+ // Experimental In-GUI encode status indicator.\r
+ if (Properties.Settings.Default.enocdeStatusInGui)\r
+ check_inGuiStatus.CheckState = CheckState.Checked;\r
+\r
+ // Days between update checks\r
+ switch (Properties.Settings.Default.daysBetweenUpdateCheck)\r
+ {\r
+ case 1:\r
+ drop_updateCheckDays.SelectedIndex = 0;\r
+ break;\r
+ case 7:\r
+ drop_updateCheckDays.SelectedIndex = 1;\r
+ break;\r
+ case 30:\r
+ drop_updateCheckDays.SelectedIndex = 2;\r
+ break;\r
+ }\r
+\r
+ // x264 step\r
+ string step = Properties.Settings.Default.x264cqstep.ToString(new CultureInfo("en-US"));\r
+ switch (step)\r
+ {\r
+ case "1":\r
+ drop_x264step.SelectedIndex = 0;\r
+ break;\r
+ case "0.5":\r
+ drop_x264step.SelectedIndex = 1;\r
+ break;\r
+ case "0.25":\r
+ drop_x264step.SelectedIndex = 2;\r
+ break;\r
+ case "0.2":\r
+ drop_x264step.SelectedIndex = 3;\r
+ break;\r
+ }\r
+\r
+ // Use Experimental dvdnav\r
+ if (Properties.Settings.Default.noDvdNav)\r
+ check_dvdnav.CheckState = CheckState.Checked;\r
+\r
+ // #############################\r
+ // Debug\r
+ // #############################\r
+ if (Properties.Settings.Default.disableResCalc)\r
+ check_disableResCalc.Checked = true;\r