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[handbrake-jp/handbrake-jp-git.git] / macosx / HBAudioController.m
1 //
2 //  HBAudioController.m
3 //  HandBrake
4 //
5 //  Created on 2010-08-24.
6 //
7
8 #import "HBAudioController.h"
9 #import "Controller.h"
10 #import "HBAudio.h"
11 #import "hb.h"
12
13 NSString *keyAudioTrackIndex = @"keyAudioTrackIndex";
14 NSString *keyAudioTrackName = @"keyAudioTrackName";
15 NSString *keyAudioInputBitrate = @"keyAudioInputBitrate";
16 NSString *keyAudioInputSampleRate = @"keyAudioInputSampleRate";
17 NSString *keyAudioInputCodec = @"keyAudioInputCodec";
18 NSString *keyAudioInputChannelLayout = @"keyAudioInputChannelLayout";
19 NSString *HBMixdownChangedNotification = @"HBMixdownChangedNotification";
20
21 @implementation HBAudioController
22
23 #pragma mark -
24 #pragma mark Accessors
25
26 @synthesize masterTrackArray;
27 @synthesize noneTrack;
28 @synthesize videoContainerTag;
29
30 - (id) init
31
32 {
33         if (self = [super init]) {
34                 [self setVideoContainerTag: [NSNumber numberWithInt: HB_MUX_MP4]];
35                 audioArray = [[NSMutableArray alloc] init];
36         }
37         return self;
38 }
39
40 - (void) dealloc
41
42 {
43         [[NSNotificationCenter defaultCenter] removeObserver: self];
44         [masterTrackArray release];
45         [noneTrack release];
46         [audioArray release];
47         [self setVideoContainerTag: nil];
48         [super dealloc];
49         return;
50 }
51
52 - (void) setHBController: (id) aController
53
54 {
55         NSNotificationCenter *center = [NSNotificationCenter defaultCenter];
56         myController = aController;
57
58         /* register that we are interested in changes made to the video container */
59         [center addObserver: self selector: @selector(containerChanged:) name: HBContainerChangedNotification object: aController];
60         [center addObserver: self selector: @selector(titleChanged:) name: HBTitleChangedNotification object: aController];
61         return;
62 }
63
64 - (void) _clearAudioArray
65
66 {
67         while (0 < [self countOfAudioArray]) {
68                 [self removeObjectFromAudioArrayAtIndex: 0];
69         }
70         return;
71 }
72
73 #pragma mark -
74 #pragma mark HBController Support
75
76 - (void) prepareAudioForQueueFileJob: (NSMutableDictionary *) aDict
77
78 {
79         unsigned int audioArrayCount = [self countOfAudioArray];
80         for (unsigned int counter = 0; counter < audioArrayCount; counter++) {
81                 HBAudio *anAudio = [self objectInAudioArrayAtIndex: counter];
82                 if (YES == [anAudio enabled]) {
83                         NSString *prefix = [NSString stringWithFormat: @"Audio%d", counter + 1];
84                         NSNumber *sampleRateToUse = (0 == [[[anAudio sampleRate] objectForKey: keyAudioSamplerate] intValue]) ?
