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Version 0.6.114, add AudioSprite, etc.
[pettanr/clientJs.git] / 0.6.x / js / 07_audio / 00_XAudio.js
index 945aa92..5418dfa 100644 (file)
@@ -14,7 +14,8 @@ X.Audio = {
        }\r
 };\r
 \r
-var X_Audio_BACKENDS = [];\r
+var X_Audio_BACKENDS = [],\r
+       X_Audio_WRAPPER_LIST = [];\r
 \r
 /*\r
  * TODO preplayerror play してみたら error が出た、backend の変更。\r
@@ -62,6 +63,12 @@ function X_Audio_detectComplete( e, proxy, option, sourceList, source, ext, sup
        };\r
 };\r
 \r
+function X_AudioProxy_getAudioWrapper( proxy ){\r
+       var i = X_Audio_WRAPPER_LIST.length;\r
+       for( ; i; ){\r
+               if( X_Audio_WRAPPER_LIST[ --i ].proxy === proxy ) return X_Audio_WRAPPER_LIST[ i ];\r
+       };\r
+};\r
 \r
 var X_AudioProxy = X.EventDispatcher.inherits(\r
        'X.AV.AudioProxy',\r
@@ -77,51 +84,53 @@ var X_AudioProxy = X.EventDispatcher.inherits(
                },\r
                \r
                close : function(){\r
-                       return this._backend !== -1 && X_Audio_BACKENDS[ this._backend ].close( this );\r
+                       return this._backend !== -1 && X_AudioProxy_getAudioWrapper( this ).close();\r
                },\r
                \r
-               play : function( startTime, endTime, loop, loopStartTime ){\r
+               play : function( startTime, endTime, loop, loopStartTime, loopEndTime ){\r
                        var state, duration;\r
-                       if( startTime ){\r
+                       if( 0 <= startTime ){\r
                                this.state( {\r
+                                       currentTime   : startTime,\r
                                        startTime     : startTime,\r
                                        endTime       : endTime,\r
                                        loop          : loop,\r
-                                       loopStartTime : loopStartTime\r
+                                       loopStartTime : loopStartTime,\r
+                                       loopEndTime   : loopEndTime\r
                                } );\r
                        };\r
-                       this._backend !== -1 && X_Audio_BACKENDS[ this._backend ].play( this );\r
+                       this._backend !== -1 && X_AudioProxy_getAudioWrapper( this ).play();\r
                        return this;\r
                },\r
                \r
                seek : function( seekTime ){\r
-                       var state = this.state();\r
-                       if( state.playing ){\r
-                               seekTime < state.endTime && this.state( { currentTime : seekTime } );\r
-                       } else {\r
-                               this.state( { startTime : seekTime } );\r
+                       var state = this.state(),\r
+                               end   = X_AudioWrapper_getEndTime( X_AudioProxy_getAudioWrapper( this ) );\r
+                       if( seekTime < end ){\r
+                               this.state( { currentTime : seekTime } );\r
                        };\r
                        return this;\r
                },\r
                \r
                pause : function(){\r
-                       this.state().playing && X_Audio_BACKENDS[ this._backend ].pause( this );\r
+                       this.state().playing && X_AudioProxy_getAudioWrapper( this ).pause();\r
                        return this;\r
                },\r
                \r
                state : function( obj ){\r
-                       var backend = this._backend !== -1 && X_Audio_BACKENDS[ this._backend ];\r
+                       var backend = this._backend !== -1 && X_AudioProxy_getAudioWrapper( this );\r
 \r
                        if( obj === undefined ){\r
                                return backend ?\r
-                                       backend.state( this ) :\r
+                                       backend.state() :\r
                                        {\r
                                        startTime     : -1,\r
                                        endTime       : -1,\r
                                        loopStartTime : -1,\r
+                                       loopEndTime   : -1,\r
                                        currentTime   : -1,\r
                                        loop          : false,\r
