+// TODO -> Node[ 'inherits' ]\r
var XUI_AbstractUINode = X_EventDispatcher[ 'inherits' ](\r
'X.UI._AbstractUINode',\r
X_Class.ABSTRACT,\r
{\r
+ itemData : null,\r
+ \r
phase : 0,\r
dirty : XUI_Dirty.CLEAN,\r
\r
root : null,\r
rootData : null,\r
- hoverList : null,\r
parent : null,\r
parentData : null,\r
xnode : null,\r
\r
- supportAttrs : XUI_Attr_Support,\r
+ usableAttrs : XUI_Attr_Support,\r
attrClass : XUI_AttrClass,\r
attrObject : null,\r
unverifiedAttrs : null,\r
\r
role : 1,\r
pointerDisabled : false,\r
- hoverClassName : null,\r
hovering : false,\r
\r
reserveEvents : null,\r
- gesture : null,\r
+ gestureOptions : null,\r
+ gestureActivated : null,\r
+ gestureTypes : null,\r
+ gestureTriggered : null,\r
+ gestureCanceled : null,\r
+ gestureCurrentName : '',\r
+ gestureStartEvent : null,\r
+ gestureLastEvent : null,\r
+ gestureLastMoveEvent : null,\r
\r
absoluteX : 0,\r
absoluteY : 0,\r
\r
boxX : 0,\r
boxY : 0,\r
- scrollWidth : 0, // remove?\r
- scrollHeight : 0, // remove?\r
boxWidth : XUI_Attr_AUTO,\r
- minBoxWidth : 0,\r
- maxBoxWidth : XUI_Attr_AUTO, \r
+ boxWidthMin : 0,\r
+ boxWidthMax : XUI_Attr_AUTO, \r
boxHeight : XUI_Attr_AUTO,\r
- minBoxHeight : 0,\r
- maxBoxHeight : XUI_Attr_AUTO,\r
+ boxHeightMin : 0,\r
+ boxHeightMax : XUI_Attr_AUTO,\r
contentL : 0,\r
contentT : 0,\r
contentR : 0,\r
boxSizingOffsetLR : 0,\r
boxSizingOffsetTB : 0, \r
contentWidth : XUI_Attr_AUTO,\r
- minContentWidth : 0,\r
- maxContentWidth : XUI_Attr_AUTO,\r
- lastContentWidth : -1,\r
+ contentWidthMin : 0,\r
+ contentWidthMax : XUI_Attr_AUTO,\r
+ contentWidthLast : -1,\r
contentHeight : XUI_Attr_AUTO,\r
- minContentHeight : 0,\r
- maxContentHeight : XUI_Attr_AUTO,\r
- lastContentHeight : -1,\r
+ contentHeightMin : 0,\r
+ contentHeightMax : XUI_Attr_AUTO,\r
+ contentHeightLast : -1,\r
\r
constraintW : false,\r
constraintH : false,\r
this.rootData = rootData;\r
this.parent = parent;\r
this.parentData = parentData;\r
- //this.xnode = X_Doc_create( 'div' );\r
this.phase = 1;\r
\r
this[ 'dispatch' ]( XUI_Event.INIT );\r
},\r
\r
addToParent : function( xnodeParent ){\r
+ var attr = this.attrObject || this.attrClass.prototype,\r
+ usableAttrs = this.usableAttrs,\r
+ i = 0, l = usableAttrs.length, def, k;\r
+ \r
xnodeParent && xnodeParent[ 'append' ]( this.xnode );\r
\r
+ if( attr ){\r
+ for( k in usableAttrs ){\r
+ def = usableAttrs[ k ];\r
+ if( def[ 2 ] === XUI_Attr_USER.XNODE && X_Object_inObject( def.No, attr ) && attr[ def.No ] !== def[ 0 ] ){\r
+ this.xnode[ 'css' ]( XUI_Attr_Rename[ k ] || k, XUI_AbstractUINode_createCssText( this, k ) );\r
+ };\r
+ };\r
+ };\r
+ \r
this.phase = 2;\r
this[ 'dispatch' ]( XUI_Event.ADDED );\r
},\r
this.User[ 'dispatch' ]( XUI_Event.CREATION_COMPLETE );\r
\r
// html 要素が親に追加されるまで控えていたイベントの登録\r
+ // TODO listenOnce\r
if( events && ( l = events.length ) ){\r
for( i = 0; i < l; ++i ){\r
this.listen.apply( this, events[ i ] );\r
console.log( v + ' ' + _v );\r
v = _v;\r
} else\r
- if( ( percent || minusPct ) && v.lastIndexOf( '%' ) !== -1 && isFinite( _v = parseFloat( v ) ) && v === _v + '%' ){\r
