--- /dev/null
+\r
+X.Dom.NodeList = function( v ){\r
+ var args = [],\r
+ l = arguments.length,\r
+ i = 0,\r
+ indexOf, xnode, j, n = 0, skip;\r
+ for( ; i < l; ++i ){\r
+ //args.push( arguments[ i ] );\r
+ args.push.apply( args, arguments[ i ] );\r
+ };\r
+ //alert( arguments[ 0 ].length + ' , ' + args.length )\r
+ if( ( l = args.length ) === 1 ) return new X.Dom.Node( args[ 0 ] );\r
+ if( !this || this.append !== X.Dom.NodeList.prototype.append ) return new X.Dom.NodeList( args );\r
+ \r
+ for( i = 0; i < l; ++i ){\r
+ xnode = args[ i ];\r
+ //xnode = xnode && xnode.constructor === X.Dom.Node ? xnode : new X.Dom.Node( xnode );\r
+ skip = false;\r
+ if( xnode._xnodeType === 0 ) continue;\r
+ for( j = 0; j < n; ++j ){\r
+ if( this[ j ] === xnode ){\r
+ skip = true;\r
+ break;\r
+ };\r
+ };\r
+ if( !skip ){\r
+ this[ n ] = xnode;\r
+ n = ++this.length; \r
+ };\r
+ };\r
+};\r
+X.Dom.NodeList.prototype.length = 0;\r
+\r
+X.Dom.NodeList.prototype.each = function( func ){\r
+ var l = this.length,\r
+ i = 0;\r
+ for( i = 0, l = this.length; i < l; ++i ){\r
+ if( func.call( this[ i ], i ) === false ) break;\r
+ };\r
+ return this;\r
+};\r
+\r
+/* --------------------------------------\r
+ * Fuction Base, multi, getter, setter,\r
+ */\r
+X.Dom.listenOnce( X.Dom.Event.DOM_PRE_INIT, function(){\r
+ var target = X.Dom.NodeList.prototype,\r
+ src = X.Dom.Node.prototype,\r
+ p, v, multi;\r
+ for( p in src ){\r
+ v = src[ p ];\r
+ if( X.Type.isFunction( v ) && !target[ p ] ){\r
+ target[ p ] = multi = new Function( [\r
+ 'var a=arguments,f=X.Dom.Node.prototype.', p, ',t=this,i,l=t.length;',\r
+ 'if(l)',\r
+ 'for(i=0;i<l;++i)if(i===l-1)return f.apply(t[i],a);else f.apply(t[i],a);',\r
+ 'return f.apply(t,a)'\r
+ ].join( '' ) );\r
+ };\r
+ };\r
+});\r
+\r
+\r