\r
root : null,\r
rootData : null,\r
- hoverList : null,\r
parent : null,\r
parentData : null,\r
xnode : null,\r
\r
role : 1,\r
pointerDisabled : false,\r
- hoverClassName : null,\r
hovering : false,\r
\r
reserveEvents : null,\r
- gesture : null,\r
+ gestureOptions : null,\r
+ gestureActivated : null,\r
+ gestureTypes : null,\r
+ gestureTriggered : null,\r
+ gestureCanceled : null,\r
+ gestureCurrentName : '',\r
+ gestureStartEvent : null,\r
+ gestureLastEvent : null,\r
+ gestureLastMoveEvent : null,\r
\r
absoluteX : 0,\r
absoluteY : 0,\r
case 2:\r
\r
case 1:\r
- this.xnode[ 'kill' ]();\r
+ this.xnode[ 'remove' ]();\r
\r
delete this.root;\r
delete this.rootData;\r
delete this.parent;\r
delete this.parentData;\r
- delete this.xnode;\r
\r
delete this.phase;\r
};\r
y -= this.boxY;\r
\r
if( 0 <= x && x < this.boxWidth && 0 <= y && y < this.boxHeight ){\r
- !this.hovering && ( this.rootData.hoverList[ this.rootData.hoverList.length ] = this );\r
- this.rootData.targetNodeData = this;\r
+ !this.hovering && ( XUI_UINODES_HOVER[ XUI_UINODES_HOVER.length ] = this );\r
+ XUI_uinodeTarget = this;\r
//console.log( 'hit ' + this.xnode.className() )\r
return true;\r
};\r
},\r
\r
- /*\r
- * TODO context を明示しない場合、User が context になる! の処理は User 側へ\r
- */\r
- listen : function( type, arg1, arg2, arg3 ){\r
- var root, events, counter, f;\r
- \r
- if( XUI_Event._START_POINTER <= type && type <= XUI_Event._END_POINTER ){\r
- if( this.phase < 3 ){\r
- if( !( events = this.reserveEvents ) ) this.reserveEvents = events = [];\r
- events[ events.length ] = [ type, arg1, arg2, arg3 ];\r
- return this;\r
- };\r
- \r
- if( this[ 'listening' ]( type, arg1, arg2, arg3 ) ){\r
- console.log( '. listening' )\r
- return this;\r
- };\r
- \r
- if( XUI_Event._START_XUI_EVENT < type && type < XUI_Event._END_XUI_EVENT ){\r
- if( !this.gesture ){\r
- this.gesture = new Hammer( this.rootData, this, type );\r
- } else {\r
- this.gesture[ 'listen' ]( type );\r
- };\r
- } else {\r
- //console.log( type );\r
- root = this.rootData;\r
- counter = root.eventCounter;\r
- if( counter[ type ] ){\r
- ++counter[ type ];\r
- } else {\r
- counter[ type ] = 1; \r
- XUI_xnodeIneraction[ 'listen' ]( XUI_Event.IdToName[ type ], X_UI_eventRellay );\r
- };\r
- if( type === XUI_Event._POINTER_UP ) console.log( '... addEvent ' + counter[ type ] );\r
- };\r
- };\r
- \r
- return X_EventDispatcher_listen.apply( this, arguments );\r
- },\r
- unlisten : function( type, arg1, arg2, arg3 ){\r
- var root, events, i, ev, counter;\r
- \r
- if( XUI_Event._START_POINTER <= type && type <= XUI_Event._END_POINTER ){\r
- if( this.phase < 3 ){\r
- if( !( events = this.reserveEvents ) ) return this;\r
- for( i = events.length; i; ){\r
- ev = events[ --i ];\r
- if( ev[ 0 ] === type && ev[ 1 ] === arg1 && ev[ 2 ] === arg2 && ev[ 3 ] === arg3 ){\r
- events.split( i, 1 );\r
- return this;\r
- };\r
- }; \r
- return this;\r
- };\r
-\r
- if( !this[ 'listening' ]( type, arg1, arg2, arg3 ) ){\r