85                                                                 [[anAudio track] objectForKey: keyAudioInputSampleRate] :
86                                                                 [[anAudio sampleRate] objectForKey: keyAudioSamplerate];
87                 
88                         [aDict setObject: [[anAudio track] objectForKey: keyAudioTrackIndex] forKey: [prefix stringByAppendingString: @"Track"]];
89                         [aDict setObject: [[anAudio track] objectForKey: keyAudioTrackName] forKey: [prefix stringByAppendingString: @"TrackDescription"]];
90                         [aDict setObject: [[anAudio codec] objectForKey: keyAudioCodecName] forKey: [prefix stringByAppendingString: @"Encoder"]];
91                         [aDict setObject: [[anAudio mixdown] objectForKey: keyAudioMixdownName] forKey: [prefix stringByAppendingString: @"Mixdown"]];
92                         [aDict setObject: [[anAudio sampleRate] objectForKey: keyAudioSampleRateName] forKey: [prefix stringByAppendingString: @"Samplerate"]];
93                         [aDict setObject: [[anAudio bitRate] objectForKey: keyAudioBitrateName] forKey: [prefix stringByAppendingString: @"Bitrate"]];
94                         [aDict setObject: [anAudio drc] forKey: [prefix stringByAppendingString: @"TrackDRCSlider"]];
95                 
96                         prefix = [NSString stringWithFormat: @"JobAudio%d", counter + 1];
97                         [aDict setObject: [[anAudio codec] objectForKey: keyAudioCodec] forKey: [prefix stringByAppendingString: @"Encoder"]];
98                         [aDict setObject: [[anAudio mixdown] objectForKey: keyAudioMixdown] forKey: [prefix stringByAppendingString: @"Mixdown"]];
99                         [aDict setObject: sampleRateToUse forKey: [prefix stringByAppendingString: @"Samplerate"]];
100                         [aDict setObject: [[anAudio bitRate] objectForKey: keyAudioBitrate] forKey: [prefix stringByAppendingString: @"Bitrate"]];
101                 }
102         }
103         return;
104 }
105
106 - (void) prepareAudioForJob: (hb_job_t *) aJob
107
108 {
109         unsigned int i;
110         
111         //      First clear out any audio tracks in the job currently
112     int audiotrack_count = hb_list_count(aJob->list_audio);
113     for(i = 0; i < audiotrack_count; i++)
114     {
115         hb_audio_t *temp_audio = (hb_audio_t *) hb_list_item(aJob->list_audio, 0);
116         hb_list_rem(aJob->list_audio, temp_audio);
117     }
118
119         //      Now add audio tracks based on the current settings
120         unsigned int audioArrayCount = [self countOfAudioArray];
121         for (i = 0; i < audioArrayCount; i++) {
122                 HBAudio *anAudio = [self objectInAudioArrayAtIndex: i];
123                 if (YES == [anAudio enabled]) {
124                         NSNumber *sampleRateToUse = (0 == [[[anAudio sampleRate] objectForKey: keyAudioSamplerate] intValue]) ?
125                                                                                 [[anAudio track] objectForKey: keyAudioInputSampleRate] :
126                                                                                 [[anAudio sampleRate] objectForKey: keyAudioSamplerate];
127                         
128                         hb_audio_config_t *audio = (hb_audio_config_t *) calloc(1, sizeof(*audio));
129                         hb_audio_config_init(audio);
130                         audio->in.track = [[[anAudio track] objectForKey: keyAudioTrackIndex] intValue] - 1;
131                         /* We go ahead and assign values to our audio->out.<properties> */
132                         audio->out.track = audio->in.track;
133                         audio->out.codec = [[[anAudio codec] objectForKey: keyAudioCodec] intValue];
134                         audio->out.mixdown = [[[anAudio mixdown] objectForKey: keyAudioMixdown] intValue];
135                         audio->out.bitrate = [[[anAudio bitRate] objectForKey: keyAudioBitrate] intValue];
136                         audio->out.samplerate = [sampleRateToUse intValue];
137                         audio->out.dynamic_range_compression = [[anAudio drc] floatValue];
138         
139                         hb_audio_add(aJob, audio);
140                         free(audio);
141                 }
142         }
143         return;
144 }
145
146 - (void) prepareAudioForPreset: (NSMutableArray *) anArray
147
148 {
149         unsigned int audioArrayCount = [self countOfAudioArray];
150         unsigned int i;
151
152         for (i = 0; i < audioArrayCount; i++) {
153                 HBAudio *anAudio = [self objectInAudioArrayAtIndex: i];
154                 if (YES == [anAudio enabled]) {
155                         NSMutableDictionary *dict = [[NSMutableDictionary alloc] initWithCapacity: 7];
156                         [dict setObject: [[anAudio track] objectForKey: keyAudioTrackIndex] forKey: @"AudioTrack"];
157                         [dict setObject: [[anAudio track] objectForKey: keyAudioTrackName] forKey: @"AudioTrackDescription"];
158                         [dict setObject: [[anAudio codec] objectForKey: keyAudioCodecName] forKey: @"AudioEncoder"];
159                         [dict setObject: [[anAudio mixdown] objectForKey: keyAudioMixdownName] forKey: @"AudioMixdown"];
160                         [dict setObject: [[anAudio sampleRate] objectForKey: keyAudioSampleRateName] forKey: @"AudioSamplerate"];
161                         [dict setObject: [[anAudio bitRate] objectForKey: keyAudioBitrateName] forKey: @"AudioBitrate"];
162                         [dict setObject: [anAudio drc] forKey: @"AudioTrackDRCSlider"];
163                         [anArray addObject: dict];
164                         [dict release];
165                 }
166         }
167         return;
168 }
169
170 - (void) addTracksFromQueue: (NSMutableDictionary *) aQueue
171
172 {
173         NSString *base;
174         int value;
175         int maximumNumberOfAllowedAudioTracks = [HBController maximumNumberOfAllowedAudioTracks];
176
177         //      Reinitialize the configured list of audio tracks
178         [self _clearAudioArray];
179         
180         //      The following is the pattern to follow, but with Audio%dTrack being the key to seek...
