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clock interval
[psychlops/silverlight.git] / dev3 / psychlops / core / math / interval.cs
index fd67eb0..6426046 100644 (file)
@@ -1,6 +1,188 @@
 using System;\r
+using Psychlops.Internal;\r
+\r
 \r
 namespace Psychlops\r
 {\r
 \r
+       public struct Interval {\r
+               public enum OPERATOR { CLOSE, OPEN };\r
+               public const OPERATOR CLOSE = OPERATOR.CLOSE, OPEN = OPERATOR.OPEN;\r
+               public struct VAL {\r
+                       public double val;\r
+                       public OPERATOR op;\r
+                       public VAL(double v, OPERATOR o)\r
+                       {\r
+                               val = v;\r
+                               op = o;\r
+                       }\r
+                       public bool bounded()\r
+                       {\r
+                               return !Double.IsNaN(val) && (!Double.IsInfinity(val) || op == OPERATOR.OPEN);\r
+                       }\r
+               }\r
+               public VAL begin, end;\r
+\r
+               /*\r
+               public Interval()\r
+               {\r
+                       begin = new VAL { val = Double.PositiveInfinity, op = OPERATOR.CLOSE };\r
+                       end = new VAL { val = Double.NegativeInfinity, op = OPERATOR.CLOSE };\r
+               }\r
+               */\r
+               public Interval(double floor_val, double ceil_val)\r
+               {\r
+                       begin.val = floor_val;\r
+                       begin.op =  OPERATOR.CLOSE;\r
+                       end.val = ceil_val;\r
+                       end.op = OPERATOR.CLOSE;\r
+               }\r
+               public Interval(double floor_val, OPERATOR floor_op, double ceil_val, OPERATOR ceil_op)\r
+               {\r
+                       begin.val = floor_val;\r
+                       begin.op = floor_op;\r
+                       end.val = ceil_val;\r
+                       end.op = ceil_op;\r
+               }\r
+\r
+               /*\r
+               public int int_floor();\r
+               public int int_floor(int minval);\r
+               public int int_ceil();\r
+               public int int_ceil(int maxval);\r
+               */\r
+               bool includes(double val)\r
+               {\r
+                       bool result = false;\r
+                       switch(begin.op) {\r
+                               case OPERATOR.CLOSE:\r
+                               result = begin.val<=val ? true : false;\r
+                               break;\r
+                               case OPERATOR.OPEN:\r
+                               result = begin.val<val ? true : false;\r
+                               break;\r
+                       }\r
+                       switch(end.op) {\r
+                               case OPERATOR.CLOSE:\r
+                               result = result && ( end.val>=val ? true : false );\r
+                               break;\r
+                               case OPERATOR.OPEN:\r
+                               result = result && ( end.val>val ? true : false );\r
+                               break;\r
+                       }\r
+                       return result;\r
+               }\r
+\r
+               public bool bounded()\r
+               {\r
+                       return begin.bounded() && end.bounded();\r
+               }\r
+\r
+               System.Collections.Generic.IEnumerable<double> step(double steps)\r
+               {\r
+                       if (steps > 0) throw new Exception("Interval: step must be a positive");\r
+                       //                      return new IntervalIEnumerable(this, steps);\r
+                       Interval it = this;\r
+                       long front_step = (it.begin.op == Interval.OPERATOR.CLOSE ? -1 : 0);\r
+                       long back_step = (long)System.Math.Floor((it.end.val - it.begin.val) / steps);\r
+                       if (it.end.op == Interval.OPERATOR.OPEN && 0 == System.Math.IEEERemainder(it.end.val - it.begin.val, steps))\r
+                       {\r
+                               back_step -= 1;\r
+                       }\r
+                       while (front_step <= back_step)\r
+                               yield return steps * front_step + it.begin.val;\r
+               }\r
+\r
+\r
+               #region accessor generation\r
+\r
+               public static IntervalAcc operator <(double val, Interval rng)\r
+               {\r
+                       return new IntervalAcc { instance = new Interval(val, OPERATOR.OPEN, Double.PositiveInfinity, OPERATOR.CLOSE) };\r
+               }\r
+               public static IntervalAcc operator <=(double val, Interval rng)\r
+               {\r
