- int fps = job->vrate / job->vrate_base;
-
- /* adjust +1 when fps has remainder to bump { 23.976, 29.976, 59.94 } to { 24, 30, 60 } */
- if (job->vrate % job->vrate_base)
- fps += 1;
+ if (job->pass == 2 && !job->cfr )
+ {
+ /* Even though the framerate might be different due to VFR,
+ we still want the same keyframe intervals as the 1st pass,
+ so the 1st pass stats won't conflict on frame decisions. */
+ hb_interjob_t * interjob = hb_interjob_get( job->h );
+ param.i_keyint_min = ( interjob->vrate / interjob->vrate_base ) + 1;
+ param.i_keyint_max = ( 10 * interjob->vrate / interjob->vrate_base ) + 1;
+ }
+ else
+ {
+ int fps = job->vrate / job->vrate_base;