181         //      Can we assume that there will be no skip in the data?
182         for (unsigned int i = 1; i <= maximumNumberOfAllowedAudioTracks; i++) {
183                 base = [NSString stringWithFormat: @"Audio%d", i];
184                 value = [[aQueue objectForKey: [base stringByAppendingString: @"Track"]] intValue];
185                 if (0 < value) {
186                         HBAudio *newAudio = [[HBAudio alloc] init];
187                         [newAudio setController: self];
188                         [self insertObject: newAudio inAudioArrayAtIndex: [self countOfAudioArray]];
189                         [newAudio setVideoContainerTag: [self videoContainerTag]];
190                         [newAudio setTrackFromIndex: value];
191                         [newAudio setCodecFromName: [aQueue objectForKey: [base stringByAppendingString: @"Encoder"]]];
192                         [newAudio setMixdownFromName: [aQueue objectForKey: [base stringByAppendingString: @"Mixdown"]]];
193                         [newAudio setSampleRateFromName: [aQueue objectForKey: [base stringByAppendingString: @"Samplerate"]]];
194                         [newAudio setBitRateFromName: [aQueue objectForKey: [base stringByAppendingString: @"Bitrate"]]];
195                         [newAudio setDrc: [aQueue objectForKey: [base stringByAppendingString: @"TrackDRCSlider"]]];
196                         [newAudio release];
197                 }
198         }
199
200         [self switchingTrackFromNone: nil];     // see if we need to add one to the list
201         
202         return;
203 }
204
205 //      This routine takes the preset and will return the value for the key AudioList
206 //      if it exists, otherwise it creates an array from the data in the present.
