hb_audio_t * audio = w->audio;
int i, j, k;
int64_t pts, pos;
+ uint64_t upts, upos;
int num_blocks;
/* Get a frame header if don't have one yet */
}
/* Get the whole frame */
- hb_list_getbytes( pv->list, pv->frame, pv->size, &pts, &pos );
+ hb_list_getbytes( pv->list, pv->frame, pv->size, &upts, &upos );
+ pts = (int64_t)upts;
+ pos = (int64_t)upos;
+
if ( pts != pv->last_buf_pts )
{
pv->last_buf_pts = pts;