+ if( ( percent || minusPct ) && v.lastIndexOf( '%' ) !== -1 && X_Type_isFinite( _v = parseFloat( v ) ) && v === _v + '%' ){\r
// good\r
} else\r
- if( ( length || minusLen ) && v.lastIndexOf( 'em' ) !== -1 && isFinite( _v = parseFloat( v ) ) && v === _v + 'em' ){\r
+ if( ( length || minusLen ) && v.lastIndexOf( 'em' ) !== -1 && X_Type_isFinite( _v = parseFloat( v ) ) && v === _v + 'em' ){\r
v = _v;\r
} else \r
if( v.indexOf( ' ' ) !== -1 ){\r
v = v.split( ' ' );\r
} else\r
- if( color && X_Type_isNumber( _v = X_Node_CSS_objToIEFilterText( v ) ) ){\r
- v = _v;\r
+ if( color && X_Type_isNumber( _v = X_Node_CSS_parseColor( v ) ) ){\r
+ v = _v; \r
} else {\r
// bad\r
return;\r
( minusPct && -1 <= v && v < 0 ) ||\r
( numerical && 0 <= v ) ||\r
( auto && v === XUI_Attr_AUTO ) ||\r
- ( color && 0 <= v && v <= 0xFFFFFF ) ||\r
+ ( color && ( 0 <= v && v <= 0xFFFFFF ) || ( v !== v ) ) || // isNaN\r
( list && list[ v ] )\r
){\r
// good\r
\r
if( !v && v !== 0 ) v = defaultVal;\r
\r
+ // UIAttrClass の初期設定の場合、ここで終わる\r
if( XUI_attrClassProto ){\r
attrs[ propID ] = v;\r
return; \r
\r
getAttr : function( name ){\r
var attrs = this.attrObject || this.attrClass.prototype || XUI_AttrClass,\r
- support = this.supportAttrs[ name ],\r
+ support = this.usableAttrs[ name ],\r
v, type, list;\r
if( !support ) return;\r
\r
case 2:\r
\r
case 1:\r
- this.xnode[ 'kill' ]();\r
+ this.xnode[ 'remove' ]();\r
\r
delete this.root;\r
delete this.rootData;\r
delete this.parent;\r
delete this.parentData;\r
- delete this.xnode;\r
\r
delete this.phase;\r
};\r
updateLayout : function(){\r
var x = this.boxX + ( this.parentData ? this.parentData.paddingL : 0 ),\r
y = this.boxY + ( this.parentData ? this.parentData.paddingT : 0 ),\r
- w = X_UA[ 'IE5x' ] ? this.boxWidth : this.contentWidth,\r
+ w = X_UA[ 'IE5x' ] ? this.boxWidth : this.contentWidth, // IE6 の互換モードも\r
h = X_UA[ 'IE5x' ] ? this.boxHeight : this.contentHeight;\r
\r
this.xnode\r
[ 'css' ]( 'top', y ? y + 'em' : 0 ) // 親の padding 分ずらす\r
[ 'css' ]( 'width', this.noWidth ? 'auto' : w ? w + 'em' : 0 )\r
[ 'css' ]( 'height', this.noHeight ? 'auto' : h ? h + 'em' : 0 )\r
- [ 'css' ]( 'padding', XUI_AbstractUINode_createCssText( this, 'padding' ) )\r
+ [ 'css' ]( 'padding', XUI_AbstractUINode_createCssText( this, 'padding' ) ) // TODO 不要? その分 w, h に足す\r
[ 'css' ]( 'borderWidth', XUI_AbstractUINode_createCssText( this, 'borderWidth' ) );\r
},\r
\r
this.contentWidth = contentW + boxMinus;\r
this.boxWidth = this.contentWidth + this.contentL + this.contentR;\r
this.boxSizingOffsetLR = boxMinus;\r
- delete this.minContentWidth;\r
- delete this.maxContentWidth;\r
- delete this.minBoxWidth;\r
- delete this.maxBoxWidth;\r
+ delete this.contentWidthMin;\r
+ delete this.contentWidthMax;\r
+ delete this.boxWidthMin;\r
+ delete this.boxWidthMax;\r
} else { \r
- this.minContentWidth = XUI_AbstractUINode_ceil( XUI_AbstractUINode_calcValue( attrs[ XUI_Attr_Support.minWidth.No ], allowedW ) + boxMinus );\r
