+/*\r
+ * scroll 要素は常にひとつ\r
+ * ScrollManager\r
+ * indicatorX, Y は再利用\r
+ */\r
\r
\r
-function X_UI_ScrollBox_momentum( current, start, time, lowerMargin, wrapperSize, deceleration ){\r
- var distance = current - start,\r
- speed = Math.abs( distance ) / time,\r
- destination,\r
- duration;\r
-\r
- deceleration = deceleration === undefined ? 0.0006 : deceleration;\r
-\r
- destination = current + ( speed * speed ) / ( 2 * deceleration ) * ( distance < 0 ? -1 : 1 );\r
- duration = speed / deceleration;\r
-\r
- if( destination < lowerMargin ){\r
- destination = wrapperSize ? lowerMargin - ( wrapperSize / 2.5 * ( speed / 8 ) ) : lowerMargin;\r
- distance = Math.abs( destination - current );\r
- duration = distance / speed;\r
- } else\r
- if ( destination > 0 ) {\r
- destination = wrapperSize ? wrapperSize / 2.5 * ( speed / 8 ) : 0;\r
- distance = Math.abs( current ) + destination;\r
- duration = distance / speed;\r
- };\r
-\r
- return {\r
- destination : Math.round( destination ),\r
- duration : duration\r
- };\r
-};\r
-\r
var X_UI_ScrollBox_SUPPORT_ATTRS = {\r
// スクロール開始するために必要な移動距離、縦か横、どちらか制限する場合、より重要\r
directionLockThreshold : [ 10, XUI_Dirty.CLEAN, XUI_Attr_USER.UINODE, XUI_Attr_Type.LENGTH ],\r
scrollYEnabled : [ true, XUI_Dirty.CLEAN, XUI_Attr_USER.UINODE, XUI_Attr_Type.BOOLEAN ],\r
scrollEnabled : [ true, XUI_Dirty.CLEAN, XUI_Attr_USER.UINODE, XUI_Attr_Type.BOOLEAN ],\r
bounceEnabled : [ true, XUI_Dirty.CLEAN, XUI_Attr_USER.UINODE, XUI_Attr_Type.BOOLEAN ],\r
- bounceTime : [ 600, XUI_Dirty.CLEAN, XUI_Attr_USER.UINODE, XUI_Attr_Type.TIME ],\r
+ bounceTime : [ 300, XUI_Dirty.CLEAN, XUI_Attr_USER.UINODE, XUI_Attr_Type.TIME ],\r
useWheel : [ true, XUI_Dirty.CLEAN, XUI_Attr_USER.UINODE, XUI_Attr_Type.BOOLEAN ],\r
useKey : [ true, XUI_Dirty.CLEAN, XUI_Attr_USER.UINODE, XUI_Attr_Type.BOOLEAN ],\r
hasScrollShadow : [ true, XUI_Dirty.CLEAN, XUI_Attr_USER.UINODE, XUI_Attr_Type.BOOLEAN ],\r
scrollShadowColor : [ '#000', XUI_Dirty.CLEAN, XUI_Attr_USER.UINODE, XUI_Attr_Type.COLOR ]\r
};\r
\r
-\r
var XUI_ScrollBox = XUI_ChromeBox.inherits(\r
'_ScrollBox',\r
- X_Class.PRIVATE_DATA,\r
+ X_Class.NONE,\r
{\r
+ layout : XUI_Layout_Canvas,\r
+ \r
directionLockThreshold : 10,\r
scrollXEnabled : true,\r
scrollYEnabled : true,\r
hasScrollShadow : true,\r
scrollShadowColor : '#000',\r
\r
- supportAttrs : XUI_Attr_createAttrDef( XUI_Attr_Support, X_UI_ScrollBox_SUPPORT_ATTRS ),\r
- \r
scrolling : false,\r
\r
initiated : '',\r
directionLocked : '',\r
startTime : 0,\r
endTime : 0,\r
- isAnimating : false,\r
isInTransition : false,\r
\r
hasHScroll : false,\r
_containerNode : null,\r
xnodeSlider : null,\r
\r
- Constructor : function( layout, args ){\r
- this[ 'Super' ]( layout, args );\r
- this._containerNode = X_Class_getPrivate( this.containerNode );\r
+ xnodeIndicatorX : null,\r
+ xnodeIndicatorY : null,\r
+ \r
+ Constructor : function( user, layout, args ){\r
+ this[ 'Super' ]( user, layout, args );\r
+ this._containerNode = X_Pair_get( this.containerNode );\r
