-// raw pointing device event\r
-//if( X_UA_HID.POINTER ){\r
- X.UI.Event.IdToName[ X.UI.Event._POINTER_DOWN ] = 'pointerdown';\r
- X.UI.Event.IdToName[ X.UI.Event._POINTER_UP ] = 'pointerup';\r
- X.UI.Event.IdToName[ X.UI.Event._POINTER_MOVE ] = 'pointermove';\r
- X.UI.Event.IdToName[ X.UI.Event._POINTER_CANCEL ] = 'pointercancel';\r
-/*} else {\r
- \r
- if( X_UA_HID.TOUCH ){\r
- X.UI.Event.IdToName[ X.UI.Event._TOUCH_START ] = 'touchstart';\r
- X.UI.Event.IdToName[ X.UI.Event._TOUCH_END ] = 'touchend';\r
- X.UI.Event.IdToName[ X.UI.Event._TOUCH_MOVE ] = 'touchmove';\r
- X.UI.Event.IdToName[ X.UI.Event._TOUCH_CANCEL ] = 'touchcancel';\r
- };\r
+ XUI_Event.IdToName[ XUI_Event._POINTER_DOWN ] = 'pointerdown';\r
+ XUI_Event.IdToName[ XUI_Event._POINTER_UP ] = 'pointerup';\r
+ XUI_Event.IdToName[ XUI_Event._POINTER_MOVE ] = 'pointermove';\r
+ XUI_Event.IdToName[ XUI_Event._POINTER_CANCEL ] = 'pointercancel';\r