+ switch( anamorphic_mode )
+ {
+ case 0: // Non-anamorphic
+
+ if( width && height )
+ {
+ job->width = width;
+ job->height = height;
+ }
+ else if( width )
+ {
+ job->width = width;
+ hb_fix_aspect( job, HB_KEEP_WIDTH );
+ }
+ else if( height )
+ {
+ job->height = height;
+ hb_fix_aspect( job, HB_KEEP_HEIGHT );
+ }
+ else if( !width && !height )
+ {
+ hb_fix_aspect( job, HB_KEEP_WIDTH );
+ }
+
+ break;
+
+ case 1: // Strict anammorphic
+ job->anamorphic.mode = anamorphic_mode;
+ break;
+
+ case 2: // Loose anamorphic
+ job->anamorphic.mode = 2;
+
+ if (modulus)
+ {
+ job->modulus = modulus;
+ }
+
+ if( itu_par )
+ {
+ job->anamorphic.itu_par = itu_par;
+ }
+
+ if( width )
+ {
+ job->width = width;
+ }
+ else if( !width && !height )
+ {
+ /* Default to full width when one isn't specified for loose anamorphic */
+ job->width = title->width - job->crop[2] - job->crop[3];
+ }
+
+ break;
+
+ case 3: // Custom Anamorphic 3: Power User Jamboree
+ job->anamorphic.mode = 3;
+
+ if (modulus)
+ {
+ job->modulus = modulus;
+ }
+
+ if( itu_par )
+ {
+ job->anamorphic.itu_par = itu_par;
+ }
+
+ if( par_width && par_height )
+ {
+ job->anamorphic.par_width = par_width;
+ job->anamorphic.par_height = par_height;
+ }
+
+ if( keep_display_aspect )
+ {
+ job->anamorphic.keep_display_aspect = 1;
+
+ /* First, what *is* the display aspect? */
+ int cropped_width = title->width - job->crop[2] - job->crop[3];
+ int cropped_height = title->height - job->crop[0] - job->crop[1];
+
+ /* XXX -- I'm assuming people want to keep the source
+ display AR even though they might have already
+ asked for ITU values instead. */
+ float source_display_width = (float)cropped_width *
+ (float)title->pixel_aspect_width / (float)title->pixel_aspect_height;
+ float display_aspect = source_display_width / (float)cropped_height;
+ /* When keeping display aspect, we have to rank some values
+ by priority in order to consistently handle situations
+ when more than one might be specified by default.
+
+ * First off, PAR gets ignored. (err make this reality)
+ * Height will be respected over all other settings,
+ * If it isn't set, display_width will be followed.
+ * If it isn't set, width will be followed. */
+ if( height )
+ {
+ /* We scale the display width to the new height */
+ display_width = (int)( (double)height * display_aspect );
+ }
+ else if( display_width )
+ {
+ /* We scale the height to the new display width */
+ height = (int)( (double)display_width / display_aspect );
+ }
+ }
+
+ if( display_width )
+ {
+ /* Adjust the PAR to create the new display width
+ from the default job width. */
+ job->anamorphic.dar_width = display_width;
+
+ job->anamorphic.dar_height = height ?
+ height :
+ title->height - job->crop[0] - job->crop[1];
+ }
+
+ if( width && height )
+ {
+ /* Use these storage dimensions */
+ job->width = width;
+ job->height = height;
+ }
+ else if( width )
+ {
+ /* Use just this storage width */
+ job->width = width;
+ job->height = title->height - job->crop[0] - job->crop[1];
+ }
+ else if( height )
+ {
+ /* Use just this storage height. */
+ job->height = height;
+ job->width = title->width - job->crop[2] - job->crop[3];
+ }
+ else if( !width && !height )
+ {
+ /* Assume source dimensions after cropping. */
+ job->width = title->width - job->crop[2] - job->crop[3];
+ job->height = title->height - job->crop[0] - job->crop[1];
+ }
+
+ break;
+ }
+
+ if( vquality >= 0.0 && ( ( vquality <= 1.0 ) || ( vcodec == HB_VCODEC_X264 ) || (vcodec == HB_VCODEC_FFMPEG) ) )
+ {
+ job->vquality = vquality;
+ job->vbitrate = 0;
+ }
+ else if( vbitrate )
+ {
+ job->vquality = -1.0;
+ job->vbitrate = vbitrate;
+ }
+ if( vcodec )
+ {
+ job->vcodec = vcodec;
+ }
+ if( h264_13 )
+ {
+ job->h264_level = 13;
+ }
+ if( h264_30 )
+ {
+ job->h264_level = 30;
+ }
+ if( vrate )
+ {
+ job->cfr = cfr;
+ job->vrate = 27000000;
+ job->vrate_base = vrate;
+ }
+ else if ( cfr )
+ {
+ // cfr or pfr flag with no rate specified implies
+ // use the title rate.
+ job->cfr = cfr;
+ job->vrate = title->rate;
+ job->vrate_base = title->rate_base;
+ }
+
+ /* Grab audio tracks */
+ if( atracks )
+ {
+ char * token = strtok(atracks, ",");
+ if (token == NULL)
+ token = optarg;
+ int track_start, track_end;
+ while( token != NULL )
+ {
+ audio = calloc(1, sizeof(*audio));
+ hb_audio_config_init(audio);
+ if (strlen(token) >= 3)
+ {
+ if (sscanf(token, "%d-%d", &track_start, &track_end) == 2)
+ {
+ int i;
+ for (i = track_start - 1; i < track_end; i++)
+ {
+ if (i != track_start - 1)
+ {
+ audio = calloc(1, sizeof(*audio));
+ hb_audio_config_init(audio);
+ }
+ audio->in.track = i;
+ audio->out.track = num_audio_tracks++;
+ hb_list_add(audios, audio);
+ }
+ }
+ else if( !strcasecmp(token, "none" ) )
+ {
+ audio->in.track = audio->out.track = -1;
+ audio->out.codec = 0;
+ hb_list_add(audios, audio);
+ break;
+ }
+ else
+ {
+ fprintf(stderr, "ERROR: Unable to parse audio input \"%s\", skipping.",
+ token);
+ free(audio);
+ }
+ }
+ else
+ {
+ audio->in.track = atoi(token) - 1;
+ audio->out.track = num_audio_tracks++;
+ hb_list_add(audios, audio);
+ }
+ token = strtok(NULL, ",");
+ }
+ }
+
+ /* Parse audio tracks */
+ if( native_language && native_dub )