+                       return new IntervalAcc { instance = new Interval(val, OPERATOR.CLOSE, Double.PositiveInfinity, OPERATOR.CLOSE) };\r
+               }\r
+               public static IntervalAcc operator >(double val, Interval rng)\r
+               {\r
+                       return new IntervalAcc { instance = new Interval(Double.NegativeInfinity, OPERATOR.CLOSE, val, OPERATOR.OPEN) };\r
+               }\r
+               public static IntervalAcc operator >=(double val, Interval rng)\r
+               {\r
+                       return new IntervalAcc { instance = new Interval(Double.NegativeInfinity, OPERATOR.CLOSE, val, OPERATOR.CLOSE) };\r
+               }\r
+               public static IntervalAcc operator <(Interval rng, double val)\r
+               {\r
+                       return new IntervalAcc { instance = new Interval(Double.NegativeInfinity, OPERATOR.CLOSE, val, OPERATOR.OPEN) };\r
+               }\r
+               public static IntervalAcc operator <=(Interval rng, double val)\r
+               {\r
+                       return new IntervalAcc { instance = new Interval(Double.NegativeInfinity, OPERATOR.CLOSE, val, OPERATOR.CLOSE) };\r
+               }\r
+               public static IntervalAcc operator >(Interval rng, double val)\r
+               {\r
+                       return new IntervalAcc { instance = new Interval(val, OPERATOR.OPEN, Double.PositiveInfinity, OPERATOR.CLOSE) };\r
+               }\r
+               public static IntervalAcc operator >=(Interval rng, double val)\r
+               {\r
+                       return new IntervalAcc { instance = new Interval(val, OPERATOR.CLOSE, Double.PositiveInfinity, OPERATOR.CLOSE) };\r
+               }\r
+\r
+               #endregion\r
+\r
+       }\r
+\r
+       namespace Internal\r
+       {\r
+               #region accessor definition\r
+\r
+               public struct IntervalAcc\r
+               {\r
+                       public Interval instance;\r
+\r
+                       public static IntervalAcc operator <(double val, IntervalAcc rng)\r
+                       {\r
+                               return new IntervalAcc { instance = new Interval(val, Interval.OPERATOR.OPEN, rng.instance.end.val, rng.instance.end.op) };\r
+                       }\r
+                       public static IntervalAcc operator <=(double val, IntervalAcc rng)\r
+                       {\r
+                               return new IntervalAcc { instance = new Interval(val, Interval.OPERATOR.CLOSE, rng.instance.end.val, rng.instance.end.op) };\r
+                       }\r
+                       public static IntervalAcc operator >(double val, IntervalAcc rng)\r
+                       {\r
+                               return new IntervalAcc { instance = new Interval(rng.instance.begin.val, rng.instance.begin.op, val, Interval.OPERATOR.OPEN) };\r
+                       }\r
+                       public static IntervalAcc operator >=(double val, IntervalAcc rng)\r
+                       {\r
+                               return new IntervalAcc { instance = new Interval(rng.instance.begin.val, rng.instance.begin.op, val, Interval.OPERATOR.CLOSE) };\r
+                       }\r
+                       public static IntervalAcc operator <(IntervalAcc rng, double val)\r
+                       {\r
+                               return new IntervalAcc { instance = new Interval(rng.instance.begin.val, rng.instance.begin.op, val, Interval.OPERATOR.OPEN) };\r
+                       }\r
+                       public static IntervalAcc operator <=(IntervalAcc rng, double val)\r
+                       {\r
+                               return new IntervalAcc { instance = new Interval(rng.instance.begin.val, rng.instance.begin.op, val, Interval.OPERATOR.CLOSE) };\r
+                       }\r
+                       public static IntervalAcc operator >(IntervalAcc rng, double val)\r
+                       {\r
+                               return new IntervalAcc { instance = new Interval(val, Interval.OPERATOR.OPEN, rng.instance.end.val, rng.instance.end.op) };\r
+                       }\r
+                       public static IntervalAcc operator >=(IntervalAcc rng, double val)\r
+                       {\r
+                               return new IntervalAcc { instance = new Interval(val, Interval.OPERATOR.CLOSE, rng.instance.end.val, rng.instance.end.op) };\r
+                       }\r
+\r
+                       public static implicit operator Interval(IntervalAcc rhs)\r
+                       {\r
+                               return rhs.instance;\r
+                       }\r
+               }\r
+\r
+               #endregion\r
+\r
+       }\r
+\r
+\r
 }
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