- return this;\r
- };\r
- \r
- if( XUI_Event._START_XUI_EVENT < type && type < XUI_Event._END_XUI_EVENT ){\r
- this.gesture && this.gesture[ 'unlisten' ]( type );\r
- } else {\r
- root = this.rootData;\r
- counter = root.eventCounter;\r
- \r
- if( !counter[ type ] ){\r
- console.log( '... no event ... ' + counter[ type ] );\r
- };\r
- \r
- if( type === XUI_Event._POINTER_UP ) console.log( '... removeEvent ' + counter[ type ] );\r
- \r
- if( counter[ type ] === 1 ){\r
- XUI_xnodeIneraction[ 'unlisten' ]( XUI_Event.IdToName[ type ], X_UI_eventRellay );\r
- counter[ type ] = 0;\r
- } else\r
- if( counter[ type ] ){\r
- --counter[ type ];\r
- };\r
- };\r
- };\r
-\r
- return X_EventDispatcher_unlisten.apply( this, arguments );\r
- },\r
+ listen : XUI_$UINodeBase_listen,\r
\r
- /*\r
- dispatch : function( e ){\r
- //console.log( e.type + ' ' + ( this[ '_listeners' ] && this[ '_listeners' ][ e.type ] ) );\r
- var ret = X_EventDispatcher_dispatch.call( this, e ),\r
- type = e.type || e;\r
- \r
- // TODO captureEvent PointerEvent\r
- if( ret & X_CALLBACK_CAPTURE_POINTER ){\r
- this.rootData.monopolyNodeData = this;\r
- return ret;\r
- };\r
- if( this.rootData.monopolyNodeData === this ) this.rootData.monopolyNodeData = null;\r
- if( XUI_Event._START_BUBLEUP < type && this.parentData && !( ret & X_CALLBACK_STOP_PROPAGATION ) ){\r
- return this.parentData[ 'dispatch' ]( e );\r
- };\r
- return ret;\r
- }, */\r
+ unlisten : XUI_$UINodeBase_unlisten,\r
\r
setItemData : function( itemData ){\r
if( this.itemData === itemData ) return;\r
var newNode,\r
//newPair = X_Pair_get( newNode ),\r
pair = X_Pair_get( this ),\r
- attr, listeners, type, list, i, l, k;\r
+ attr, listeners, type, list, i, l, k, def, f;\r
\r
// attr もコピー\r
if( pair.attrObject ){\r
f = list[ i ];\r
switch( f.cbKind ){\r
case X_CLOSURE_THIS_FUNC :\r
- if( f.lock ){\r
- X_EventDispatcher_systemListen( newNode, type, f.context === this ? newNode : f.context, f.func, f.supplement );\r
- } else {\r
- newNode[ f.once ? 'listenOnce' : 'listen' ]( type, f.context === this ? newNode : f.context, f.func, f.supplement );\r
- };\r
+ newNode[ f.once ? 'listenOnce' : 'listen' ]( type, f.context === this ? newNode : f.context, f.func, f.supplement );\r
break;\r
case X_CLOSURE_HANDLEEVENT :\r
- if( f.lock ){\r
- X_EventDispatcher_systemListen( newNode, type, f.context === this ? newNode : f.context, f.supplement );\r
- } else {\r
- newNode[ f.once ? 'listenOnce' : 'listen' ]( type, f.context === this ? newNode : f.context, f.supplement );\r
- };\r
+ newNode[ f.once ? 'listenOnce' : 'listen' ]( type, f.context === this ? newNode : f.context, f.supplement );\r
break;\r
/*\r
case X_CLOSURE_FUNC_ONLY :\r
if( f.lock ){\r
- X_EventDispatcher_systemListen( newNode, type, f.func, f.supplement );\r
+ newNode[ 'listen' ]( type, f.func, f.supplement );\r
} else {\r
newNode[ f.once ? 'listenOnce' : 'listen' ]( type, f.func, f.supplement );\r
};\r