- this.maxContentWidth = XUI_AbstractUINode_ceil( XUI_AbstractUINode_calcValue( attrs[ XUI_Attr_Support.maxWidth.No ], allowedW ) + boxMinus );\r
- this.minBoxWidth = this.minContentWidth + this.contentL + this.contentR;\r
- this.maxBoxWidth = this.maxContentWidth + this.contentL + this.contentR;\r
- this.contentWidth = this.minContentWidth;\r
- this.boxWidth = this.minBoxWidth;\r
+ this.contentWidthMin = XUI_AbstractUINode_ceil( XUI_AbstractUINode_calcValue( attrs[ XUI_Attr_Support.minWidth.No ], allowedW ) + boxMinus );\r
+ this.contentWidthMax = XUI_AbstractUINode_ceil( XUI_AbstractUINode_calcValue( attrs[ XUI_Attr_Support.maxWidth.No ], allowedW ) + boxMinus );\r
+ this.boxWidthMin = this.contentWidthMin + this.contentL + this.contentR;\r
+ this.boxWidthMax = this.contentWidthMax + this.contentL + this.contentR;\r
+ this.contentWidth = this.contentWidthMin;\r
+ this.boxWidth = this.boxWidthMin;\r
this.boxSizingOffsetLR = boxMinus;\r
};\r
\r
this.contentHeight = contentH + boxMinus;\r
this.boxHeight = this.contentHeight + this.contentT + this.contentB; // padding-box の場合 border だけ足される\r
this.boxSizingOffsetTB = boxMinus;\r
- delete this.minContentHeight;\r
- delete this.maxContentHeight;\r
- delete this.minBoxHeight;\r
- delete this.maxBoxHeight;\r
+ delete this.contentHeightMin;\r
+ delete this.contentHeightMax;\r
+ delete this.boxHeightMin;\r
+ delete this.boxHeightMax;\r
} else {\r
- this.minContentHeight = XUI_AbstractUINode_ceil( XUI_AbstractUINode_calcValue( attrs[ XUI_Attr_Support.minHeight.No ], allowedH ) + boxMinus );\r
- this.maxContentHeight = XUI_AbstractUINode_ceil( XUI_AbstractUINode_calcValue( attrs[ XUI_Attr_Support.maxHeight.No ], allowedH ) + boxMinus ); \r
- this.minBoxHeight = this.minContentHeight + this.contentT + this.contentB;\r
- this.maxBoxHeight = this.maxContentHeight + this.contentT + this.contentB;\r
- this.contentHeight = this.minContentHeight;\r
- this.boxHeight = this.minBoxHeight;\r
+ this.contentHeightMin = XUI_AbstractUINode_ceil( XUI_AbstractUINode_calcValue( attrs[ XUI_Attr_Support.minHeight.No ], allowedH ) + boxMinus );\r
+ this.contentHeightMax = XUI_AbstractUINode_ceil( XUI_AbstractUINode_calcValue( attrs[ XUI_Attr_Support.maxHeight.No ], allowedH ) + boxMinus ); \r
+ this.boxHeightMin = this.contentHeightMin + this.contentT + this.contentB;\r
+ this.boxHeightMax = this.contentHeightMax + this.contentT + this.contentB;\r
+ this.contentHeight = this.contentHeightMin;\r
+ this.boxHeight = this.boxHeightMin;\r
this.boxSizingOffsetTB = boxMinus;\r
};\r
\r
+ // x\r
if( this.parentData && this.parentData.layout.overrideAttrsForChild.left ){\r
- if( this.constraintW ){\r
- this.boxX = ( boxL || boxL === 0 ) ? boxL : XUI_AbstractUINode_calcValue( attrs[ XUI_Attr_Support.left.No ], allowedW );\r
- } else\r
- if( attrs[ XUI_Attr_Support.right.No ] === null ){\r
+ if( this.constraintW || attrs[ XUI_Attr_Support.right.No ] === null ){\r
this.boxX = ( boxL || boxL === 0 ) ? boxL : XUI_AbstractUINode_calcValue( attrs[ XUI_Attr_Support.left.No ], allowedW );\r
} else {\r
