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separate vertex with uv or normal.
[meshio/meshio.git] / swig / mqo.i
1 %module mqo
2 %{
3 #include <mqo.h>
4 using namespace meshio;
5 using namespace mqo;
6 %}
7 %include "std_vector.i"
8 %include "std_string.i"
9 %include "std_wstring.i"
10 %include "../include/mqo.h"
11 %include "../include/la.h"
12 %include "../include/color.h"
13
14 %template(MaterialVector) std::vector<meshio::mqo::Material>;
15 %template(ObjectVector) std::vector<meshio::mqo::Object>;
16 %template(Vector3Vector) std::vector<meshio::mqo::Vector3>;
17 %template(FaceVector) std::vector<meshio::mqo::Face>;
18