return o.getData(mesh=True).key.blocks
def meshVertexGroup(meshObject, name):
return o.getData(mesh=True).key.blocks
def meshVertexGroup(meshObject, name):
def materialGet(scene, material_name):
return Blender.Material.Get(material_name)
def materialGet(scene, material_name):
return Blender.Material.Get(material_name)