hb_esconfig_t * config;
/* Pointer hb_audio_t so we have access to the info in the audio worker threads. */
- hb_audio_t *audio;
+ hb_audio_t * audio;
hb_work_private_t * private_data;
volatile int * done;
int status;
int codec_param;
+ hb_title_t * title;
hb_work_object_t * next;
- int thread_sleep_interval;
+ int thread_sleep_interval;
#endif
};