}
}
+ /*
+ * Initialise buffer pool
+ */
+ hb_buffer_pool_init();
+
/* CPU count detection */
hb_log( "hb_init: checking cpu count" );
h->cpu_count = hb_get_cpu_count();
hb_job_t * job = title->job;
char filename[1024];
FILE * file;
- uint8_t * pen;
+ uint8_t * buf1, * buf2, * buf3, * buf4, * pen;
uint32_t * p32;
AVPicture pic_in, pic_preview, pic_deint, pic_crop, pic_scale;
struct SwsContext * context;
int i;
+ buf1 = malloc( title->width * title->height * 3 / 2 );
+ buf2 = malloc( title->width * title->height * 3 / 2 );
+ buf3 = malloc( title->width * title->height * 3 / 2 );
+ buf4 = malloc( title->width * title->height * 4 );
+ avpicture_fill( &pic_in, buf1, PIX_FMT_YUV420P,
+ title->width, title->height );
+ avpicture_fill( &pic_deint, buf2, PIX_FMT_YUV420P,
+ title->width, title->height );
+ avpicture_fill( &pic_scale, buf3, PIX_FMT_YUV420P,
+ job->width, job->height );
+ avpicture_fill( &pic_preview, buf4, PIX_FMT_RGBA32,
+ job->width, job->height );
+
// Allocate the AVPicture frames and fill in
- avpicture_alloc( &pic_in, PIX_FMT_YUV420P, title->width, title->height );
memset( filename, 0, 1024 );
return;
}
- fread( pic_in.data[0], title->width * title->height * 3 / 2, 1, file );
+ fread( buf1, title->width * title->height * 3 / 2, 1, file );
fclose( file );
if( job->deinterlace )
{
- // Allocate picture to deinterlace into and deinterlace
- avpicture_alloc( &pic_deint, PIX_FMT_YUV420P, title->width, title->height );
+ // Deinterlace and crop
avpicture_deinterlace( &pic_deint, &pic_in, PIX_FMT_YUV420P, title->width, title->height );
-
av_picture_crop( &pic_crop, &pic_deint, PIX_FMT_YUV420P, job->crop[0], job->crop[2] );
}
else
{
+ // Crop
av_picture_crop( &pic_crop, &pic_in, PIX_FMT_YUV420P, job->crop[0], job->crop[2] );
}
- // Allocate picture to scale into, get scaling context and scale
- avpicture_alloc( &pic_scale, PIX_FMT_YUV420P, job->width, job->height );
+ // Get scaling context
context = sws_getContext(title->width - (job->crop[2] + job->crop[3]),
title->height - (job->crop[0] + job->crop[1]),
PIX_FMT_YUV420P,
job->width, job->height, PIX_FMT_YUV420P,
- SWS_LANCZOS, NULL, NULL, NULL);
+ (uint16_t)(SWS_LANCZOS|SWS_ACCURATE_RND), NULL, NULL, NULL);
+
+ // Scale
sws_scale(context,
pic_crop.data, pic_crop.linesize,
0, title->height - (job->crop[0] + job->crop[1]),
pic_scale.data, pic_scale.linesize);
- // Allocate RGBA32 preview picture and create preview
- avpicture_alloc( &pic_preview, PIX_FMT_RGBA32, job->width, job->height );
+ // Free context
+ sws_freeContext( context );
+
+ // Get preview context
context = sws_getContext(job->width, job->height, PIX_FMT_YUV420P,
job->width, job->height, PIX_FMT_RGBA32,
- SWS_LANCZOS, NULL, NULL, NULL);
+ (uint16_t)(SWS_LANCZOS|SWS_ACCURATE_RND), NULL, NULL, NULL);
+
+ // Create preview
sws_scale(context,
pic_scale.data, pic_scale.linesize,
0, job->height,
pic_preview.data, pic_preview.linesize);
+ // Free context
+ sws_freeContext( context );
+
/* Gray background */
p32 = (uint32_t *) buffer;
for( i = 0; i < ( title->width + 2 ) * ( title->height + 2 ); i++ )
nextLine = pen + 4 * ( title->width + 2 );
memset( pen, 0xFF, 4 );
pen += 4;
- memcpy( pen, pic_preview.data[0] + 4 * job->width * i, 4 * job->width );
+ memcpy( pen, buf4 + 4 * job->width * i, 4 * job->width );
pen += 4 * job->width;
memset( pen, 0xFF, 4 );
pen = nextLine;
}
memset( pen, 0xFF, 4 * ( job->width + 2 ) );
+ // Clean up
avpicture_free( &pic_preview );
avpicture_free( &pic_scale );
- if( job->deinterlace ) avpicture_free( &pic_deint );
+ avpicture_free( &pic_deint );
avpicture_free( &pic_in );
}
/**
+ * Calculates job width and height for anamorphic content,
+ *
+ * @param job Handle to hb_job_t
+ * @param output_width Pointer to returned storage width
+ * @param output_height Pointer to returned storage height
+ * @param output_par_width Pointer to returned pixel width
+ @ param output_par_height Pointer to returned pixel height
+ */
+void hb_set_anamorphic_size( hb_job_t * job,
+ int *output_width, int *output_height,
+ int *output_par_width, int *output_par_height )
+{
+ /* "Loose" anamorphic.
