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[psychlops/silverlight.git] / test3 / MainPage.xaml.cs
1 using Psychlops;\r
2 \r
3 namespace PsychlopsSilverlight3test\r
4 {\r
5         public partial class MainPage : System.Windows.Controls.UserControl\r
6         {\r
7                 public System.ComponentModel.BackgroundWorker main_routine;\r
8                 public System.Windows.Controls.Image master;\r
9                 public PsychlopsMain main;\r
10                 public MainPage()\r
11                 {\r
12                         InitializeComponent();\r
13                         // Show fps counter\r
14                         Canvas.default_buffer_frame = main_buffer;\r
15                         Canvas.default_panel = this;\r
16                         System.Windows.Application.Current.Host.Settings.MaxFrameRate = 60;\r
17                         System.Windows.Application.Current.Host.Settings.EnableFrameRateCounter = true;\r
18                         System.Windows.Application.Current.Host.Settings.EnableCacheVisualization = true;\r
19                         System.Windows.Media.CompositionTarget.Rendering += new System.EventHandler(CompositionTarget_Rendering);\r
20                         //main_routine =  new System.ComponentModel.BackgroundWorker();\r
21                         //main_routine.DoWork += new System.ComponentModel.DoWorkEventHandler(psychlops_main);\r
22                         //main_routine.RunWorkerAsync();\r
23 \r
24         \r
25                         main = new PsychlopsMain();\r
26                         main.initialize();\r
27                 }\r
28                 int background;\r
29                 private void backgroundWorker_DoWork(object sender, System.ComponentModel.DoWorkEventArgs args)\r
30                 {\r
31                         while (true)\r
32                         {\r
33                                 System.Threading.Thread.Sleep(10);\r
34                                 background++;\r
35                         }\r
36                 }\r
37 \r
38                 int frame;\r
39                 private void CompositionTarget_Rendering(object sender, System.EventArgs e)\r
40                 {\r
41                         frame++;\r
42                         //Canvas.default_buffer.Invalidate();\r
43                         main.each_frames();\r
44                 }\r
45 \r
46                 /*\r
47                 Canvas cnvs;\r
48                 Rectangle[] rects;\r
49                 double tfreq = 1;\r
50 \r
51                 public void initialize()\r
52                 {\r
53                         cnvs = new Canvas(500, 500, image, this);\r
54                         rects = new Rectangle[100];\r
55                         for (int i = 0; i < rects.Length; i++) { rects[i] = new Rectangle(10,10); }\r
56                         cnvs.clear(Color.gray);\r
57                 }\r
58                 public void trial()\r
59                 {\r
60                         cnvs.clear(new Color(Mouse.left.pressed() ? 1.0 : 0.5));\r
61                         foreach (Rectangle rect in rects) { rect.centering().shift(background,0).draw(); }\r
62                         cnvs.flip();\r
63                 }\r
64                 */\r
65         }\r
66 }\r
67 \r