3 var X_System = X_Class_override(
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4 new X.EventDispatcher(),
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6 monitor : function(){
\r
19 X_TEMP.onRearchEndOfScript = function(){
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20 var callbacks = X_TEMP.onSystemReady,
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21 i = callbacks.length;
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22 delete X_TEMP.onRearchEndOfScript;
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23 delete X_TEMP.onSystemReady;
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26 callbacks[ --i ]( X_System );
\r