+ - Uses mod16-compliant dimensions,
+ - Allows users to set the width
+ - Handles ITU pixel aspects
+ */
+
+ /* Set up some variables to make the math easier to follow. */
+ hb_title_t * title = job->title;
+ int cropped_width = title->width - job->crop[2] - job->crop[3] ;
+ int cropped_height = title->height - job->crop[0] - job->crop[1] ;
+ int storage_aspect = cropped_width * 10000 / cropped_height;
+ int width = job->width;
+ int height; // Gets set later, ignore user value
+ int mod = job->modulus;
+ int aspect = title->aspect;
+
+ /* Gotta handle bounding dimensions differently
+ than for non-anamorphic encodes:
+ If the width is too big, just reset it with no rescaling.
+ Instead of using the aspect-scaled job height,
+ we need to see if the job width divided by the storage aspect
+ is bigger than the max. If so, set it to the max (this is sloppy).
+ If not, set job height to job width divided by storage aspect.
+ */
+
+ if ( job->maxWidth && (job->maxWidth < job->width) )
+ width = job->maxWidth;
+
+ if ( job->maxHeight && (job->maxHeight < (width / storage_aspect * 10000)) )
+ {
+ height = job->maxHeight;
+ }
+ else
+ {
+ height = width * 10000 / storage_aspect;
+ }
+
+
+ /* Time to get picture dimensions that divide cleanly.
+ These variables will store temporary dimensions as we iterate. */
+ int i, w, h;
+
+ /* In case the user specified a modulus, use it */
+ if (job->modulus)
+ mod = job->modulus;
+ else
+ mod = 16;
+
+ /* Iterate through multiples of mod to find one close to job->width. */
+ for( i = 1;; i++ )
+ {
+ w = mod * i;
+
+ if (w < width)
+ {
+ if ( ( width - w ) <= ( mod / 2 ) )
+ /* We'll take a width that's
+ smaller, but close enough. */
+ break;
+ }
+ if (w == width)
+ /* Mod 16 dimensions, how nice! */
+ break;
+ if( w > width )
+ {
+ if ( ( w - width ) < (mod/2) )
+ /* We'll take a width that's bigger, if we have to. */
+ break;
+ }
+ }
+ width = mod * (i);
+
+ /* Now do the same for a mod-friendly value near job->height. */
+ for( i = 1;; i++)
+ {
+ h = i * mod;
+
+ if (h < height)
+ {
+ if ( ( height - h ) <= ( mod / 2 ))
+ /* Go with a smaller height,
+ if it's close enough. */
+ break;
+ }
+ if (h == height)
+ /* Mod 16 dimensions, how nice! */
+ break;
+
+ if ( h > height)
+ {
+ if ( ( h - height ) < ( mod / 2 ))
+ /* Use a taller height if necessary */
+ break;
+ }
+ }
+ height = mod * (i);
+
+ int pixel_aspect_width = job->pixel_aspect_width;
+ int pixel_aspect_height = job->pixel_aspect_height;
+
+ if (cropped_width <= 706)
+ {
+ /* Handle ITU PARs */
+ if (title->height == 480)
+ {
+ /* It's NTSC */
+ if (aspect == 16)
+ {
+ /* It's widescreen */
+ pixel_aspect_width = 40;
+ pixel_aspect_height = 33;
+ }
+ else
+ {
+ /* It's 4:3 */
+ pixel_aspect_width = 10;
+ pixel_aspect_height = 11;
+ }
+ }
+ else if (title->height == 576)
+ {
+ /* It's PAL */
+ if(aspect == 16)
+ {
+ /* It's widescreen */
+ pixel_aspect_width = 16;
+ pixel_aspect_height = 11;
+ }
+ else
+ {
+ /* It's 4:3 */
+ pixel_aspect_width = 12;
+ pixel_aspect_height = 11;
+ }
+ }
+ }
+
+ /* Figure out what dimensions the source would display at. */
+ int source_display_width = cropped_width * ((float)pixel_aspect_width / (float)pixel_aspect_height) ;
+
+ /* The film AR is the source's display width / cropped source height.