207 - (NSArray *) _presetAudioArrayFromPreset: (NSMutableDictionary *) aPreset
208
209 {
210         NSArray *retval = [aPreset objectForKey: @"AudioList"];
211
212         if (nil == retval) {
213                 int maximumNumberOfAllowedAudioTracks = [HBController maximumNumberOfAllowedAudioTracks];
214                 NSString *base;
215                 NSMutableArray *whatToUse = [NSMutableArray array];
216                 for (unsigned int i = 1; i <= maximumNumberOfAllowedAudioTracks; i++) {
217                         base = [NSString stringWithFormat: @"Audio%d", i];
218                         if (nil != [aPreset objectForKey: [base stringByAppendingString: @"Track"]]) {
219                                 [whatToUse addObject: [NSDictionary dictionaryWithObjectsAndKeys:
220                                                                            [aPreset objectForKey: [base stringByAppendingString: @"Encoder"]], @"AudioEncoder",
221                                                                            [aPreset objectForKey: [base stringByAppendingString: @"Mixdown"]], @"AudioMixdown",
222                                                                            [aPreset objectForKey: [base stringByAppendingString: @"Samplerate"]], @"AudioSamplerate",
223                                                                            [aPreset objectForKey: [base stringByAppendingString: @"Bitrate"]], @"AudioBitrate",
224                                                                            [aPreset objectForKey: [base stringByAppendingString: @"TrackDRCSlider"]], @"AudioTrackDRCSlider",
225                                                                            nil]];
226                         }
227                 }
228                 retval = whatToUse;
229         }
230         return retval;
231 }
232
233 //      This uses the templateAudioArray from the preset to create the audios for the specified trackIndex
234 - (void) _processPresetAudioArray: (NSArray *) templateAudioArray forTrack: (unsigned int) trackIndex andType: (int) aType
235
236 {
237         NSEnumerator *enumerator = [templateAudioArray objectEnumerator];
238         NSDictionary *dict;
239         NSString *key;
240         int maximumNumberOfAllowedAudioTracks = [HBController maximumNumberOfAllowedAudioTracks];
241         
242         while (nil != (dict = [enumerator nextObject])) {
243                 if ([self countOfAudioArray] < maximumNumberOfAllowedAudioTracks) {
244                         HBAudio *newAudio = [[HBAudio alloc] init];
245                         [newAudio setController: self];
246                         [self insertObject: newAudio inAudioArrayAtIndex: [self countOfAudioArray]];
247                         [newAudio setVideoContainerTag: [self videoContainerTag]];
248                         [newAudio setTrackFromIndex: trackIndex];
249                         key = [dict objectForKey: @"AudioEncoder"];
250                         if (0 == aType &&
251                                 YES == [[NSUserDefaults standardUserDefaults] boolForKey: @"UseCoreAudio"] &&
252                                 YES == [key isEqualToString: @"AAC (faac)"]
253                                 ) {
254                                 key = @"AAC (CoreAudio)";
255                         }
256                         if (YES == [key isEqualToString: @"AC3 Passthru"]) {
257                                 if (NO == [newAudio setCodecFromName: key]) {
258                                         key = @"AC3";
259                                 }
260                         }
261                         //      If our preset wants us to support a codec that the track does not support, instead
262                         //      of changing the codec we remove the audio instead.
263                         if (YES == [newAudio setCodecFromName: key]) {
264                                 [newAudio setMixdownFromName: [dict objectForKey: @"AudioMixdown"]];
265                                 [newAudio setSampleRateFromName: [dict objectForKey: @"AudioSamplerate"]];
266                                 [newAudio setBitRateFromName: [dict objectForKey: @"AudioBitrate"]];
267                                 [newAudio setDrc: [dict objectForKey: @"AudioTrackDRCSlider"]];
268                         }
269                         else {
270                                 [self removeObjectFromAudioArrayAtIndex: [self countOfAudioArray] - 1];
271                         }
272                         [newAudio release];
273                 }
274         }
275         return;
276 }
277
278 //      This matches the FIRST track with the specified prefix, otherwise it uses the defaultIfNotFound value
279 - (unsigned int) _trackWithTitlePrefix: (NSString *) prefix defaultIfNotFound: (unsigned int) defaultIfNotFound
280
281 {
282         unsigned int retval = defaultIfNotFound;
283         int count = [masterTrackArray count];
284         NSString *languageTitle;
285         BOOL found = NO;
286         