-                                       loaded        : false,\r
+                                       looded        : false,\r
                                        error         : false,\r
                                        playing       : false,\r
                                        \r
@@ -129,39 +138,39 @@ var X_AudioProxy = X.EventDispatcher.inherits(
                                        duration      : 0\r
                                        };\r
                        };\r
-                       backend && backend.state( this, obj );\r
+                       backend && backend.state( obj );\r
                        return this;\r
                },              \r
                \r
                loop : function( v ){\r
-                       var backend = this._backend !== -1 && X_Audio_BACKENDS[ this._backend ];\r
+                       var backend = this._backend !== -1 && X_AudioProxy_getAudioWrapper( this );\r
                        if( v === undefined ){\r
-                               return backend && backend.state( this ).loop;\r
+                               return backend && backend.state().loop;\r
                        };\r
-                       backend && backend.state( this, { loop : v } );\r
+                       backend && backend.state( { loop : v } );\r
                        return this;\r
                },\r
 \r
                volume : function( v ){\r
-                       var backend = this._backend !== -1 && X_Audio_BACKENDS[ this._backend ];\r
+                       var backend = this._backend !== -1 && X_AudioProxy_getAudioWrapper( this );\r
                        if( v === undefined ){\r
-                               return backend && backend.state( this ).volume;\r
+                               return backend && backend.state().volume;\r
                        };\r
-                       backend && backend.state( this, { volume : v } );\r
+                       backend && backend.state( { volume : v } );\r
                        return this;\r
                },\r
 \r
                currentTime : function( v ){\r
-                       var backend = this._backend !== -1 && X_Audio_BACKENDS[ this._backend ];\r
+                       var backend = this._backend !== -1 && X_AudioProxy_getAudioWrapper( this );\r
                        if( v === undefined ){\r
-                               return backend && backend.state( this ).currentTime;\r
+                               return backend && backend.state().currentTime;\r
                        };\r
-                       backend && backend.state( this, { currentTime : v } );\r
+                       backend && backend.state( { currentTime : v } );\r
                        return this;\r
                },\r
 \r
                isPlaying : function(){\r
-                       return this._backend !== -1 && X_Audio_BACKENDS[ this._backend ].state( this ).playing;\r
+                       return this._backend !== -1 && X_AudioProxy_getAudioWrapper( this ).state().playing;\r
                }\r
                \r
        }\r
@@ -173,7 +182,7 @@ function X_AudioProxy_handleEvent( e ){
                        this.unlisten( 'nobackend', X_AudioProxy_handleEvent );\r
                        this.source = e.source;\r
                        this.backendName = X_Audio_BACKENDS[ this._backend ].backendName;\r
-                       X_Audio_BACKENDS[ this._backend ].register( this, e.source, e.option );\r
+                       X_Audio_WRAPPER_LIST.push( new X_Audio_BACKENDS[ this._backend ].klass( this, e.source, e.option ) );\r
                        break;\r
                \r
                case 'nobackend' :\r
@@ -202,25 +211,35 @@ function X_AudioWrapper_updateStates( audioWrapper, obj ){
                                                        audioWrapper.seekTime = v;\r
                                                        seek = 2;\r
                                                };\r
-                                               break;\r
-                                       };                      \r
+                                       } else {\r
+                                               audioWrapper.seekTime = v;\r
+                                       };\r
                                } else {\r
                                        continue;\r