- this.boxX = alllowW - this.boxWidth - ( ( boxR || boxR === 0 ) ? boxR : XUI_AbstractUINode_calcValue( attrs[ XUI_Attr_Support.right.No ], allowedW ) );\r
+ this.boxX = allowedW - this.boxWidth - ( ( boxR || boxR === 0 ) ? boxR : XUI_AbstractUINode_calcValue( attrs[ XUI_Attr_Support.right.No ], allowedW ) );\r
};\r
} else {\r
delete this.boxX;\r
};\r
\r
+ // y\r
if( this.parentData && this.parentData.layout.overrideAttrsForChild.top ){\r
- if( this.constraintH ){\r
- this.boxY = ( boxT || boxT === 0 ) ? boxT : XUI_AbstractUINode_calcValue( attrs[ XUI_Attr_Support.top.No ], allowedH );\r
- } else\r
- if( attrs[ XUI_Attr_Support.bottom.No ] === null ){\r
+ if( this.constraintH || attrs[ XUI_Attr_Support.bottom.No ] === null ){\r
this.boxY = ( boxT || boxT === 0 ) ? boxT : XUI_AbstractUINode_calcValue( attrs[ XUI_Attr_Support.top.No ], allowedH );\r
} else {\r
this.boxY = allowedH - this.boxHeight - ( ( boxB || boxB === 0 ) ? boxB : XUI_AbstractUINode_calcValue( attrs[ XUI_Attr_Support.bottom.No ], allowedH ) );\r
*/\r
mesure : function(){\r
var dirty = this.dirty,\r
- //sup = X_UA[ 'Gecko' ] || ( X_UA[ 'Safari' ] && X_UA[ 'Windows' ] ) ? .01251 : 0,\r
w, _w, h, xnode;\r
\r
if( dirty === XUI_Dirty.CLEAN ){\r
\r
case XUI_Dirty.CONTENT : // コンテンツが変更された\r
case XUI_Dirty.FONT : // フォントサイズが変更された\r
- delete this.lastContentWidth;\r
- delete this.lastContentHeight;\r
+ delete this.contentWidthLast;\r
+ delete this.contentHeightLast;\r
\r
case XUI_Dirty.LAYOUT : // レイアウトの再計算が必要\r
\r
- default : // TODO レイアウト崩れに対処 パフォーマンス悪い!\r
+ default : // TODO レイアウト指定が不正な場合 bgcolor を変更、これ以下のレイアウトの中止\r
\r
w = this.contentWidth;\r
h = this.contentHeight;\r
\r
w = _w = XUI_AbstractUINode_ceil( xnode[ 'css' ]( 'width', 'auto' )[ 'clientWidth' ]() / X_Node_CSS_getCharSize( xnode ) );\r
\r
- if( this.maxContentWidth < w - this.boxSizingOffsetLR ){\r
+ if( this.contentWidthMax < w - this.boxSizingOffsetLR ){\r
this.noWidth = false;\r
- w = this.maxContentWidth + this.boxSizingOffsetLR;\r
+ w = this.contentWidthMax + this.boxSizingOffsetLR;\r
};\r
- if( w - this.boxSizingOffsetLR < this.minContentWidth ){\r
+ if( w - this.boxSizingOffsetLR < this.contentWidthMin ){\r
this.noWidth = false;\r
- w = this.minContentWidth + this.boxSizingOffsetLR;\r
+ w = this.contentWidthMin + this.boxSizingOffsetLR;\r
};\r
\r
if( h === XUI_Attr_AUTO ){\r
w !== _w && xnode[ 'css' ]( 'width', 'auto' );\r
};\r
\r
- this.lastContentWidth = this.contentWidth = w;\r
+ this.contentWidthLast = this.contentWidth = w;\r
\r
} else\r
if( h === XUI_Attr_AUTO ){\r
- if( w !== this.lastContentWidth ){\r
+ if( w !== this.contentWidthLast ){\r
xnode[ 'css' ]( 'width', w + 'em' ); \r
- this.lastContentWidth = w;\r
+ this.contentWidthLast = w;\r
\r
// ie8 clientHeight, ff scrollHeight & clientHeight\r
h = XUI_AbstractUINode_ceil( xnode[ 'css' ]( 'height', 'auto' )[ 'scrollHeight' ]() / X_Node_CSS_getCharSize( xnode ) );\r
} else {\r
- h = this.lastContentHeight === -1 ?\r
+ h = this.contentHeightLast === -1 ?\r
