+ private void check_GrowlQueue_CheckedChanged(object sender, EventArgs e)\r
+ {\r
+ Properties.Settings.Default.growlQueue = check_GrowlQueue.Checked;\r
+ }\r
+\r
+ private void check_growlEncode_CheckedChanged(object sender, EventArgs e)\r
+ {\r
+ Properties.Settings.Default.growlEncode = check_growlEncode.Checked;\r
+ }\r
+\r