if (nextIntervalFrame <= 0)\r
{\r
var tmp = new System.Windows.Controls.Canvas();\r
- foreach (Internal.PrimitiveFigure f in stack)\r
+ if (stack.Count > 0)\r
{\r
- tmp.Children.Add(f.toNative());\r
+ foreach (Internal.PrimitiveFigure f in stack)\r
+ {\r
+ tmp.Children.Add(f.toNative());\r
+ }\r
}\r
api_canvas.Children.Clear();\r
api_canvas.Children.Add(tmp);\r