this.xnodeSlider = this._containerNode.xnode[ 'className' ]( 'ScrollSlider' ).listen( X_EVENT_ANIME_END, this, X_UI_ScrollBox_onAnimeEnd );\r
this.xnode[ 'className' ]( 'ScrollBox' );\r
},\r
);\r
\r
function X_UI_ScrollBox_onLayoutBefore( e ){\r
+ if( e[ 'cancelable' ] && this.isInTransition && X_Node_Anime_translateZ ){\r
+ this[ 'listenOnce' ]( XUI_Event.SCROLL_END, X_UI_rootData, X_UI_rootData.calculate );\r
+ return X_CALLBACK_PREVENT_DEFAULT;\r
+ };\r
this.scrollXRatio = this.scrollX ? this.scrollXMax / this.scrollX : 0;\r
this.scrollYRatio = this.scrollY ? this.scrollYMax / this.scrollY : 0;\r
- this.xnodeSlider.stop();\r
+ this.xnodeSlider[ 'stop' ]();\r
+ this.isInTransition = false;\r
+ return X_CALLBACK_NONE;\r
};\r
\r
function X_UI_ScrollBox_onLayoutComplete( e ){\r
// scroll の停止、GPU の解除\r
- var font = this.fontSize = this.xnodeSlider.call( 'fontSize' );\r
- \r
- this.scrollXMax = ( this.boxWidth - this._containerNode.boxWidth ) * font;\r
- this.scrollYMax = ( this.boxHeight - this._containerNode.boxHeight ) * font;\r
+ var font = this.fontSize = this.xnodeSlider[ 'call' ]( 'fontSize' );\r
\r
- this.hasHScroll = this.scrollXEnabled && this.scrollXMax < 0;\r
- this.hasVScroll = this.scrollYEnabled && this.scrollYMax < 0;\r
+ this.scrollXMax = ( this.boxWidth - this._containerNode.boxWidth ) * font | 0;\r
+ this.scrollYMax = ( this.boxHeight - this._containerNode.boxHeight ) * font | 0;\r
+\r
+ this.hasHScroll = this.scrollXEnabled && ( this.scrollXMax < -1 ); // < 0 だと \r
+ this.hasVScroll = this.scrollYEnabled && ( this.scrollYMax < -1 );\r
\r
if( !this.hasHScroll ){\r
this.scrollXMax = 0;\r
- //this.scrollWidth = this.boxWidth;\r
};\r
\r
if( !this.hasVScroll ){\r
this.scrollYMax = 0;\r
- //this.scrollHeight = this.boxHeight;\r
};\r
\r
delete this.endTime;\r
delete this.directionX;\r
delete this.directionY;\r
\r
- //this.wrapperOffset = this.xnodeWrapper[ 'offset' ]();\r
-\r
- //this[ 'dispatch' ]('refresh');\r
-\r
X_UI_ScrollBox_resetPosition( this, 0 );\r
\r
if( this.hasHScroll || this.hasVScroll ){\r
// scroll が必要。\r
if( this.scrolling ){\r
- X_UI_ScrollBox_translate( this, this.scrollXMax * this.scrollXRatio, this.scrollYMax * this.scrollYRatio, 0, '', 0 );\r
+ X_UI_ScrollBox_translate( this, this.scrollXMax * this.scrollXRatio, this.scrollYMax * this.scrollYRatio, 100, '', 300 );\r
} else {\r
// scroller 作る\r
this[ 'listen' ]( XUI_Event._POINTER_DOWN, this, X_UI_ScrollBox_onStart );\r
X_UI_rootData[ 'listen' ]( XUI_Event.LAYOUT_BEFORE, this, X_UI_ScrollBox_onLayoutBefore );\r
\r
- X_UI_ScrollBox_translate( this, this.scrollXMax * this.scrollXRatio, this.scrollYMax * this.scrollYRatio, 0, '', 0 );\r
+ X_UI_ScrollBox_translate( this, this.scrollXMax * this.scrollXRatio, this.scrollYMax * this.scrollYRatio, 100, '', 300 );\r
this.scrolling = true;\r
};\r
} else\r
if( this.scrolling ){\r
// scroller 削除\r
this[ 'unlisten' ]( XUI_Event._POINTER_DOWN, this, X_UI_ScrollBox_onStart );\r
- X_UI_rootData[ 'unlisten' ]( XUI_Event.LAYOUT_BEFORE, this, X_UI_ScrollBox_onLayoutBefore );\r