XUI_AbstractUINode_ceil( xnode[ 'css' ]( 'height', 'auto' )[ 'scrollHeight' ]() / X_Node_CSS_getCharSize( xnode ) ) :\r
- this.lastContentHeight;\r
+ this.contentHeightLast;\r
};\r
} else\r
if( dirty !== XUI_Dirty.LAYOUT ){\r
- this.contentWidth = this.lastContentWidth = w;\r
+ this.contentWidth = this.contentWidthLast = w;\r
h = XUI_AbstractUINode_ceil( xnode[ 'css' ]( 'height', 'auto' )[ 'scrollHeight' ]() / X_Node_CSS_getCharSize( xnode ) );\r
};\r
\r
- if( this.maxContentHeight < h - this.boxSizingOffsetTB ){\r
+ if( this.contentHeightMax < h - this.boxSizingOffsetTB ){\r
this.noHeight = false;\r
- h = this.maxContentHeight + this.boxSizingOffsetTB;\r
+ h = this.contentHeightMax + this.boxSizingOffsetTB;\r
};\r
- if( h - this.boxSizingOffsetTB < this.minContentHeight ){\r
+ if( h - this.boxSizingOffsetTB < this.contentHeightMin ){\r
this.noHeight = false;\r
- h = this.minContentHeight + this.boxSizingOffsetTB;\r
+ h = this.contentHeightMin + this.boxSizingOffsetTB;\r
};\r
\r
- this.contentHeight = this.lastContentHeight = h;\r
+ this.contentHeight = this.contentHeightLast = h;\r
\r
} else {\r
// コンテンツを持たないため基本のサイズは0\r
- if( w === XUI_Attr_AUTO ) this.contentWidth = w = 0 < this.minContentWidth ? this.minContentWidth : 0;\r
- if( h === XUI_Attr_AUTO ) this.contentHeight = h = 0 < this.minContentHeight ? this.minContentHeight : 0;\r
+ if( w === XUI_Attr_AUTO ) this.contentWidth = w = 0 < this.contentWidthMin ? this.contentWidthMin : 0;\r
+ if( h === XUI_Attr_AUTO ) this.contentHeight = h = 0 < this.contentHeightMin ? this.contentHeightMin : 0;\r
this.noWidth = this.noHeight = false;\r
};\r
\r
\r
if( !this.constraintW ){\r
contentW += contentPlus;\r
- min = this.minBoxWidth = XUI_AbstractUINode_calcValue( attrs[ XUI_Attr_Support.minWidth.No ], contentW );\r
- max = this.maxBoxWidth = XUI_AbstractUINode_calcValue( attrs[ XUI_Attr_Support.maxWidth.No ], contentW );\r
+ min = this.boxWidthMin = XUI_AbstractUINode_calcValue( attrs[ XUI_Attr_Support.minWidth.No ], contentW );\r
+ max = this.boxWidthMax = XUI_AbstractUINode_calcValue( attrs[ XUI_Attr_Support.maxWidth.No ], contentW );\r
if( contentW < min && contentPlus < min ){\r
this.contentWidth = min - contentPlus;\r
} else\r
};\r
if( !this.constraintH ){\r
contentH += contentPlus;\r
- min = this.minBoxHeight = XUI_AbstractUINode_calcValue( attrs[ XUI_Attr_Support.minHeight.No ], contentH );\r
- max = this.maxBoxHeight = XUI_AbstractUINode_calcValue( attrs[ XUI_Attr_Support.maxHeight.No ], contentH );\r
+ min = this.boxHeightMin = XUI_AbstractUINode_calcValue( attrs[ XUI_Attr_Support.minHeight.No ], contentH );\r
+ max = this.boxHeightMax = XUI_AbstractUINode_calcValue( attrs[ XUI_Attr_Support.maxHeight.No ], contentH );\r
if( contentH < min && contentPlus < min ){\r
this.contentHeight = min - contentPlus;\r
} else\r
};\r
},\r
\r
+ // TODO fontsize が変わることもある\r
capcher : function( x, y ){\r
if( this.pointerDisabled ) return false;\r
\r
y -= this.boxY;\r
\r
if( 0 <= x && x < this.boxWidth && 0 <= y && y < this.boxHeight ){\r