+ The output display width is the output height * film AR.
+ The output PAR is the output display width / output storage width. */
+ pixel_aspect_width = height * source_display_width / cropped_height;
+ pixel_aspect_height = width;
+
+ /* While x264 is smart enough to reduce fractions on its own, libavcodec
+ needs some help with the math, so lose superfluous factors. */
+ hb_reduce( &pixel_aspect_width, &pixel_aspect_height,
+ pixel_aspect_width, pixel_aspect_height );
+
+ /* Pass the results back to the caller */
+ *output_width = width;
+ *output_height = height;
+ *output_par_width = pixel_aspect_width;
+ *output_par_height = pixel_aspect_height;
+}
+
+/**
* Calculates job width, height, and cropping parameters.
* @param job Handle to hb_job_t.
* @param aspect Desired aspect ratio. Value of -1 uses title aspect.
*/
memset( audio_lang, 0, sizeof( audio_lang ) );
- if ( job->subtitle_scan || job->native_language ) {
+ if ( job->indepth_scan || job->native_language ) {
/*
* Find the first audio language that is being encoded
* If doing a subtitle scan then add all the matching subtitles for this
* language.
*/
- if ( job->subtitle_scan )
+ if ( job->indepth_scan )
{
for( i=0; i < hb_list_count( title->list_subtitle ); i++ )
{
job_copy->filters = hb_list_init();
for( i = 0; i < filter_count; i++ )
{
+ /*
+ * Copy the filters, since the MacGui reuses the global filter objects
+ * meaning that queued up jobs overwrite the previous filter settings.
+ * In reality, settings is probably the only field that needs duplicating
+ * since it's the only value that is ever changed. But name is duplicated
+ * as well for completeness. Not copying private_data since it gets
+ * created for each job in renderInit.
+ */
hb_filter_object_t * filter = hb_list_item( job->filters, i );
- hb_list_add( job_copy->filters, filter );
+ hb_filter_object_t * filter_copy = malloc( sizeof( hb_filter_object_t ) );
+ memcpy( filter_copy, filter, sizeof( hb_filter_object_t ) );
+ if( filter->name )
+ filter_copy->name = strdup( filter->name );
+ if( filter->settings )
+ filter_copy->settings = strdup( filter->settings );
+ hb_list_add( job_copy->filters, filter_copy );
}
}
{
/* XXX Hack */
h->job_count = hb_list_count( h->jobs );
+ h->job_count_permanent = h->job_count;
hb_lock( h->state_lock );
h->state.state = HB_STATE_WORKING;
p.hours = -1;
p.minutes = -1;
p.seconds = -1;
+ p.sequence_id = 0;
#undef p
hb_unlock( h->state_lock );
hb_lock_close( &h->pause_lock );
free( h );
*_h = NULL;
+
}
/**
h->state.param.working.job_cur =
h->job_count_permanent - hb_list_count( h->jobs );
h->state.param.working.job_count = h->job_count_permanent;
+
+ // Set which job is being worked on
+ if (h->current_job)
+ h->state.param.working.sequence_id = h->current_job->sequence_id;
+ else
+ h->state.param.working.sequence_id = 0;
}
hb_unlock( h->state_lock );
hb_unlock( h->pause_lock );