found a native-language subtitle id 0x%x", subtitle_hit);
+ } else {
+ if( subtitle_forced_id )
+ {
+ /*
+ * If there are any subtitle streams with forced subtitles
+ * then select it in preference to the lowest.
+ */
+ subtitle_hit = subtitle_forced_id;
+ hb_log("Found a subtitle candidate id 0x%x (contains forced subs)",
+ subtitle_hit);
+ } else if( subtitle_lowest < subtitle_highest )
+ {
+ /*
+ * OK we have more than one, and the lowest is lower,
+ * but how much lower to qualify for turning it on by
+ * default?
+ *
+ * Let's say 10% as a default.
+ */
+ if( subtitle_lowest < ( subtitle_highest * 0.1 ) )
{
- hb_buffer_close( &buf_in );
+ subtitle_hit = subtitle_lowest_id;
+ hb_log( "Found a subtitle candidate id 0x%x",
+ subtitle_hit );
+ } else {
+ hb_log( "No candidate subtitle detected during subtitle-scan");
}
- if( buf_out )
+ }
+ }
+ }
+
+ if( job->select_subtitle )
+ {
+ if( job->indepth_scan )
+ {
+ for( i=0; i < hb_list_count( title->list_subtitle ); i++ )
+ {
+ subtitle = hb_list_item( title->list_subtitle, i );
+ if( subtitle->id == subtitle_hit )
{
- act = 1;
- hb_fifo_push( w->fifo_out, buf_out );
+ hb_list_rem( title->list_subtitle, subtitle );
+ *( job->select_subtitle ) = subtitle;
}
}
-
- unlock( w );
+ } else {
+ /*
+ * Must be the end of pass 0 or 2 - we don't need this anymore.
+ *
+ * Have to put the subtitle list back together in the title though
+ * or the GUI will have a hissy fit.
+ */
+ free( job->select_subtitle );
+ job->select_subtitle = NULL;
}
+ }
- if( done &&
- !hb_fifo_size( job->fifo_sync ) &&
- !hb_fifo_size( job->fifo_render ) &&
- hb_fifo_size( job->fifo_mpeg4 ) < 2 )
+ hb_buffer_pool_free();
+
+ hb_title_close( &job->title );
+ free( job );
+}
+
+/**
+ * Performs the work objects specific work function.
+ * Loops calling work function for associated work object. Sleeps when fifo is full.
+ * Monitors work done indicator.
+ * Exits loop when work indiactor is set.
+ * @param _w Handle to work object.
+ */
+static void work_loop( void * _w )
+{
+ hb_work_object_t * w = _w;
+ hb_buffer_t * buf_in, * buf_out;
+
+ while( !*w->done )
+ {
+#if 0
+ hb_lock( job->pause );
+ hb_unlock( job->pause );
+#endif
+ if( hb_fifo_is_full( w->fifo_out ) ||
+// if( (hb_fifo_percent_full( w->fifo_out ) > 0.8) ||
+ !( buf_in = hb_fifo_get( w->fifo_in ) ) )
{
- job->done = 1;
- break;
+ hb_snooze( w->thread_sleep_interval );
+// w->thread_sleep_interval += 1;
+ continue;
}
+// w->thread_sleep_interval = MAX(1, (w->thread_sleep_interval - 1));
+
+ w->work( w, &buf_in, &buf_out );
- /* If we did nothing, wait a bit before trying again */
- if( !act )
+ // Propogate any chapter breaks for the worker
+ if( buf_in && buf_out && buf_in->new_chap )
+ {
+ hb_log("WORK: Copying Chapter Break");
+ buf_out->new_chap = 1;
+ }
+
+ if( buf_in )
+ {
+ hb_buffer_close( &buf_in );
+ }
+ if( buf_out )
{
- hb_snooze( 50 );
+ hb_fifo_push( w->fifo_out, buf_out );
}
- act = 0;
}
}