287         //      We search for the prefix noting that our titles have the format %d: %s where the %s is the prefix
288         for (unsigned int i = 1; i < count && NO == found; i++) {       //      Note that we skip the "None" track
289                 languageTitle = [[masterTrackArray objectAtIndex: i] objectForKey: keyAudioTrackName];
290                 if (YES == [[languageTitle substringFromIndex: [languageTitle rangeOfString: @" "].location + 1] hasPrefix: prefix]) {
291                         retval = i;
292                         found = YES;
293                 }
294         }
295         return retval;
296 }
297
298 - (void) addTracksFromPreset: (NSMutableDictionary *) aPreset allTracks: (BOOL) allTracks
299
300 {
301         id whatToUse = [self _presetAudioArrayFromPreset: aPreset];
302         NSString *preferredLanguageName = [[NSUserDefaults standardUserDefaults] stringForKey: @"DefaultLanguage"];
303         int preferredLanguage = [self _trackWithTitlePrefix: preferredLanguageName defaultIfNotFound: 1];
304
305         //      Reinitialize the configured list of audio tracks
306         [self _clearAudioArray];
307         
308         [self _processPresetAudioArray: whatToUse forTrack: preferredLanguage andType: [[aPreset objectForKey: @"Type"] intValue]];
309         if (YES == allTracks) {
310                 unsigned int count = [masterTrackArray count];
311                 for (unsigned int i = 1; i < count; i++) {
312                         if (i != preferredLanguage) {
313                                 [self _processPresetAudioArray: whatToUse forTrack: i andType: [[aPreset objectForKey: @"Type"] intValue]];
314                         }
315                 }
316         }
317
318         [self switchingTrackFromNone: nil];     // see if we need to add one to the list
319
320         return;
321 }
322
323 - (void) addTracksFromPreset: (NSMutableDictionary *) aPreset
324
325 {
326         [self addTracksFromPreset: aPreset allTracks: NO];
327         return;
328 }
329
330 - (void) addAllTracksFromPreset: (NSMutableDictionary *) aPreset
331
332 {
333         [self addTracksFromPreset: aPreset allTracks: YES];
334         return;
335 }
336
337 - (BOOL) anyCodecMatches: (int) aCodecValue
338
339 {
340         BOOL retval = NO;
341         unsigned int audioArrayCount = [self countOfAudioArray];
342         for (unsigned int i = 0; i < audioArrayCount && NO == retval; i++) {
343                 HBAudio *anAudio = [self objectInAudioArrayAtIndex: i];
344         if (YES == [anAudio enabled] && aCodecValue == [[[anAudio codec] objectForKey: keyAudioCodec] intValue]) {
345                         retval = YES;
346                 }
347         }
348         return retval;
349 }
350
351 - (void) addNewAudioTrack
352
353 {
354         HBAudio *newAudio = [[HBAudio alloc] init];
355         [newAudio setController: self];
356         [self insertObject: newAudio inAudioArrayAtIndex: [self countOfAudioArray]];
357         [newAudio setVideoContainerTag: [self videoContainerTag]];
358         [newAudio setTrack: noneTrack];
359         [newAudio setDrc: [NSNumber numberWithFloat: 0.0]];
360         [newAudio release];     
361         return;
362 }
363
364 #pragma mark -
365 #pragma mark Notification Handling
366
367 - (void) settingTrackToNone: (HBAudio *) newNoneTrack
368
369 {
370         //      If this is not the last track in the array we need to remove it.  We then need to see if a new
371         //      one needs to be added (in the case when we were at maximum count and this switching makes it
372         //      so we are no longer at maximum.
373         unsigned int index = [audioArray indexOfObject: newNoneTrack];
374
375         if (NSNotFound != index && index < [self countOfAudioArray] - 1) {
376                 [self removeObjectFromAudioArrayAtIndex: index];
377         }
378         [self switchingTrackFromNone: nil];     // see if we need to add one to the list
379         return;
380 }
381
382 - (void) switchingTrackFromNone: (HBAudio *) noLongerNoneTrack
383
384 {
385         int count = [self countOfAudioArray];
386         BOOL needToAdd = NO;
387         int maximumNumberOfAllowedAudioTracks = [HBController maximumNumberOfAllowedAudioTracks];
388
389         //      If there is no last track that is None and we are less than our maximum number of permitted tracks, we add one.
390         if (count < maximumNumberOfAllowedAudioTracks) {
391                 if (0 < count) {
392                         HBAudio *lastAudio = [self objectInAudioArrayAtIndex: count - 1];
393                         if (YES == [lastAudio enabled]) {
394                                 needToAdd = YES;
395                         }
396                 }
397                 else {
398                         needToAdd = YES;
399                 }
400         }
401
402         if (YES == needToAdd) {
403                 [self addNewAudioTrack];
404         }
405         return;
406 }
407
408 //      This gets called whenever the video container changes.