- !this.hovering && ( this.rootData.hoverList[ this.rootData.hoverList.length ] = this );\r
- this.rootData.targetNodeData = this;\r
+ !this.hovering && ( XUI_UINODES_HOVER[ XUI_UINODES_HOVER.length ] = this );\r
+ XUI_uinodeTarget = this;\r
+ //console.log( 'hit ' + this.xnode.className() )\r
return true;\r
};\r
},\r
\r
- /*\r
- * context を明示しない場合、User が context になる!\r
- */\r
- listen : function( type, arg1, arg2, arg3 ){\r
- var root, events, counter, f;\r
- if( XUI_Event._START_POINTER <= type && type <= XUI_Event._END_POINTER ){\r
- if( this.phase < 3 ){\r
- if( !( events = this.reserveEvents ) ) this.reserveEvents = events = [];\r
- events[ events.length ] = [ type, arg1, arg2, arg3 ];\r
- return this;\r
- };\r
- if( XUI_Event._START_XUI_EVENT < type && type < XUI_Event._END_XUI_EVENT ){\r
- if( !this.gesture ){\r
- this.gesture = new Hammer( this.rootData, this, type );\r
- } else {\r
- this.gesture[ 'listen' ]( type );\r
- };\r
- } else {\r
- //console.log( type );\r
- root = this.rootData;\r
- counter = root.eventCounter;\r
- if( counter[ type ] ){\r
- ++counter[ type ];\r
- } else {\r
- counter[ type ] = 1; \r
- root.xnodeInteractiveLayer[ 'listen' ]( XUI_Event.IdToName[ type ], X_UI_eventRellay );\r
- };\r
- };\r
- };\r
- arg1 && arg1.kind ? ( f = arg1 ) : ( f = X_Callback_classifyCallbackArgs( arg1, arg2, arg3 ) );\r
- if( !f.kind ){\r
- return X_EventDispatcher_listen.call( this, type, this.User, f );\r
- } else\r
- if( f.kind === X_Callback_FUNC_ONLY ){\r
- return X_EventDispatcher_listen.call( this, type, this.User, f.func, f.supplement );\r
- };\r
- return X_EventDispatcher_listen.apply( this, arguments );\r
- },\r
- unlisten : function( type, arg1, arg2, arg3 ){\r
- var root, events, i, ev, counter, f;\r
- if( XUI_Event._START_POINTER <= type && type <= XUI_Event._END_POINTER ){\r
- if( this.phase < 3 ){\r
- if( !( events = this.reserveEvents ) ) return this;\r
- for( i = events.length; i; ){\r
- ev = events[ --i ];\r
- if( ev[ 0 ] === type && ev[ 1 ] === arg1 && ev[ 2 ] === arg2 ){\r
- events.split( i, 1 );\r
- return this;\r
- };\r
- }; \r
- return this;\r
- };\r
-\r
- if( XUI_Event._START_XUI_EVENT < type && type < XUI_Event._END_XUI_EVENT ){\r
- this.gesture && this.gesture[ 'unlisten' ]( type );\r
- } else {\r
- root = this.rootData;\r
- counter = root.eventCounter;\r
- if( !counter[ type ] ) return this;\r
- --counter[ type ];\r
- if( counter[ type ] === 0 ){\r
- root.xnodeInteractiveLayer[ 'unlisten' ]( XUI_Event.IdToName[ type ], X_UI_eventRellay );\r
- delete counter[ type ];\r
- };\r
- };\r
- };\r
- arg1 && arg1.kind ? ( f = arg1 ) : ( f = X_Callback_classifyCallbackArgs( arg1, arg2, arg3 ) );\r
- if( !f.kind ){\r
- return X_EventDispatcher_unlisten.apply( this, [ type, this.User, f ] );\r
- } else\r
- if( f.kind === X_Callback_FUNC_ONLY ){\r
- return X_EventDispatcher_unlisten.apply( this, [ type, this.User, f.func, f.supplement ] );\r
- };\r
- return X_EventDispatcher_unlisten.apply( this, arguments );\r
- },\r
+ listen : XUI_$UINodeBase_listen,\r
\r
