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CLI: update the built in presets
[handbrake-jp/handbrake-jp-git.git] / win / C# / ToolWindows / PreviewOverlay.Designer.cs
1 namespace Handbrake.ToolWindows\r
2 {\r
3     partial class PreviewOverlay\r
4     {\r
5         /// <summary>\r
6         /// Required designer variable.\r
7         /// </summary>\r
8         private System.ComponentModel.IContainer components = null;\r
9 \r
10         /// <summary>\r
11         /// Clean up any resources being used.\r
12         /// </summary>\r
13         /// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>\r
14         protected override void Dispose(bool disposing)\r
15         {\r
16             if (disposing && (components != null))\r
17             {\r
18                 components.Dispose();\r
19             }\r
20             base.Dispose(disposing);\r
21         }\r
22 \r
23         #region Windows Form Designer generated code\r
24 \r
25         /// <summary>\r
26         /// Required method for Designer support - do not modify\r
27         /// the contents of this method with the code editor.\r
28         /// </summary>\r
29         private void InitializeComponent()\r
30         {\r
31             System.ComponentModel.ComponentResourceManager resources = new System.ComponentModel.ComponentResourceManager(typeof(PreviewOverlay));\r
32             this.PlayWithQT = new System.Windows.Forms.Button();\r
33             this.progressBar1 = new System.Windows.Forms.ProgressBar();\r
34             this.drp_preview = new System.Windows.Forms.ComboBox();\r
35             this.drp_duration = new System.Windows.Forms.ComboBox();\r
36             this.label1 = new System.Windows.Forms.Label();\r
37             this.label2 = new System.Windows.Forms.Label();\r
38             this.label3 = new System.Windows.Forms.Label();\r
39             this.SuspendLayout();\r
40             // \r
41             // PlayWithQT\r
42             // \r
43             this.PlayWithQT.FlatAppearance.BorderColor = System.Drawing.Color.Black;\r
44             this.PlayWithQT.Font = new System.Drawing.Font("Tahoma", 8.25F, System.Drawing.FontStyle.Bold, System.Drawing.GraphicsUnit.Point, ((byte)(0)));\r
45             this.PlayWithQT.ForeColor = System.Drawing.Color.FromArgb(((int)(((byte)(255)))), ((int)(((byte)(128)))), ((int)(((byte)(0)))));\r
46             this.PlayWithQT.Location = new System.Drawing.Point(347, 45);\r
47             this.PlayWithQT.Name = "PlayWithQT";\r
48             this.PlayWithQT.Size = new System.Drawing.Size(90, 22);\r
49             this.PlayWithQT.TabIndex = 4;\r
50             this.PlayWithQT.TabStop = false;\r
51             this.PlayWithQT.Text = "Play";\r
52             this.PlayWithQT.UseVisualStyleBackColor = true;\r
53             this.PlayWithQT.Click += new System.EventHandler(this.PlayWithQtClick);\r
54             // \r
55             // progressBar1\r
56             // \r
57             this.progressBar1.Location = new System.Drawing.Point(12, 12);\r
58             this.progressBar1.Name = "progressBar1";\r
59             this.progressBar1.Size = new System.Drawing.Size(425, 10);\r
60             this.progressBar1.TabIndex = 6;\r
61             // \r
62             // drp_preview\r
63             // \r
64             this.drp_preview.FormattingEnabled = true;\r
65             this.drp_preview.Location = new System.Drawing.Point(63, 47);\r
66             this.drp_preview.Name = "drp_preview";\r
67             this.drp_preview.Size = new System.Drawing.Size(56, 21);\r
68             this.drp_preview.TabIndex = 7;\r
69             // \r
70             // drp_duration\r
71             // \r
72             this.drp_duration.FormattingEnabled = true;\r
73             this.drp_duration.Location = new System.Drawing.Point(195, 47);\r
74             this.drp_duration.Name = "drp_duration";\r
75             this.drp_duration.Size = new System.Drawing.Size(73, 21);\r
76             this.drp_duration.TabIndex = 8;\r
77             // \r
78             // label1\r
79             // \r
80             this.label1.AutoSize = true;\r
81             this.label1.Location = new System.Drawing.Point(125, 50);\r
82             this.label1.Name = "label1";\r
83             this.label1.Size = new System.Drawing.Size(64, 13);\r
84             this.label1.TabIndex = 9;\r
85             this.label1.Text = "Duration (s):";\r
86             // \r
87             // label2\r
88             // \r
89             this.label2.AutoSize = true;\r
90             this.label2.Location = new System.Drawing.Point(12, 50);\r
91             this.label2.Name = "label2";\r
92             this.label2.Size = new System.Drawing.Size(48, 13);\r
93             this.label2.TabIndex = 10;\r
94             this.label2.Text = "Preview:";\r
95             // \r
96             // label3\r
97             // \r
98             this.label3.AutoSize = true;\r
99             this.label3.Location = new System.Drawing.Point(12, 25);\r
100             this.label3.Name = "label3";\r
101             this.label3.Size = new System.Drawing.Size(140, 13);\r
102             this.label3.TabIndex = 11;\r
103             this.label3.Text = "Select a frame and duration:";\r
104             // \r
105             // PreviewOverlay\r
106             // \r
107             this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);\r
108             this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;\r
109             this.ClientSize = new System.Drawing.Size(453, 80);\r
110             this.Controls.Add(this.label3);\r
111             this.Controls.Add(this.label2);\r
112             this.Controls.Add(this.label1);\r
113             this.Controls.Add(this.drp_duration);\r
114             this.Controls.Add(this.drp_preview);\r
115             this.Controls.Add(this.progressBar1);\r
116             this.Controls.Add(this.PlayWithQT);\r
117             this.FormBorderStyle = System.Windows.Forms.FormBorderStyle.None;\r
118             this.Icon = ((System.Drawing.Icon)(resources.GetObject("$this.Icon")));\r
119             this.MaximizeBox = false;\r
120             this.MinimizeBox = false;\r
121             this.Name = "PreviewOverlay";\r
122             this.Opacity = 0.75D;\r
123             this.ShowIcon = false;\r
124             this.ShowInTaskbar = false;\r
125             this.StartPosition = System.Windows.Forms.FormStartPosition.CenterParent;\r
126             this.Text = "Title Scan";\r
127             this.TopMost = true;\r
128             this.ResumeLayout(false);\r
129             this.PerformLayout();\r
130 \r
131         }\r
132 \r
133         #endregion\r
134 \r
135         internal System.Windows.Forms.Button PlayWithQT;\r
136         private System.Windows.Forms.ProgressBar progressBar1;\r
137         private System.Windows.Forms.ComboBox drp_preview;\r
138         private System.Windows.Forms.ComboBox drp_duration;\r
139         private System.Windows.Forms.Label label1;\r
140         private System.Windows.Forms.Label label2;\r
141         private System.Windows.Forms.Label label3;\r
142     }\r
143 }