this.rootData = rootData;\r
this.parent = parent;\r
this.parentData = parentData;\r
- //this.xnode = X.Node.create( 'div' );\r
+ //this.xnode = X_Doc_create( 'div' );\r
this.phase = 1;\r
\r
this.dispatch( X.UI.Event.INIT );\r
// setter\r
layout = p.parentData && p.parentData.layout.overrideAttrsForChild; // root には parent がない\r
for( k in nameOrObject ){\r
+ if( X_EMPTY_OBJECT[ k ] ) continue;\r
// 親のレイアウトマネージャの許可しない\r
if( layout && !layout[ k ] ){\r
continue;\r