409 - (void) containerChanged: (NSNotification *) aNotification
410
411 {
412         NSDictionary *notDict = [aNotification userInfo];
413
414         [self setVideoContainerTag: [notDict objectForKey: keyContainerTag]];
415
416         //      Update each of the instances because this value influences possible settings.
417         NSEnumerator *enumerator = [audioArray objectEnumerator];
418         HBAudio *audioObject;
419
420         while (nil != (audioObject = [enumerator nextObject])) {
421                 [audioObject setVideoContainerTag: [self videoContainerTag]];
422         }
423         return;
424 }
425
426 - (void) titleChanged: (NSNotification *) aNotification
427
428 {
429         NSDictionary *notDict = [aNotification userInfo];
430         NSData *theData = [notDict objectForKey: keyTitleTag];
431         hb_title_t *title = NULL;
432
433         [theData getBytes: &title length: sizeof(title)];
434         if (title) {
435                 hb_audio_config_t *audio;
436                 hb_list_t *list = title->list_audio;
437                 int i, count = hb_list_count(list);
438
439                 //      Reinitialize the master list of available audio tracks from this title
440                 [masterTrackArray release];
441                 masterTrackArray = [[NSMutableArray alloc] init];
442                 [noneTrack release];
443                 noneTrack = [[NSDictionary dictionaryWithObjectsAndKeys:
444                                          [NSNumber numberWithInt: 0], keyAudioTrackIndex,
445                                          NSLocalizedString(@"None", @"None"), keyAudioTrackName,
446                                          [NSNumber numberWithInt: 0], keyAudioInputCodec,
447                                                          nil] retain];
448                 [masterTrackArray addObject: noneTrack];
449                 for (i = 0; i < count; i++) {
450                         audio = (hb_audio_config_t *) hb_list_audio_config_item(list, i);
451                         [masterTrackArray addObject: [NSDictionary dictionaryWithObjectsAndKeys:
452                                                                                   [NSNumber numberWithInt: i + 1], keyAudioTrackIndex,
453                                                                                   [NSString stringWithFormat: @"%d: %s", i, audio->lang.description], keyAudioTrackName,
454                                                                                   [NSNumber numberWithInt: audio->in.bitrate / 1000], keyAudioInputBitrate,
455                                                                                   [NSNumber numberWithInt: audio->in.samplerate], keyAudioInputSampleRate,
456                                                                                   [NSNumber numberWithInt: audio->in.codec], keyAudioInputCodec,
457                                                                                   [NSNumber numberWithInt: audio->in.channel_layout], keyAudioInputChannelLayout,
458                                                                                   nil]];
459                 }
460         }
461
462         //      Reinitialize the configured list of audio tracks
463         [self _clearAudioArray];
464
465         if (NO == [myController hasValidPresetSelected]) {
466                 NSString *preferredLanguageName = [[NSUserDefaults standardUserDefaults] stringForKey: @"DefaultLanguage"];
467                 int preferredLanguage = [self _trackWithTitlePrefix: preferredLanguageName defaultIfNotFound: 1];
468                 [self addNewAudioTrack];
469                 HBAudio *anAudio = [self objectInAudioArrayAtIndex: 0];
470                 [anAudio setTrackFromIndex: preferredLanguage];
471         }
472         return;
473 }
474
475 #pragma mark -
476 #pragma mark KVC
477
478 - (unsigned int) countOfAudioArray
479
480 {
481         return [audioArray count];
482 }
483
484 - (HBAudio *) objectInAudioArrayAtIndex: (unsigned int) index
485
486 {
487         return [audioArray objectAtIndex: index];
488 }
489
490 - (void) insertObject: (HBAudio *) audioObject inAudioArrayAtIndex: (unsigned int) index;
491
492 {
493         [audioArray insertObject: audioObject atIndex: index];
494         return;
495 }
496
497 - (void) removeObjectFromAudioArrayAtIndex: (unsigned int) index
498
499 {
500         [audioArray removeObjectAtIndex: index];
501         return;
502 }
503
504 @end