{
return x==rhs.x && y==rhs.y && z==rhs.z;
}
+
+ Vector3 operator+(const Vector3 &rhs)
+ {
+ return Vector3(x+rhs.x, y+rhs.y, z+rhs.z);
+ }
+
+ Vector3 operator-(const Vector3 &rhs)
+ {
+ return Vector3(x-rhs.x, y-rhs.y, z-rhs.z);
+ }
};
#ifndef SWIG
inline std::ostream &operator<<(std::ostream &os, const Vector3 &rhs)