+ X_UI_rootData[ 'unlisten' ]( XUI_Event.LAYOUT_BEFORE, this, X_UI_ScrollBox_onLayoutBefore );\r
\r
- ( this.scrollX !== 0 || this.scrollY !== 0 ) && X_UI_ScrollBox_translate( this, 0, 0, 0, '', 0 );\r
+ ( this.scrollX !== 0 || this.scrollY !== 0 ) && X_UI_ScrollBox_translate( this, 0, 0, 100, '', 300 );\r
\r
delete this.scrolling;\r
delete this.scrollXRatio;\r
};\r
};\r
\r
+ // TODO use scrollLeft, scrollTop\r
function X_UI_ScrollBox_translate( that, x, y, opt_time, opt_easing, opt_release ){\r
\r
opt_time = 0 <= opt_time ? opt_time : 0;\r
opt_easing = opt_easing === '' ? '' : opt_easing || 'circular';\r
opt_release = 0 <= opt_release ? opt_release : 300;\r
\r
- that.xnodeSlider.animate(\r
+ that.xnodeSlider[ 'animate' ](\r
{\r
x : that.scrollX,\r
y : that.scrollY\r
};\r
\r
function X_UI_ScrollBox_onStart( e ){\r
- var ret = X_Callback_NONE;\r
+ var ret = X_CALLBACK_NONE;\r
\r
// React to left mouse button only\r
if( e.pointerType === 'mouse' && e.button !== 0 ){\r
this.startTime = X_Timer_now();\r
\r
// スクロール中の停止\r
- if( this.isInTransition || this.isAnimating ){\r
- this.isInTransition = this.isAnimating = false;\r
+ if( this.isInTransition ){\r
+ this.isInTransition = false;\r
this[ 'dispatch' ]( XUI_Event.SCROLL_END );\r
+ // TODO current位置\r
+ this.xnodeSlider[ 'stop' ]();\r
}; \r
\r
this.startX = this.scrollX;\r
this.pointX = e.pageX;\r
this.pointY = e.pageY;\r
\r
+ console.log( 'scrollstart ' + e.pageY );\r
+ \r
this[ 'listen' ]( XUI_Event._POINTER_MOVE, this, X_UI_ScrollBox_onMove );\r
this[ 'listen' ]( [ XUI_Event._POINTER_UP, XUI_Event._POINTER_CANCEL ], this, X_UI_ScrollBox_onEnd );\r
\r
- return ret | X_Callback_PREVENT_DEFAULT;\r
+ return ret | X_CALLBACK_PREVENT_DEFAULT;\r
};\r
\r
function X_UI_ScrollBox_onMove( e ){\r
- var ret = X_Callback_NONE,\r
+ var ret = X_CALLBACK_NONE,\r
deltaX, deltaY, timestamp,\r
newX, newY,\r
absDistX, absDistY;\r
// 規定以上の move でスクロール開始\r
- \r
+\r
+//console.log( 'scrollmove ' + e.buttons + ' ' + e.button );\r
+\r
if( !this.scrollEnabled || e.pointerType !== this.initiated ){\r
return ret;\r
};\r
this.startY = this.scrollY;\r
};\r
// イベントの拘束\r
- return ret | X_Callback_PREVENT_DEFAULT | X_Callback_CAPTURE_POINTER;\r
+ return ret | X_CALLBACK_PREVENT_DEFAULT | X_CALLBACK_CAPTURE_POINTER;\r
};\r
\r
function X_UI_ScrollBox_onEnd( e ){\r
- var ret = X_Callback_NONE,\r
+ var ret = X_CALLBACK_NONE,\r
time = 0,\r
easing = '',\r
newX, newY,\r
// we scrolled less than 10 pixels\r
if( !this.moved ){\r
// this[ 'dispatch' ]( X_EVENT_CANCELED );\r
- console.log( 'we scrolled less than 10 pixels' );\r
+ console.log( 'we scrolled less than 10 pixels ' + e.pageY );\r
return ret;\r
};\r
\r
return false;\r
};\r
\r
- //console.log( 'バウンド!' );\r
- //console.log( 'rese x:' + x + ' y:' + y );\r
+ console.log( ' ===> resetPosition - バウンド!' );\r
+ console.log( ' x:' + x + ' y:' + y );\r
that.scrollTo( x, y, time, that.bounceEasing, 1000 );\r
\r
return true;\r
\r
function X_UI_ScrollBox_onAnimeEnd( e ){\r
if( e.target !== this.xnodeSlider || !this.isInTransition ){\r
