if not model:\r
print('fail to load %s' % path)\r
return\r
- self.glworld.setRoot(model)\r
print('load %s' % path)\r
- self.view.look_bb(*model.get_boundingbox())\r
+ print(model)\r
+ self.glworld.setRoot(model)\r
+ bb=model.get_boundingbox()\r
+ print(bb)\r
+ self.view.look_bb(*bb)\r
self.glwidget.onDraw()\r
\r
def loadModel(self, path):\r