                                };\r
-                               k = 'startTime';\r
+                               break;\r
                                        \r
                        case 'startTime'     :\r
                        case 'endTime'       :\r
                        case 'loopStartTime' :\r
+                       case 'loopEndTime'   :\r
                                v = X_AudioWrapper_timeStringToNumber( v );\r
-                               if( X.Type.isNumber( v ) && audioWrapper[ k ] !== v ){\r
-                                       audioWrapper[ k ] = v;\r
-                                       // 再生中の endTime, currentTime の変更\r
-                                       if( playing && k === 'endTime' ) end = 1;\r
+                               console.log( k + ' ' + v );\r
+                               if( v || v === 0 ){\r
+                                       if( audioWrapper[ k ] !== v ){\r
+                                               audioWrapper[ k ] = v;\r
+                                               \r
+                                               // 再生中の endTime の変更\r
+                                               if( playing && ( k === 'endTime' || k === 'loopEndTime' ) ) end = 1;                                            \r
+                                       };\r
+                               } else {\r
+                                       delete audioWrapper[ k ];\r
+                                       if( playing && ( k === 'endTime' || k === 'loopEndTime' ) ) end = 1;\r
                                };\r
                                break;\r
 \r
                        case 'loop' :\r
+                       case 'looped' :\r
                                if( X.Type.isBoolean( v ) && audioWrapper[ k ] !== v ){\r
                                        audioWrapper[ k ] = v;\r
                                };\r
@@ -239,10 +258,10 @@ function X_AudioWrapper_updateStates( audioWrapper, obj ){
                };\r
        };\r
        \r
-       if( audioWrapper.endTime <= audioWrapper.startTime ||\r
-               audioWrapper.endTime <= audioWrapper.loopStartTime ||\r
-               audioWrapper.endTime  < audioWrapper.seekTime ||\r
-               audioWrapper.duration < audioWrapper.endTime\r
+       if( audioWrapper.endTime < audioWrapper.startTime ||\r
+               ( audioWrapper.loopEndTime < 0 ? audioWrapper.endTime : audioWrapper.loopEndTime ) < ( audioWrapper.loopStartTime < 0 ? audioWrapper.startTime : audioWrapper.loopStartTime ) ||\r
+               X_AudioWrapper_getEndTime( audioWrapper ) < audioWrapper.seekTime// ||\r
+               //audioWrapper.duration < audioWrapper.endTime\r
        ){\r
                //alert( 'error @updateStateObject() begin:' + audioWrapper.startTime + ' end:' + audioWrapper.endTime + ' d:' + audioWrapper.duration + ' ls:' + audioWrapper.loopStartTime );\r
                return 0;\r
@@ -286,3 +305,34 @@ function X_AudioWrapper_timeStringToNumber( time ){
        ms = ( h * 3600 + m * 60 + s ) * 1000 + ms;\r
        return ms < 0 ? 0 : ms;\r
 };\r
+\r
+function X_AudioWrapper_getStartTime( audioWrapper, endTime, delSeekTime ){\r
+       var seek = audioWrapper.seekTime;\r
+       if( delSeekTime ) delete audioWrapper.seekTime;\r
+       \r
+       if( 0 <= seek ){\r
+               if( audioWrapper.duration <= seek || endTime < seek ) return 0;\r
+               return seek;\r
+       };\r
+       \r
+       if( audioWrapper.looped && 0 <= audioWrapper.loopStartTime ){\r
+               if( audioWrapper.duration <= audioWrapper.loopStartTime || endTime < audioWrapper.loopStartTime ) return 0;\r
+               return audioWrapper.loopStartTime;\r
+       };\r
+       \r
+       if( audioWrapper.startTime < 0 || audioWrapper.duration <= audioWrapper.startTime ) return 0;\r
+       return audioWrapper.startTime;\r
+};\r
+\r
+function X_AudioWrapper_getEndTime( audioWrapper ){\r
+       var duration = audioWrapper.duration;\r
+       \r
+       if( audioWrapper.looped && 0 <= audioWrapper.loopEndTime ){\r
+               if( duration <= audioWrapper.loopEndTime ) return duration;\r
+               return audioWrapper.loopEndTime;\r
+       };\r
+       \r
+       if( audioWrapper.endTime < 0 || duration <= audioWrapper.endTime ) return duration;\r
+       return audioWrapper.endTime;\r
+};\r
+\r