- return X_Callback_NONE;\r
+ return X_CALLBACK_NONE;\r
};\r
if( !X_UI_ScrollBox_resetPosition( this, this.bounceTime ) ){\r
this.isInTransition = false;\r
- this.dispatch( XUI_Event.SCROLL_END );\r
+ this[ 'dispatch' ]( XUI_Event.SCROLL_END );\r
+ };\r
+ return X_CALLBACK_NONE;\r
+};\r
+\r
+function X_UI_ScrollBox_momentum( current, start, time, lowerMargin, wrapperSize, deceleration ){\r
+ var distance = current - start,\r
+ speed = Math.abs( distance ) / time,\r
+ destination,\r
+ duration;\r
+\r
+ deceleration = deceleration === undefined ? 0.0006 : deceleration;\r
+\r
+ destination = current + ( speed * speed ) / ( 2 * deceleration ) * ( distance < 0 ? -1 : 1 );\r
+ duration = speed / deceleration;\r
+\r
+ if( destination < lowerMargin ){\r
+ destination = wrapperSize ? lowerMargin - ( wrapperSize / 2.5 * ( speed / 8 ) ) : lowerMargin;\r
+ distance = Math.abs( destination - current );\r
+ duration = distance / speed;\r
+ } else\r
+ if ( destination > 0 ) {\r
+ destination = wrapperSize ? wrapperSize / 2.5 * ( speed / 8 ) : 0;\r
+ distance = Math.abs( current ) + destination;\r
+ duration = distance / speed;\r
+ };\r
+\r
+ return {\r
+ destination : Math.round( destination ),\r
+ duration : duration\r
};\r
- return X_Callback_NONE;\r
};\r
\r
X.UI.ScrollBox = X.UI.ChromeBox.inherits(\r
'ScrollBox',\r
X_Class.NONE,\r
- XUI_ScrollBox,\r
{\r
Constructor : function(){\r
+ var supports, slider;\r
+ \r
+ if( XUI_ScrollBox.prototype.usableAttrs === XUI_ChromeBox.prototype.usableAttrs ){\r
+ XUI_ScrollBox.prototype.usableAttrs = supports = XUI_Attr_createAttrDef( XUI_Attr_Support, X_UI_ScrollBox_SUPPORT_ATTRS );\r
+ \r
+ XUI_ScrollBox.prototype.attrClass = XUI_Attr_preset( XUI_Box.prototype.attrClass, supports, { width : '100%', height : '100%', bgColor : 0x111111 } );\r
+ };\r
+ \r
var args = [\r
XUI_Layout_Vertical, \r
{\r
- name : 'ScrollBox-Scroller',\r
- role : 'container',\r
- width : 'auto',\r
- minWidth : '100%',\r
- height : 'auto',\r
- minHeight : '100%'\r
+ name : 'ScrollBox-Scroller',\r
+ role : 'container',\r
+ width : 'auto',\r
+ minWidth : '100%',\r
+ height : 'auto',\r
+ minHeight : '100%'\r
}\r
],\r
i = arguments.length,\r
- arg, layout, attr;\r
+ arg, attr;\r
\r
for( ; i; ){\r
arg = arguments[ --i ];\r
if( arg[ 'instanceOf' ] && arg[ 'instanceOf' ]( XUI_LayoutBase ) ){\r
- layout = arg;\r
+ args[ 0 ] = arg;\r
} else\r
if( arg[ 'instanceOf' ] && arg[ 'instanceOf' ]( X.UI.AbstractUINode ) ){\r
args[ args.length ] = arg;\r
} else\r
if( X_Type_isObject( arg ) ){\r
- attr = arg;\r
+ args[ args.length ] = attr = arg;\r
+ slider = attr.scrollSlider;\r
};\r
};\r
\r
- X_Class_newPrivate(\r
+ X_Pair_create(\r
this,\r
- XUI_Layout_Canvas,\r
- [\r
- {\r
- width : '100%',\r
- height : '100%'\r
- },\r
- X.UI.VBox.apply( 0, args )\r
- ]\r
+ XUI_ScrollBox(\r
+ this,\r
+ null,\r
+ [\r
+ slider || X.UI.VBox.apply( 0, args )\r
+ ]\r
+ )\r
);\r
\r
- attr && this.attr( attr );\r
+ //attr && this.attr( attr );\r
},\r
scrollX : function(){\r
\r
\r
}\r
}\r
-);
\ No newline at end of file
+);\r
+\r