// X_Event_Rename[ 'click' ] = [ 'touchstart', 'touchmove', 'touchend' ]; // ループになってしまう!直した!直ってない!\r
} else {\r
X_Event_Rename[ 'pointerdown' ] = 'mousedown';\r
X_Event_Rename[ 'pointerup' ] = 'mouseup';\r
X_Event_Rename[ 'pointermove' ] = 'mousemove';\r
// X_Event_Rename[ 'click' ] = [ 'touchstart', 'touchmove', 'touchend' ]; // ループになってしまう!直した!直ってない!\r
} else {\r
X_Event_Rename[ 'pointerdown' ] = 'mousedown';\r
X_Event_Rename[ 'pointerup' ] = 'mouseup';\r
X_Event_Rename[ 'pointermove' ] = 'mousemove';\r