this._busy = false;\r
this.finish = true;\r
X_Timer_remove( this.timerID );\r
- this.timerID = this[ 'asyncDispatch' ]( X_EVENT_TIMEOUT );\r
+ this.timerID = this[ 'asyncDispatch' ]( { type : X_EVENT_ERROR, 'timeout' : true } );\r
};\r
};\r
\r
\r
case X_EVENT_KILL_INSTANCE :\r
this.reset();\r
- !X_Net_Image_hasImage && this[ 'kill' ](); // if xnode\r
break;\r
};\r
};\r