- dispatch : function( e ){\r
- //console.log( e.type + ' ' + ( this[ '_listeners' ] && this[ '_listeners' ][ e.type ] ) );\r
- var xve = XUI_Event,\r
- ret = X_EventDispatcher_dispatch.call( this, e ),\r
- type = e.type || e;\r
- \r
- // TODO captureEvent PointerEvent\r
- if( ret & X_Callback_CAPTURE_POINTER && !this.hitChildData && XUI_Event._POINTER_MOVE === type ){\r
- this.rootData.monopolyNodeData = this;\r
- return ret;\r
- };\r
- this.rootData.monopolyNodeData = null;\r
- if( xve._START_BUBLEUP < type && this.parentData && !( ret & X_Callback_STOP_PROPAGATION ) && !( ret & X_Callback_STOP_NOW ) ) return this.parentData[ 'dispatch' ]( e );\r
- return ret;\r
+ unlisten : XUI_$UINodeBase_unlisten,\r
+ \r
+ setItemData : function( itemData ){\r
+ if( this.itemData === itemData ) return;\r
+\r
+ this.itemData = itemData;\r
+\r
+ this[ 'dispatch' ]( { type : XUI_Event.ITEMDATA_CHANGED, itemData : itemData } );\r
+ // itemData && itemData.listen( X_Event_CHANGED )\r
+ // dataFeild dataFormatter dataValidator\r
+ \r
+ // itemData.listen( X_Event_CHANGED ) -> this[ 'dispatch' ]( UI_Event.ITEMDATA_UPDATED );\r
}\r
\r
}\r
\r
function XUI_AbstractUINode_createCssText( that, name ){\r
var attrs = that.attrObject || that.attrClass.prototype || XUI_AttrClass,\r
- def = that.supportAttrs[ name ],\r
+ def = that.usableAttrs[ name ],\r
no = def.No,\r
v = attrs[ def.No ],\r
type = def[ 3 ],\r
\r
if( X_Type_isNumber( v ) ){\r
if( auto && v === XUI_Attr_AUTO ) return 'auto';\r
- if( length || minusLen ) return v + 'em';\r
+ if( length || minusLen ) return v ? v + 'em' : 0;\r
if( numerical ) return v;\r
if( list && list[ v ] ) return list[ v ];\r
if( color ){\r
if( v < 0x100000 ){\r
v = '00000' + v.toString( 16 );\r
return '#' + v.substr( v.length - 6 );\r
+ } else\r
+ if( v !== v ){ // iSNaN\r
+ return 'none';\r
};\r
return '#' + v.toString( 16 );\r
};\r
if( layout && !layout[ k ] ){\r
continue;\r
};\r
- if( def = p.supportAttrs[ k ] ){\r
+ if( def = p.usableAttrs[ k ] ){\r
p.setAttr( k, def, nameOrObject[ k ] );\r
};\r
};\r
} else\r
- if( X_Type_isString( nameOrObject ) ){\r
+ if( X_Type_isString( nameOrObject ) && ( def = p.usableAttrs[ nameOrObject ] ) ){\r
if( valueOrUnit !== undefined ){\r
if( 'em,%'.indexOf( valueOrUnit ) === -1 ){\r
// setter\r
- p.setAttr( nameOrObject, valueOrUnit );\r
+ p.setAttr( nameOrObject, def, valueOrUnit );\r
} else {\r
// getter with unit\r
return p.getAttrWithUnit( nameOrObject, valueOrUnit );\r
};\r
// getter\r
if( attrs = ( p.attrObject || p.attrClass.prototype || XUI_AttrClass ) ){\r
- def = p.supportAttrs[ nameOrObject ];\r
+ def = p.usableAttrs[ nameOrObject ];\r
return def && attrs[ def.No ];\r
};\r
return v;\r
},\r
\r
listen : function( type, arg1, arg2, arg3 ){\r
- X_Pair_get( this )[ 'listen' ]( type, arg1, arg2, arg3 );\r
+ var pair = X_Pair_get( this );\r
+ \r
+ ( !arg1 || !arg1.cbKind ) && ( arg1 = X_Closure_classifyCallbackArgs( arg1, arg2, arg3, this ) );\r
+ \r
+ if( arg1.cbKind === X_CLOSURE_FUNC_ONLY ){\r
+ pair[ 'listen' ].apply( pair, [ type, this, arg1.func, arg1.supplement ] );\r
