+def enterEditMode():
+ Blender.Window.EditMode(1)
+
+def exitEditMode():
+ Blender.Window.EditMode(0)
+
+def objectDeselectAll():
+ for o in bpy.data.scenes.active.objects:
+ o.select(False)
+
+def objectActivate(scene, o):
+ o.select(True )
+ scene.objects.active=o
+