ti.offset_x = ti.offset_y = 0;
ti.fps_numerator = job->vrate;
ti.fps_denominator = job->vrate_base;
- if (job->pixel_ratio)
+ if( job->anamorphic.mode )
{
- ti.aspect_numerator = job->pixel_aspect_width;
- ti.aspect_denominator = job->pixel_aspect_height;
+ ti.aspect_numerator = job->anamorphic.par_width;
+ ti.aspect_denominator = job->anamorphic.par_height;
}
else
{