+ } else {\r
+ pair[ 'listen' ]( type, arg1.context, arg1.func, arg1.supplement );\r
+ };\r
return this;\r
},\r
listenOnce : function( type, arg1, arg2, arg3 ){\r
return X_Pair_get( this )[ 'listening' ]( type, arg1, arg2, arg3 );\r
},\r
unlisten : function( type, arg1, arg2, arg3 ){\r
- X_Pair_get( this )[ 'unlisten' ]( type, arg1, arg2, arg3 );\r
+ var pair = X_Pair_get( this );\r
+ \r
+ ( !arg1 || !arg1.cbKind ) && ( arg1 = X_Closure_classifyCallbackArgs( arg1, arg2, arg3, this ) );\r
+ \r
+ if( arg1.cbKind === X_CLOSURE_FUNC_ONLY ){\r
+ pair[ 'unlisten' ].apply( pair, [ type, this, arg1.func, arg1.supplement ] );\r
+ } else {\r
+ pair[ 'unlisten' ]( type, arg1.context, arg1.func, arg1.supplement );\r
+ };\r
return this;\r
},\r
dispatch : function( e ){\r
getHeight : function(){\r
// dirty の場合、rootData.calculate\r
return X_Pair_get( this ).boxHeight;\r
+ },\r
+ \r
+ /*\r
+ * Repeater に於いて、繰り返されるアイテムの元(itemRenderer)からの複製に使用\r
+ */\r
+ clone : function( opt_cloneListener ){\r
+ var newNode,\r
+ //newPair = X_Pair_get( newNode ),\r
+ pair = X_Pair_get( this ),\r
+ attr, listeners, type, list, i, l, k, def, f;\r
+\r
+ // attr もコピー\r
+ if( pair.attrObject ){\r
+ attr = {};\r
+ for( k in pair.usableAttrs ){\r
+ def = pair.usableAttrs[ k ];\r
+ attr[ k ] = pair.attrObject[ def.No ];\r
+ };\r
+ newNode = this.constructor( attr );\r
+ };\r
+\r
+ // handleEvent 等の拡張されたオブジェクトもコピーする!\r
+ for( k in this ){\r
+ if( this[ k ] !== newNode[ k ] && !newNode[ k ] ) newNode[ k ] = this[ k ];\r
+ };\r
+ \r
+ // User.UINODE な値は pair にコピーされているのでこれをコピー\r
+ for( k in pair ){\r
+ //pair[ k ] !== newPair[ k ] && !newPair[ k ] && console.log( k );\r
+ //if( pair[ k ] !== newPair[ k ] && !newPair[ k ] && k !== 'attrObject' && k !== '_listeners' ){\r
+ //newPair[ k ] = pair[ k ];\r
+ //console.log( k );\r
+ //};\r
+ };\r
+ \r
+\r
+ \r
+ // listener もコピーする!\r
+ if( opt_cloneListener && ( listeners = pair[ '_listeners' ] ) ){\r
+ for( type in listeners ){\r
+ list = listeners[ type ];\r
+ for( i = 0, l = list.length; i < l; ++i ){\r
+ f = list[ i ];\r
+ switch( f.cbKind ){\r
+ case X_CLOSURE_THIS_FUNC :\r
+ newNode[ f.once ? 'listenOnce' : 'listen' ]( type, f.context === this ? newNode : f.context, f.func, f.supplement );\r
+ break;\r
+ case X_CLOSURE_HANDLEEVENT :\r
+ newNode[ f.once ? 'listenOnce' : 'listen' ]( type, f.context === this ? newNode : f.context, f.supplement );\r
+ break;\r
+ /*\r
+ case X_CLOSURE_FUNC_ONLY :\r
+ if( f.lock ){\r
+ newNode[ 'listen' ]( type, f.func, f.supplement );\r
+ } else {\r
+ newNode[ f.once ? 'listenOnce' : 'listen' ]( type, f.func, f.supplement );\r
+ };\r
+ break;\r
+ default :\r
+ newNode[ 'listen' ]( type, f );\r
+ break; */\r
+ };\r
+ }; \r
+ };\r
+ } else\r
+ if( opt_cloneListener && ( list = this.reserveEvents ) ){\r
+ for( i = 0, l = list.length; i < l; ++i ){\r
+ f = list[ i ];\r
+ newNode[ f.once ? 'listenOnce' : 'listen' ]( f[ 0 ], newNode, f[ 1 ], f[ 2 ] );\r
+ }; \r
+ };\r
+ \r
+ return newNode;\r
}\r
}\r
);\r